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Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#1 Re : Deck and Strategy » DK/ Witchblade Deck help » 21-02-2011 10:21:23

Erryth a écrit :

As for [card]Ice Coffin[/card], as far as I know (The +1 def aside) the only item that those would really benefit from is the [card]Blade of the Witch[/card] since it has the 4 Magic Attack upon activation, or I suppose [card]Dragon Armor[/card]/[card]Dragon Molt[/card] for the +2 health. The [card]Draconian Sword[/card] too if you use the [card]The Dragon's Awakening[/card] (I suppose you could use a [card]Dragon's Wit[/card] but seems pointless to use the sword without getting the DK bonus)

Just wanted to point out that Ice Coffin creates a chain, and you can chain two of them together... on a witchblade with both the blade of the witch and dragon armor it makes them both re-activate twice in the same round.  Done it plenty of times in late games for that double 4 magic attack, 4 health heal, plus the witchblades attack to finish off a stingy kotoba that just wouldn't die otherwise.

#2 Re : Deck and Strategy » Christmas Pet's » 12-01-2011 07:23:41

Thank you, that part about the item effects is what I wasn't seeing.

#3 Re : Deck and Strategy » Christmas Pet's » 11-01-2011 07:26:23

Yes it is chainable, but why would you choose that over cards like [card]Fight![/card], [card]Protect the Weak[/card], [card]Blessed Bandage[/card] and [card]Weapon Dance[/card], all of which are usable by all classes while offering a bonus of some sort.  Then there's [card]Guardian's Benediction[/card], for mages and priests, and [card]Smart Ass[/card] for marauders.  Just curious to see why people still use them.

#4 Deck and Strategy » Christmas Pet's » 11-01-2011 06:47:09

Okugi
Réponses : 7

So, I keep seeing people playing with Christmas pets, is there a reason for this, or do people just enjoy having useless chain cards?

#5 Re : Suggestions » Make the Destiny Duo (Watchmaker and Apostle) saleable » 11-01-2011 01:47:42

Here's an amusing little bit, since we're discussing card prices.  Right now, [card]Anryena[/card] level 1 is up for sale, 3 listings, for 2,450-2,500.  The level 2 version has 10 listings total, the lowest 2 are for 2,300, the next lowest 2 are for 2,500.  So it is now cheaper to buy the level 2, final version then it is to get the basic one.

#6 Re : Card Ideas/ Fan Art » Witchblades » 07-01-2011 02:58:41

If you're comparing them by pure stats to cards such as abomination, then yes, they are under powered.  Other wise they are one of the most synergistic and versatile castes out there.

#7 Re : Bugs » Powdered Keg » 05-01-2011 07:52:09

Tried it out, gave it to my opponent off of Clover, shot him with a gun... and had him at -1 health.  Then the stupid powder keg HEALED him back to 2 health, instead of damaging.   ARRRRRRGH.  Yeah, it's bugged.  If it worked as worded, and gave him 3, then it's a pretty cool combo with Clover and pistoblades in a warrior deck.

#8 Re : Deck and Strategy » How do you counter a discard deck? » 04-01-2011 22:05:50

What I don't like is staring at the tally screen after a fight, and seeing I caused somewhere in the 30's amount of damage, the discard deck caused about 8, and I still lost.

#9 Re : Deck and Strategy » A perfect Zil deck... » 04-01-2011 07:16:15

Papa_Frita a écrit :
Okugi a écrit :

How are you using [card]Elfine Bow[/card] in a Zil deck?  Unless there's a Sap Heart in there that I'm not seeing.  wink

Golemarlok is a golem, so can use any item

Yes, thanks, missed him being in there.  Maybe I should read more, skim less.

#10 Re : Deck and Strategy » A perfect Zil deck... » 04-01-2011 07:09:23

How are you using [card]Elfine Bow[/card] in a Zil deck?  Unless there's a Sap Heart in there that I'm not seeing.  wink

#11 Bugs » Ammunition Box » 04-01-2011 06:08:32

Okugi
Réponses : 2

Not sure if this is a bug or working as intended. 

[card]Ammunition Box[/card] From reading it, I would think this would be a great combo with [card]Armada[/card], except that it adds the tokens after Armada gets credit for them.  Specifically, it adds the tokens after you choose which cards to play, after the characters get their turn bonus, but before card effects happen.  From reading it, I inferred that the additional powder would be added when the characters were selected and moved to the combat field.

#12 Re : Bugs » Powdered Keg » 03-01-2011 06:19:49

bleachman a écrit :
Okugi a écrit :
asdfgadsfz12 a écrit :

It heals 3 damage instead of inflicting 3 damage.

[card]Powder Keg[/card] I don't think this card works as intended, or is translated correctly. 

As it is now, reading the card tells me that if my opponent attacks me with a powder weapon or fire, then I take an additional 3 damage.  It gives no other benefit.  So, umm, why would you want to use it?

3 Additional damage dealt to an opponent sure is a benefit. lol

That's not what it says though.  It says that if you take powder or fire damage, you endure 3 direct damage.  Doesn't say that you inflict it or heal it.

#13 Re : Bugs » Gopher sinker and Pistolblade not dual wielding » 03-01-2011 06:18:11

I don't run Multitasking, so can't comment on that.  It just seems, in general, that the Pirates were released with a whole lot of bugs.

#14 Re : Bugs » Powdered Keg » 03-01-2011 06:15:52

asdfgadsfz12 a écrit :

It heals 3 damage instead of inflicting 3 damage.

[card]Powder Keg[/card] I don't think this card works as intended, or is translated correctly. 

As it is now, reading the card tells me that if my opponent attacks me with a powder weapon or fire, then I take an additional 3 damage.  It gives no other benefit.  So, umm, why would you want to use it?

#15 Re : Bugs » Gopher sinker and Pistolblade not dual wielding » 03-01-2011 06:08:32

bleachman a écrit :

I don't believe its two handed, it only gives +2 Attack. hmm

I believe they nerfed the Pistolblades though. Used to be dual weildable with itself, but now functions more like Fistblades.

Just got out of a game where I had The Captain with two pistoblades on her. 

While we're talking about Pirates, anyone else getting random discard screens?  I'm playing, then all of a sudden I get the message telling me I have to discard  a card, and my opponent didn't play anything special.  I had to discard a Flames of the Phoenix when fighting a Fog Snake... who played an Armed and Ready.

#16 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:48:15

Eredan-Dan a écrit :

That Armada token attack is a beast. thank god for tada bunny and court cards ^^ Apart from Mages the pirates are the only deck that give me a squeeky bum ^^

How so?  Having been playing pirates, it seems to be a very luck based deck.  If you don't draw the right cards in the starting hand, you're pretty much hosed.

#17 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:44:34

Poptolev a écrit :

It's very funny when a fully leveled pirate deck faces another fully leveled pirate deck. Imagine 1st round captain vs captain both players playing 2x supplies. On the 2nd round both of them will have 12 tokens on each character. The 1st armada that battles will have +24 attack ... on the 2nd turn .. with 2 cards combo from each player.

Mine aren't fully leveled, I'm at level 2 and 1 on all mine.  I have played one other pirate suicide deck so far, and it went much like you said.  Everyone started with so much powder, the game ended on the second turn.  He had a level 2 flames of the pheonix, which is aoe instead of single target.  We started with 5 powder each, first turn was his armada vs. my bragan.  He dropped two supplying, I dropped one and a fiery sword, mutual destruction ensued.  Second round, he dropped his flames of the phoenix, everyone took 14, killing off my captain and armada, his bragan died, his captain survived with one health point.

#18 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:35:19

Melisandra a écrit :

How many times we are killed at the first turn by the chain [card]Abomination[/card] + [card]Time to die[/card] + [card]Assassination[/card] or even [card]Assassination[/card] + [card]fist dagger[/card]

Poptolev a écrit :

Power creep syndrome ... soon we'll win/lose the battle before it's even started (or in a better case - in turn 1)

Yes, abomination  is grossly powerful like that, coupled with a decent defense and health.  Yes, he can put up large numbers off the bat.   But know what?  First time against him, you simply play defensive, he may drop you to 1-2 health, but you have a chance to turn it around and kill him off next round.

#19 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:29:27

Melisandra a écrit :

All is fair in love... by itself gives +3 or +3/+0? please check it again. I ever played with this card very often. 

Okugi a écrit :
Melisandra a écrit :

[card]All is fair in love...[/card] + [card]...and War.[/card]  gives 2-3 maximum attk bouns
[card]The pen is mightier...[/card] + [card]...Than the sword[/card] how many bonus it can give so far? defend on spirit. I don't think anyone has 6-8 spirits.

Did you read the cards?  [card]All is fair in love...[/card] by itself gives +3 to attack, it chains to [card]...and War.[/card] which gives an additional +2-3, for a total of 5-6 attack.

[card]The pen is mightier...[/card] gives +1-2 spirit.  [card]...Than the sword[/card] adds your spirit to you your attack and adds one.  Mages start with 2-3 spirit.  Let's take [card]Pilkim[/card], basic level one version, has 2 spirit, adds 1 spirit on certain levels.  Against a warrior or marauder that's +6 to attack.  Stick a [card]Mystic Staff[/card] and it's another +2 attack, a [card][/card] or [card][/card] which are also common in mage decks, which are an additional +1 attack each, and then let Pilkim level up some, so he has +2 to his spirit instead... so we now have a pilkim sitting at 8 spirit, dropping a pen is mightier and than the sword, giving him a +11 to his attack.  And while this may sound far fetched, it is extremely common in mage decks to have all their mages with 4-8 spirit.

Yes, it gives +3/0, not +3.  But that's sort of a mute point.  The combo still adds 5-6 to your low attack.  It may not bump up your high attack, since they pretty much become equal, but it's still a good addition.

#20 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:24:10

Poptolev a écrit :

Power creep syndrome ... soon we'll win/lose the battle before it's even started (or in a better case - in turn 1)

No kidding.  I played a game today with my pirates, and had the stars align or something...  was going against a standard zil deck, the shadow, selene, and bigrage.  I had [card]Captain Al Killicrew[/card], [card]Bragan[/card] and [card]Armada[/card].  I started, so I sent the captain against shadow, dropped [card]Supplying[/card] and [card]The Pirate Code[/card], took my hits and went to next round.  Opponent sent bigrage against armada, giving me +10 to attack off the bat.  I use weapon dance, and another supplying, putting me at 13/16, and luck out on taking bigrage out.  Next up is bragan vs. selene.  I drop my third supplying, followed by a [card]fiery sword[/card], turning bragan into a 17/20 beast, killing selene.  fourth round, they choose poorly, sent shadow back against the captain, I drop a [card]flames of the phoenix[/card], doing 8 damage to shadow, kill both the captain and shadow, and walk away the winner.  Extreme luck.  Every other game I've played I usually end up losing since all the cards I need seem to get grouped together in the very end of the deck.

#21 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:07:55

Melisandra a écrit :

mages base attk is too litter compare with zils

Poptolev a écrit :

What about Pilkim + The Last X (choose one) + Than the sword

That is the one saving grace of mages, their base attack is only 3-4.

#22 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 22:04:41

Melisandra a écrit :

[card]All is fair in love...[/card] + [card]...and War.[/card]  gives 2-3 maximum attk bouns
[card]The pen is mightier...[/card] + [card]...Than the sword[/card] how many bonus it can give so far? defend on spirit. I don't think anyone has 6-8 spirits.

Okugi a écrit :

[card]Time to Die[/card] + [card]Assassination[/card] = 6-8 attack
[card]Assassination[/card] + [card]Assassination[/card] =  6-8 attack
[card]All is fair in love...[/card] + [card]...and War.[/card] = 5-6 attack
[card]The pen is mightier...[/card] + [card]...Than the sword[/card] = 3-NO LIMIT attack
[card]Bragan[/card] + [card]Fiery Sword[/card] = 3-(I just did one for 12) attack

I'm sure there are plenty more comboes that are in the same area.  Just have to take a look through the cards, assassination is not overly powered, there are plenty of other cards that can reach higher amounts of attack.

Did you read the cards?  [card]All is fair in love...[/card] by itself gives +3 to attack, it chains to [card]...and War.[/card] which gives an additional +2-3, for a total of 5-6 attack.

[card]The pen is mightier...[/card] gives +1-2 spirit.  [card]...Than the sword[/card] adds your spirit to you your attack and adds one.  Mages start with 2-3 spirit.  Let's take [card]Pilkim[/card], basic level one version, has 2 spirit, adds 1 spirit on certain levels.  Against a warrior or marauder that's +6 to attack.  Stick a [card]Mystic Staff[/card] and it's another +2 attack, a [card][/card] or [card][/card] which are also common in mage decks, which are an additional +1 attack each, and then let Pilkim level up some, so he has +2 to his spirit instead... so we now have a pilkim sitting at 8 spirit, dropping a pen is mightier and than the sword, giving him a +11 to his attack.  And while this may sound far fetched, it is extremely common in mage decks to have all their mages with 4-8 spirit.

#23 Re : Deck and Strategy » Is the Assassination overpowered? » 02-01-2011 21:17:38

[card]Time to Die[/card] + [card]Assassination[/card] = 6-8 attack
[card]Assassination[/card] + [card]Assassination[/card] =  6-8 attack
[card]All is fair in love...[/card] + [card]...and War.[/card] = 5-6 attack
[card]The pen is mightier...[/card] + [card]...Than the sword[/card] = 3-NO LIMIT attack
[card]Bragan[/card] + [card]Fiery Sword[/card] = 3-(I just did one for 12) attack

I'm sure there are plenty more comboes that are in the same area.  Just have to take a look through the cards, assassination is not overly powered, there are plenty of other cards that can reach higher amounts of attack.

#24 Re : Deck and Strategy » Dragon Knights » 29-12-2010 05:03:15

Helior a écrit :
pekpekkypek a écrit :
Helior a écrit :

Yeah I agree with you in both cards, its enough with x3 swords and x3 armors, but... zahal can chain armors, and valentine swords, i know if i take out the pen i will have less chains, so i was thinking in put I hate Zil or Mystics.. and I like arcanium as a magic card, i dont need spirit and i can hit 8

Please be advised that the Dragon Guemelites can only cast draconic spells, so no Arcanum for you unless you're willing to run Dragon's Wit for it.

Yes with the dragon's wit, its a spell that dont needs spirit and can make high damage

It can make up to 8 damage, but you have to have spells in your discard pile. 

1.) you only have 6 other spells total.  So until you get to them and discard/use them, arcanium will be useless.

2.) it takes a second card to even be able to use, so it'll just be sitting in your hand taking up space until you can draw Dragon's Wit.

3.) you were talking about using Solar's Anger also, so now you have 4 cards that you can't even use unless you draw another card.  That's a lot of unusable space in a 20 card deck.  Better to drop the whole dragon's wit/solar's anger/arcanium and put in cards that you can use when you draw them for maximum effect.

Winning games in Eredan is all about speed.  The decks that can use cards to kill you win.  Those that are just sitting there waiting to be able to do something lose.

#25 Re : Deck and Strategy » Dragon Knights » 29-12-2010 04:49:00

Helior a écrit :
Okugi a écrit :

Fist suggestion, drop the 'The Pen is Mightier' and the 'Crystal Shelf'.

Crystal Shelf is a dead card in a DK deck.  The +1 Spirit won't help you against any deck that you need Spirit against, you already have enough defense between Kounok at max, plus three dragon swords and three dragon's armor.  that's +5 defense to zahal and valentin, and +4 to kounok.

The Pen is Mightier is very situational and at most will net you +2 attack, and only if you chain it with another card.  Drop it and get yourself some [card]Fight[/card], [card]Protect the Weak[/card] or something else that can open a chain. 

The deck you have posted is going to be very slow, and that is going to kill you.  Without chain openers you have no way to effectively cycle through cards, so you'll be discarding a lot instead.  Find a third Magic Attack.

Yeah I agree with you in both cards, its enough with x3 swords and x3 armors, but... zahal can chain armors, and valentine swords, i know if i take out the pen i will have less chains, so i was thinking in put I hate Zil or Mystics.. and I like arcanium as a magic card, i dont need spirit and i can hit 8

While they can chain swords/armor, you're pretty much only going to get that once.  After valentine has a sword, you're not really going to chain another draconic sword on him unless someone destroys the one you had, same with zahal and armors.  I don't count them as chain openers for that reason.  I hate Zil/Mystics doesn't chain either.  I also advise against arcanium.  I see you do have Dragon's Wit in the list,  but it's not worth having non-using cards in a deck for the most part.  Play with it and see.  Track how often you have Solar's Anger pop and can't use it, compared to how ofter you get Dragon's Wit first.

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