Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#1 Re : Diskussionen zum Spiel » strategie der 4-er booster :-) » 20-12-2012 13:26:47

bin zu dem schluß gekommen, das die chance im 4er booster eine legendäre unter 4 zu bekommen wahrscheinlich geringer ist als das die garantierte seltene innem 12er booster eine wird ... außerdem hat man im 12er eben garantiert ne seltene drin

#3 Re : Discussions about Eredan iTCG » Feerik - Honest makes Rich » 11-12-2012 14:31:52

I dont know, I seem to play a totaly different game then OP

Nurvus a écrit :

Players can get impulsive and you know it, and marketing schemes that take advantage of this are dishonest and despicable, and players realize it sooner or later.
You do much more for your business in the long run if you earn trust from your customers.

this is your only argument against how Feerik is runing the game: its dishonest

but in reality this game only exists because its a marketing scheme that take advantage of the fact that
players can get impulsive

if they would make more money by offering the gane in a different way, they would do ...

but what you dont need to do is wasting all your time on explaining thoughts and strategys to people that apparently speaking a totaly different language ...

regards

#4 Re : Discussions about Eredan iTCG » August 21st 2012 : Opening of Subscriptions » 28-08-2012 09:24:07

Zurga a écrit :

This subscription offer at 12.99$ a month is without obligation.

Enjoy the game!


fixed it forya~ ...

#5 Re : Deck und Strategien » Treiber overpower » 20-08-2012 08:32:16

na, scheint ja gut zu laufen da im ELO ^^
muß mir auch mal satsume zulegen ...

#6 Re : Deck und Strategien » Treiber overpower » 17-08-2012 05:10:34

month-re a écrit :

jo schön an dem bild ist nichts besonderes das ist standart treober mit dem kage

ich sehe nichts besonderes in dem deck wen du mir zeigen könntest was besonders is den haste was neues aber sonst wurde versucht die verschiedene treiberdecks zusammenzuklatschen


entschuldige, das da nichts besonderes für dich dabei ist ^^
außer vlt die foil [card]Mord[/card] ...

decks die gut funktionieren sind auch nicht einfach so nebenbei zu machen,
und sich über ein paar standarts auszutauschen schadet keinem ...

außerdem ist da die selten beachtung findende [card]erwachen[/card] dabei die mir in dem
speziellen kampf sehr nützlich war ...

Treiber decks basieren heut zutage auf [card]sein wissen weitergeben [/card], das erstetzt komplett die alten mechaniken mit [card]emblem des treibers [/card], [card]shuriken[/card] und auch [card]akrobatischer kampf [/card]... einfach weil es den Geist total buffed 1. als defence gegen Magier und 2. um mit[card] kunst des treibers [/card]den gegner zu schwächen und den Geist
in schaden um zu wandeln ...

she gut dunktioniert auch [card]schatten der Kotoba[/card], mit der man nicht nut zwei karten mehr ziehen kann sondern auch den gegner von allen verteidigungs-buffs befreit

zur verteidigung benutzen Treiber [card]Stahlkörper[/card] und [card]Sinn für Gefahr[/card], das macht sie teilweise unantastbar

die neuen waffen der wahl sind [card]Kaiken[/card] und [card]Nadel-Werfer[/card] der komplett [card]Shuriken[/card] ersetzt

dazu braucht man gute Karten die verketten wie z.B.[card] Gesetzlos [/card]bzw. [card]Zeichen des Raben[/card]

wenn man kotori dabei hat kann man eben zusätzlich seinen rundenbonus und die tatsache das er auch physische verteidigung durch [card]sein wissen weitergeben[/card]gewinnt zu nutzen machen ...

Kotori ist ein tank und damage-dealer in einem, entweder unterschätzen ihn die gegner oder sie konzentrieren sich auf ihn und vernachläsigen die anderen beiden

wenn man das gut zusammen stellt spielt sich das wie von allein, jede hand ist
brauchbar, entweder totaler schaden oder totale verteidigung, oder eine mischung

mit so einem deck kann man auch ins ELO vorstoßen ... ein wenig ^^


ps.gegen mein menschen treiber deck mit kotori sehen guemelit treiber alt aus


KKaito a écrit :

frage, soll ich einfach das erste bild mit allen gegnern hochladen und das lezte bild bzw den punkte z#hler bild? oder ist es ok mit dem vielen screenshots um zu zeigen was für kombinationen man machen kann?


neh, normal kann man sich das schon gut vorstellen wenn du nur die kartennamen
an sich schreibst wink

#7 Re : Deck und Strategien » Treiber overpower » 16-08-2012 17:38:07

mal als anregung ^^ da geht noch viel mehr mit besser abgstimmten karten

so6exz.jpg
http://i49.tinypic.com/2ajnip4.jpg


aber gz tz satsume ... den zu erfarmen war bis jetzt zu aufwending

#8 Re : Discussions about Eredan iTCG » New Starter Decks » 15-08-2012 12:47:07

Nurvus a écrit :

Cards of Note:
- [card]Dark Fury[/card]


great review - great artwork

greetz

#9 Re : Neuigkeiten » Der Mechalchemist » 15-08-2012 12:40:49

Calandra a écrit :

das einzige was mich am event stört ist nicht das event an sich, sondern die zunehmende häufigkeit, mit der man seit neuestem mit events bombardiert wird... geht das nur mir so, oder ist sind nun wirklich fast alle 2 wochen i-welche neuheiten zu feiern und hier und da irgendwelche events zu machen? olympia hätte glaube ich für diesen monat gereicht... ?!


ja, hab ich auch gedacht ... aber vlt nimmt das ja ein bisschen die geschwindigkeit bei den karten updates raus ^^

keine ahnung ob der zusammenhang so simple is wie:
wir brauchen mehr geld, laß mal direkt nen event machen ...

gruß

#10 Re : Neuigkeiten » Der Mechalchemist » 14-08-2012 20:18:00

da es sich um ein smmelkartenspiel handelt hab ich hier denk ich weniger probleme damit ab und zu mal was zu investieren ...

abert ich konzentriere mich auch nur auf eine gilde bzw. kaste
und warte halt bis die mal dran is beim OP-Karussel ^^

#11 Re : Deck und Strategien » hilfe deckbau » 14-08-2012 08:42:50

hier, auch crow discard, aber anders rum ^^

http://forum.eredan.com/viewtopic.php?id=46769

basiert auf [card]Nervendruckpunkt[/card] das Deck

#12 Re : Discussions about Eredan iTCG » August 8th 2012 : Master Ma/ The Marquis » 14-08-2012 08:33:01

it is Zatochi ... that bad-ass ^^

and you mean his brothers ? [card]Kotori Kage[/card] [card]Karasu Kage[/card] [card]Zatochi Kage[/card]

(note to self: make new deck)

and the text on smash the spirit is wrong: -1 for every kotoba weapon in play (it works)


edit: but then, thee where 6 kotoba weapons and 6 Kotoba characters in play, when I used smash the spirit ... so I realy cant say what cards where counted
during this turn ?!?

#13 Re : Deck and Strategy » The Three Clans » 14-08-2012 08:25:14

yes, you mostlikly have a tracker deck with toran in it ..

I have most fun with human trackers, while Hime would be part of a gumelite-tracker deck ... I always think that Himes artwork on the second.level card is much better then on the fully developed one.

yesterday I had the perfect tracker duell with my Human trackers including kototri against Guem-trackers with Kototri...

not so hard to win when your opponent uses a tracker deck with 35cards in it ^^
but funfact: he played To track down, and gave all my trackers the +1 attack buff as well wink

#14 Re : Deck and Strategy » Returning Player Struggling - Help Please! » 09-08-2012 20:46:49

hehe .. I really cant stand those courtesans ^^

I always want to shout 'stand up and fight' to them, fight instead of doing ...
I dont know what they are doing, bewitching?

courtesan is an more polite term for prostitute, right?

#15 Re : Discussions about Eredan iTCG » August 8th 2012 : Master Ma/ The Marquis » 09-08-2012 00:40:58

preffer to call them kotori kage ( the one breaking bricks with pilkim )

and hime ( the she skiping bragan)


ok, I guess you are right ^^

Kotori looks like a Women and similar to the peron on the otherone, nevermind ^^



and about my question why are there trackers and marauders on cards not usable by them ... i guess its like those cards dont illustrate an action performed by a character in your deck, but by a member of your gild supporting your fight,
in this case trackers and marauders supporting the kotoba fighters
under your control wink

#16 Deck and Strategy » Grave.Control.Deck » 09-08-2012 00:24:34

hitomo
Réponses : 0

Characters: CROW- Multi.Caste - Marauder

Strategy:    the whole deck evolves around the card [card]Vital Point[/card]
                 
the main idea is to have a lot of utility cards that you want to discard during
the match to make them available to be triggered by [card]vital point[/card]
from the graveyard


despite its caotic look its a very versatile deck in the level room and can stand against a lot of well formed opponents ... its hard to read the playstyle of the
deck fot the opponent, seeing you discarding almost your whole hand every
other turn and playing a lot of different effects together when you bring
those cards back into play ...

I am constantly trying to finetune the deck composition to make it more competetive simply to stay long enough alive to be able to actually grave.control

I think also a few of the recently released cards can add to this specific deck ...


[card]Toran the Regent[/card]                     [card]Karasu Kage[/card]                   [card]Kotori Kage[/card]
mket6x.jpg


        [card]Outlaw[/card]                  [card]Outlaw[/card]            [card]Sens of danger[/card]     [card]Sens of danger[/card]
21mb1gy.jpg

       [card]Steel body[/card]            [card]Steel body[/card]              [card]Tsume[/card]                  [card]Tsume[/card]
34hw8w6.jpg

[card]Mark of the Crow[/card]          [card]Evil Eye[/card]
2u5rojs.jpg


from those ten cards the deck is drawing its main attack, defense and chaining ability


      [card]Vital point[/card]              [card]Vital point[/card]            [card]Vital point[/card]
33yrfh1.jpg

Vital Point can trigger any of the cards below if they are located in the graveyard - but not every card can be played by every character, note the restrictions printed on the cards                                                     

zjcimw.jpg
  [card]The Wall-Passer[/card]     [card]Mysterious Aura[/card]      [card]Disarmament[/card]             [card]Bleeding[/card]

2ztilx4.jpg
[card]Karajutsu[/card]       [card]Lurking in the Shadows[/card]     [card]A close Shave[/card]            [card]Vanish[/card]

the eight cards above are the most reasonable to use, from most useful to least ...




hx7kns.jpg

            [card]Fu[/card]                        [card]Mi [/card]                        [card]Shi [/card]             [card]To track down[/card]

those cards can also be used in the deck but to track down is a very weak card and the other three can only be played by Toran, but all can be triggered by vital point


k0g0gk.jpg

[card]the Art of Tracking [/card]     [card]Erleuchtung[/card]       [card]Shadow Master[/card]

its never wrong to have one or two art of tracking for Kotori in the deck,
they are played automaticaly at his turnorderbonus, but can be problematic
if drawn into your hand or to early ...

the other twos cards can be useful inside a crow-deck, but playing the spell alone is just to weak but can be powerful if you cahin : [card]Tsume[/card] on Karasu with [card]Erleuchtung[/card] wich draws [card]Shadow Master[/card] from your deck (if its still there)



21b4r3n.jpg

[card]Saltimbank's Hat [/card]     [card]Cerebral Crook[/card]

those two items can be useful two support the grave.control.deck, if drawn early they can speed up the whole match ... but they can also jam up your hand and
only toran can play the staff

[card]spirit master[/card] : somehow this card screams to be in a deck like this
but unfortunatly there is never time to play or realy use it for anything ...


on a closing note, this deck could really benefit if vital point could also trigger cards like [card]the art of tracking [/card]  [card]steel body[/card] or [card]transmission of knowledge[/card] from the graveyard, but it doesnt because those are Kotoba-Cards wich are not restricted to one of the Castes but only has an special effect that is reserved for a special caste, to bad ...

Vital Point could be a very importent card to bring nice cards that are two weak now back into play ... if vital point itself would have an effect to it, like a defence-buff for instance or how about a spirit-buff

crow- marauders are quite pwerfuel as a base for the grave.control mechanic, but somehow they have a problem with raising spirit ... [card]macht der kotoba [/card] could help, but it isnt permanent ... again, to bad


I will not have much time to play in the next few weeks, so I thought I just share this idea with the people on the forums ... thoughts? ^^

best regards

#17 Re : Discussions about Eredan iTCG » August 8th 2012 : Master Ma/ The Marquis » 08-08-2012 21:16:56

the last air-bender ^^  ... and maybe 'the hand of buddah' from 'Kung-Fu Hazzle'
4MXXILjF.png

XdPDyQui.pngJlVi5K0R.png


great cards for my deck ... but who is she ? ... new tracker-daemonhunter?


and I have to ask teh following:
YHDObY5F.png4wlOgedV.png

both cards feature a TRACKER as the protagonist, but still the one with Tzuro
is daemonhunters only and the other is not usabale by Marauders ... ?


OQa1x8Y3.png

the german text sais: AT:-1 DF:-1 per Kotoba-Weapon in game ...

#18 Re : Suggestions » Arena of the border restriction/remake » 08-08-2012 20:44:20

hm ... you know, maybe they need all that much money every other month to pay all those artist for the card releases ...

its obvious they have a very high standart regarding the artorks of the cards and ther 'lore' itself ... maybe running a tight business model like this is the only way
to produce a TC.game that high in quality ?

think about it, almost every other TCg has a lot of cards where the artworks are
simply crap or like quick drafts. Not here.

I mean, it is clear that this game is not made by someone looking for just a nother opportunity to make some easy money on the internet ... loöks more like someone having a creative vision, willing to realize it at any cost or risk.

this is just a thought, but in general F2P gaming stands for drop in quality of gaming,
maybe in this case, the F2P model is used to ensure the constant quality of new
card releases ... ?

judging by the numbers on the log in page this game isnt growing ...

and I think there is a hardcore of players willing to stay competetive, essentialy feeding the game on a weekly base ...

and there is the casual crowd, playing in the level room, grinding adventure mode, always wondering what it realy takes to play and win in elo ^^

but just think of yourself as one of those hardcore players ...
dont you think it would be welcomt to you if the OP cards in the game are frequently changing? Making things interesting and never static. Giving you the variation and motiviation you seek if you are already spending 200 a week for boosters and stuff?



maybe there is a justification why they choose to run it like they do ... i dont know,
but maybe what looks unfair and discouraging from our perspective is the direct
opposite for poeple already owning every single interesting card and deck




well and in the end we all have to accept that this game was created by french people  ... just dont interfere with the opinions and views of those highly talented individuals and nobody needs to get a dismissive smile from someone else ... (j/k)
big_smile

best regards

#19 Re : Suggestions » Arena of the border restriction/remake » 07-08-2012 20:37:57

Hey ... I admit, I had stoped caring about eredan because of that 'always loosing' feeling ...

but it is one of the best TC.game.concepts ever made ...

the bad thing is we live in the time of free.to.play games, wich are ofc pay.to.win games ... thats what ELO is all about ... this is for the people who can put money
simply to become one of the best on the ranking.list ...

this is straight and competetive pvp ... something people are willing to spend real money for

in this enviornment it must be possible to become one of the best (simply) by
spending enough money -> OP.card.carussel

I am not judging this. Thats simply how this business model works


I myself have a few neat and niffty decks, with nice strategy and metagame,
but despite being very good in the level-room, they barely stand a chance on
the lowest level of the ELO tournament ...

Like someone else mentioned, what you notice is, that in the competetion, decks
that run on a strategy wich requires some form of set-up are getting totaly
destroyed by high-damage (direct, indirect, zone) in the first few rounds

but that has nothing to do with incapable designers, like said above, this
focus on high damage and op decks is the core of the business model ...


you couldnt make a cardgame like Magic F2P for instance ... all strategys
available through different deck set ups are competetive if played smart
enough (20-30% luck)


I like eredan more then the very academic magic
but here it is clearly a balance between the strategy focused and the
OP deck focused model of designing such game.system ...

in fact I do not know a single F2P game that managed to keep that
balance ... but as long as playing in the level room is fun and affordable
and somekind seperated from the hardcore players and there OP decks,
the game stays enjoyable wink

#20 Re : Deck and Strategy » give me Tsume » 02-08-2012 19:36:02

hey ^^ since we three have become involuntarily allies now ... I guess thats what one would call a community wink

no, seriously ...
I just didnt expected Tsume to come up that high in price after the night
but other cards are down from 14.000 to 10.000 ... its in balance

cu

#21 Re : Deck and Strategy » give me Tsume » 02-08-2012 14:25:55

sorry, I have to correct you, bro:

- Selling cards on the forum is forbidden.

I didnt wanted to sell any cards. Case closed.

best regards

#22 Re : Deck and Strategy » give me Tsume » 02-08-2012 14:12:56

thanks for your kind replays ...

yes, its about my deck
what forum rule?

actually,
give me a break, nobody is posting here  ... I guess I understand why -.-

#23 Deck and Strategy » give me Tsume » 02-08-2012 09:27:18

hitomo
Réponses : 10

yesterday the last Tsume in the market was offered for around 7000
tonight there wasnt one available ...

so now there are new tsume available, all for roundabout 12.000

people, noone is bying them at this price. plz put them in for 7000
or even less if you want to make some fast money ... thanks ^^

#24 Re : Deck und Strategien » one hit treiber » 31-07-2012 23:59:36

na dann mach ich mal einfach weiter ^^ paßt ja zum titel: one.hit-treiber

4jrzlv.jpg

one-hit-wonder



so6exz.jpg
http://i49.tinypic.com/2ajnip4.jpg


Kotori mit Tsuro und Khan im level-raum wink

bhzyfm.jpg

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