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#1 19-01-2013 11:00:46

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Leveling Reward System

I think Leveling is bland and boring.
Most of the cards you unlock from the Store with leveling can be obtained through Trophies.

Here are my suggestions:

You gain +1 Max Energy Limit per Level
Example: Lv20 player can accumulate 60+20=80 Energy.

Your cards gain 2% more EXP per Level
Example: Cards from a Lv20 player gain 40% more EXP.

Every level you gain a card reward:
NOTE: ALL Cards Obtained this way are Unsalable
Level 2 - Common x1 - you can choose Guild or Guildless
Level 3 - Common x1 - you can choose Guild or Guildless
Level 4 - Common x1 - you can choose Guild or Guildless
Level 5 - Uncommon x1 - you can choose Guild or Guildless
Level 6 - Common x2 - you can choose Guild or Guildless
Level 7 - Common x2 - you can choose Guild or Guildless
Level 8 - Common x2 - you can choose Guild or Guildless
Level 9 - Common x2 - you can choose Guild or Guildless
Level 10 - 4-Card Booster x1
Level 11 - Uncommon x1 - you can choose Guild or Guildless
Level 12 - Uncommon x1 - you can choose Guild or Guildless
Level 13 - Uncommon x1 - you can choose Guild or Guildless
Level 14 - Uncommon x1 - you can choose Guild or Guildless
Level 15 - Rare x1 - you can choose the Guild (or guildless)
Level 16 - Uncommon x2 - you can choose Guild or Guildless
Level 17 - Uncommon x2 - you can choose Guild or Guildless
Level 18 - Uncommon x2 - you can choose Guild or Guildless
Level 19 - Uncommon x2 - you can choose Guild or Guildless
Level 20 - 12-Card Booster x1 - you can choose Guild or Premium
Level 21 - Rare x1 - you can choose Guild or Guildless
Level 22 - Rare x1 - you can choose Guild or Guildless
Level 23 - Rare x1 - you can choose Guild or Guildless
Level 24 - Rare x1 - you can choose Guild or Guildless
Level 25 - Legendary x1 - you can choose Guild or Guildless
Level 26 and Above - Rare x1 - you can choose Guild or Guildless

Yes? No? Maybe?

  1. I think it's a good idea
  2. I don't think it's a good idea
  3. I don't think
Votes totaux: 17

Les résultats du sondage sont masqués pour les invités

Dernière modification par Nurvus (20-01-2013 16:50:45)


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#2 19-01-2013 12:28:08

skadooosh
Eredanien
Lieu : dans ton c**
Inscription : 04-09-2011
Messages : 3 741

Re : Leveling Reward System

http://forum.eredan.com/viewtopic.php?id=53738

And last but not least, we have planned to modify the players' level system. We know the progression for high level players is slow and somewhat monotonous therefore we are going to set up a new progression curve so players can get the opportunity to upgrade, even at that stage. As an example, with the new system, level-20 players will become level-28 players. Players will also get the opportunity to progress and unlock rewards up to level 50 (of course no player will lose his/her progression, your level will just be updated according to the experience you acquired).


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#3 19-01-2013 15:32:42

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : Leveling Reward System

I know they have something planned, but I have no idea what it is, so I'm making my suggestion on how I think they should go about it.


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#4 19-01-2013 16:00:05

jackal19
Gardien
Lieu : SDM
Inscription : 10-12-2010
Messages : 1 191

Re : Leveling Reward System

lol this idea kinda reminded me of a ICCG i used to play


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#5 19-01-2013 20:22:55

gaurdianaq
Habitant de Guem
Inscription : 19-05-2012
Messages : 219

Re : Leveling Reward System

I like this idea so long as those who have already reached the level mile stones still get the bonuses.


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#6 19-01-2013 20:54:47

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : Leveling Reward System

gaurdianaq a écrit :

I like this idea so long as those who have already reached the level mile stones still get the bonuses.

Ofcourse - it would be ridiculous otherwise smile


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#7 19-01-2013 21:05:58

gaurdianaq
Habitant de Guem
Inscription : 19-05-2012
Messages : 219

Re : Leveling Reward System

would definitely be nice if we could choose the guild of the legendary...

the question is... who would I take? I already sold all my sap heart cards so I dunno if ourenos would be the best choice (not to mention I've been focusing on my mercenaries)


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#8 20-01-2013 01:44:48

kilcosu
Guémélite
Lieu : Michigan
Inscription : 28-02-2012
Messages : 408

Re : Leveling Reward System

if you could choose a specific guild for every level (which is what I think you mean) I think it would be a very good leveling system. it would allow players who want to progress in their favorite guild to do so. naturally I would assume these cards would be unsalable as per tradition of giving players free cards smile


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#9 20-01-2013 03:09:14

blackwaltz
Nehantiste
Lieu : East. . . Always to the East
Inscription : 18-09-2010
Messages : 970

Re : Leveling Reward System

skadooosh a écrit :

http://forum.eredan.com/viewtopic.php?id=53738

And last but not least, we have planned to modify the players' level system. We know the progression for high level players is slow and somewhat monotonous therefore we are going to set up a new progression curve so players can get the opportunity to upgrade, even at that stage. As an example, with the new system, level-20 players will become level-28 players. Players will also get the opportunity to progress and unlock rewards up to level 50 (of course no player will lose his/her progression, your level will just be updated according to the experience you acquired).

Well it says that we can unlock rewards up to level 50, oh please don't be an unlocked store card reward that you'll have to buy to get. (like when I level up to 20, it's says that I have unlocked stone eater and desert wooden bow, at the store sad )


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#10 20-01-2013 16:49:14

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : Leveling Reward System

kilcosu a écrit :

if you could choose a specific guild for every level (which is what I think you mean) I think it would be a very good leveling system. it would allow players who want to progress in their favorite guild to do so. naturally I would assume these cards would be unsalable as per tradition of giving players free cards smile


Yes I was going to add that but forgot.
They're all unsalable.

blackwaltz a écrit :
skadooosh a écrit :

http://forum.eredan.com/viewtopic.php?id=53738

And last but not least, we have planned to modify the players' level system. We know the progression for high level players is slow and somewhat monotonous therefore we are going to set up a new progression curve so players can get the opportunity to upgrade, even at that stage. As an example, with the new system, level-20 players will become level-28 players. Players will also get the opportunity to progress and unlock rewards up to level 50 (of course no player will lose his/her progression, your level will just be updated according to the experience you acquired).

Well it says that we can unlock rewards up to level 50, oh please don't be an unlocked store card reward that you'll have to buy to get. (like when I level up to 20, it's says that I have unlocked stone eater and desert wooden bow, at the store sad )


Well, if that's the case, then consider that my suggestion would jump every 10 levels instead of 5:
- 1st Uncommon at Level 10
- 4-card Booster at Level 20
- 1st Rare at Level 30
- 12-card Booster at Level 40
- Legendary at Level 50
- Levels in between would be the same

Dernière modification par Nurvus (20-01-2013 16:53:15)


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