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To deal with useless cards in your collection without adding more Crystals or cards into the game, I think a feature should be created where you can "upgrade" any card into a XP card.
Value is Fixed, but Lv and Rarity add to it:
- All cards would have an additional "upgrade path" that allows you to upgrade a fully experienced card into an EXP Card instead of its normal upgrade.
There would always be loss of EXP.
- Common cards (the default) would, at Lv1, Lv2, Lv3, Lv4, Lv5, Lv6, etc, upgrade into, respectively, 25, 50, 100, 250, 500, 1000, etc.
- Uncommon Cards would start one step ahead (50, 100, 250, 500, 1000, etc)
- Rare Cards would start two steps ahead (100, 250, 500, 1000, etc)
- Legendary Cards would start three steps ahead (250, 500, 1000, etc)
Example (Rare card):
Zahal Lv1 + 160 EXP = Zahal Lv2
or Zahal Lv1 + 160 EXP = 100 EXP Card
Zahal Lv2 + 320 (480) EXP = Zahal Lv3 (Dragon Guemelite)
or Zahal Lv2 + 320 (480) EXP = Zahal Lv3 (Human)
or Zahal Lv2 + 320 (480) EXP = 250 EXP Card
Zahal Lv3 (either) + (1108) EXP = Zahal Lv4
or Zahal Lv3 (either) + (1108) EXP = 500 EXP Card
Les résultats du sondage sont masqués pour les invités
Dernière modification par Nurvus (09-06-2012 01:05:38)
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What would these damn pokeredan cards get me?
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What would these damn pokeredan cards get me?
An icecream that does not melt in your mouth.
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Any more comments?
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