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#1 21-11-2011 01:00:59

Nurvus
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Inscription : 01-12-2010
Messages : 2 526

New Kotoba Caste - Ronin

DISCLAIMER: Duelist Garb and Haishio use the Spirit you have when the effects trigger, therefore only permanent effects really matter.
This means [card]Randori[/card] doesn't make this Caste overpowered, even though it's not a bad card to use with this Caste.

This Caste would be the true duelists, the kind of fighter that walks around with one arm inside the clothes, a gourd of sake hanging from the waist, and a katana on the side.
They don't boast alot of defense, but focus on fending off attacks with their own blades and fuel almost all their arsenal with their Spirit.

[Characters]

Zantetsu - Female
zantetsu.png
Zantetsu Lv1 + Sake Gourd-> Lv2 + Murasame -> Lv3 + Murasame -> Lv4 + Murasame -> Lv5

Haishio - Male
haishio.png
Haishio Lv1 + Sake Gourd -> Lv2 + Duelist Garb -> Lv3 + Muramasa -> Lv4

Akasame - Female
akasame.png
Akasame Lv1 -> Lv2 + Sake Gourd -> Lv3

Hagane - Male
hagane.png
Hagane Lv1 -> Lv2 -> Lv3

[Items]
muramasa.png
murasamec.png
duelistgarb.png
sakegourd.png

[Actions]
flashdraw.png

Note: Same wording as Narwhal. Doesn't perform the normal attack.
Note #2: Attack -2 is applied after the physical Attack, meaning it only affects you if you chain it into another Flash Draw.

parry.png
EDIT: Instead of "Ronin: Chain".
"Ronin: Chain and at the end of the fight, if the opposing character performed an Attack against you this Turn, this card returns to your Hand."
---
flashstep.png
EDIT: Instead of "Ronin or Tracker: Chain."
"Ronin or Tracker: Chain and at the end of the fight, if you dealt physical damage to the opposing character this Turn, a Kotoba card in your Discard Pile returns to the Deck."
---
[Spells]
flametongue.png

Note: No class restriction, so it can be played Warriors, etc.

Dernière modification par Nurvus (28-03-2012 02:04:44)


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#2 21-11-2011 02:26:45

NevikSheilds
Voyageur
Inscription : 08-11-2010
Messages : 21

Re : New Kotoba Caste - Ronin

on the Muramasa I think it not activating immediately would be necessary for balance...however if used with something like "keep your guard up" it can activate immediately. I think that would be in all fairness.

As for the rest I really like it. You put some very good thought into this. Reminds me of something like fury warriors.I really like how they gain chains its realistic+ fair and also how they've sacrificed high defense for high offense. Its a balance that people can get around with proper planning.


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#3 21-11-2011 02:48:20

Anihilate
Solarian
Inscription : 08-09-2010
Messages : 744

Re : New Kotoba Caste - Ronin

Looks like awesome.

Haishio:
Pretty balanced considering Nomads and certain Demons don't rely on defense.

Akasame:
Would make more sense if it was
Gain Chain if you play a Sword.
If  the opposing character is a marauder, Attack+1 if you play a weapon.

Hagane:
This caste already has a rediculous amount of attack potential. Try giving him something a little different.
For the way this caste seems, how about "The Defense of your Ronin characters cannot be reduced by card effects"

Muramasa is fine

Sake Gourd:
For the sake of this card not being abused in Demon hunter decks, change it to
Your Warriors gain Spirit+1 Attack +1
Duration:2 Turns
Ronin: Duration is changed to 3 fights.
Chain

In non-ronin decks, it will last until the end of the next turn, in Ronin decks, the character has to battle 2 more times for it to be discarded (Added pressure)

Flash Draw is cool for smacking something before it gets a chance to wall.

Parry is okay.

Just make Flametongue an action. There's no real sense in making it a spell considering it doesn't inflict damage (no  attribute change) and it  obviously won't be used by pure mages.


IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane big_smile


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#4 21-11-2011 22:02:55

Nurvus
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Re : New Kotoba Caste - Ronin

I made Flametongue spell because I like to keep options open. If a Demon Hunter, Tsoutai or Tracker deck wanted to use it they could. The effects only work with certain items equipped anyway.

The idea with Akasame (Red Shark) is precicely to be my ideal of a Warrior+Marauder ability. You get both the Chain from Warrior, and the Attack +1 against a certain class from Marauder, but their Requirements are also combined - you need to be against a certain class AND play a certain item type to gain Chain AND Attack +1. smile

- Haishio's Turn 3 bonus changed from Attack to Min Attack.
- Sake Gourd gives Spirit +1 to Humans, Attack +1 to Warriors, and Chain as Ronin.
- Flash Step chains as Ronin or Tracker.
- Flash Draw requires Ronin.
- Your idea for Hagane's ability seems awesome - a defense version of Ayako. Reduced his Turn Order to Attack +1 to compensate.

---
By the way I didn't do extensive math. I just tried the cards to have a clear and distinct theme from other Castes.

Dernière modification par Nurvus (21-11-2011 23:02:45)


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#5 22-11-2011 21:49:21

Nurvus
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Inscription : 01-12-2010
Messages : 2 526

Re : New Kotoba Caste - Ronin

Here's another card:

Duelist Garb - Kotoba (Uncommon)
Item Armor
Warrior: Min Attack +1.
Human: Spirit +1 if your Min Attack equals your Max Attack.
Defense +X where X equals your Spirit -1.
Permanent. Activates at the end of the fight.
Ronin: Activates immediately.

Dernière modification par Nurvus (27-11-2011 23:08:11)


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#6 18-12-2011 18:05:27

Nurvus
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Inscription : 01-12-2010
Messages : 2 526

Re : New Kotoba Caste - Ronin

What happened to the feedback? Come on!

Added a few requirements to Haishio's effects.
Changed Hagane's Turn bonus to help survive the first Turn.
Changed Sake Gourd to give Marauders Min Attack as well.
Flametongue is alot cooler, now.

Dernière modification par Nurvus (18-12-2011 19:12:04)


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#7 18-12-2011 20:47:51

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : New Kotoba Caste - Ronin

Hmm... These seem pretty more balanced now. Overall, they're great. Good job. Let alone interesting. What I would like to see is a Ronin character card that could Dual Wield any Sword Item.

Dernière modification par tray4020 (18-12-2011 20:49:28)


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#8 23-12-2011 21:39:53

Nurvus
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Re : New Kotoba Caste - Ronin

tray4020 a écrit :

Hmm... These seem pretty more balanced now. Overall, they're great. Good job. Let alone interesting. What I would like to see is a Ronin character card that could Dual Wield any Sword Item.

Or a Ronin character with Triple Wield.


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#9 13-01-2012 05:36:05

Nurvus
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Re : New Kotoba Caste - Ronin

Added a Ronin with Triple Wield tongue


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#10 13-01-2012 08:09:21

tray4020
Habitant de Guem
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Re : New Kotoba Caste - Ronin

Nice! smile


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#11 17-01-2012 17:40:34

Nurvus
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Re : New Kotoba Caste - Ronin

tray4020 a écrit :

Nice! smile

Thanks. Any more comments?


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#12 17-01-2012 18:52:10

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : New Kotoba Caste - Ronin

Nurvus a écrit :
tray4020 a écrit :

Nice! smile

Thanks. Any more comments?

Well, your cards seem really balanced, and they show a different playing style. Good work.


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#13 17-01-2012 20:13:35

Nurvus
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Re : New Kotoba Caste - Ronin

Yeah, I added a One Handed Sword - Murasame.


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#14 17-01-2012 21:04:22

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : New Kotoba Caste - Ronin

Nurvus a écrit :

Yeah, I added a One Handed Sword - Murasame.

I see. That would be very useful in this caste. smile


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#15 23-01-2012 05:51:47

stickblade
Campeur
Inscription : 17-04-2011
Messages : 72

Re : New Kotoba Caste - Ronin

Flametongue should work like Amethyst Blizzard, it's an action that deals magic damage like a Fire spell. So it still gets extra damage from characters who deal increased Fire damage (Kyoshiro, Alishk- fire version, etc), otherwise it's an interesting idea for a caste overall

Dernière modification par stickblade (23-01-2012 05:52:27)


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#16 04-02-2012 00:08:45

Nurvus
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Inscription : 01-12-2010
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Re : New Kotoba Caste - Ronin

It was mostly because of the Mage's chain capability on spells, because I like to keep options open, but your approach would work too.


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#17 25-03-2012 04:15:12

Damncaster
Solarian
Inscription : 02-07-2011
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Re : New Kotoba Caste - Ronin

I LOVED THIS POST yup the battle between kotoba and noz woud me fair enought that way


No good... No evil... Just a Judge

It´s all about Mastery!


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#18 26-03-2012 08:34:42

kisama
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Inscription : 08-05-2011
Messages : 45

Re : New Kotoba Caste - Ronin

I like flash step, especially to use it with trackers......
(By the way did you got the names from bleach )


Never do evil that a good may come of it.
Give a thief enough rope and he will hang himself.
The greater the sinner, the greater the saint.


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#19 26-03-2012 15:57:15

Nurvus
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Inscription : 01-12-2010
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Re : New Kotoba Caste - Ronin

Thanks.
Well Shunpu (that's how it's called in Bleach, right) is called Flash Step, I suppose, so maybe that's where I got my inspiration.

My Avatar doesn't give you a clue at all. smile


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#20 26-03-2012 18:28:09

Lorthar
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Inscription : 14-02-2012
Messages : 27

Re : New Kotoba Caste - Ronin

My only problem is from a lore perspective because aren't ronin typically without a master/clan? And thus should be within the Mercernaries guild rather than Kotoba?

Dernière modification par Lorthar (26-03-2012 18:28:57)


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#21 26-03-2012 22:24:57

Damncaster
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Re : New Kotoba Caste - Ronin

Lorthar a écrit :

My only problem is from a lore perspective because aren't ronin typically without a master/clan? And thus should be within the Mercernaries guild rather than Kotoba?

they shoud be kotoba because kotoba´s are the masters of weaponary


No good... No evil... Just a Judge

It´s all about Mastery!


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#22 27-03-2012 12:42:02

Lorthar
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Inscription : 14-02-2012
Messages : 27

Re : New Kotoba Caste - Ronin

Damncaster a écrit :
Lorthar a écrit :

My only problem is from a lore perspective because aren't ronin typically without a master/clan? And thus should be within the Mercernaries guild rather than Kotoba?

they shoud be kotoba because kotoba´s are the masters of weaponary

Yeah i get that but my point was that ronin have no master and so from a lore perspective would fit in with mercenaries more.

A quote from the wiki -

A rōnin or rounin was a Bushi with no lord or master during the feudal period (1185–1868) of Japan. A samurai became masterless from the death or fall of his master, or after the loss of his master's favor or privilege


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#23 27-03-2012 13:24:46

kisama
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Inscription : 08-05-2011
Messages : 45

Re : New Kotoba Caste - Ronin

Lorthar a écrit :
Damncaster a écrit :
Lorthar a écrit :

My only problem is from a lore perspective because aren't ronin typically without a master/clan? And thus should be within the Mercernaries guild rather than Kotoba?

they shoud be kotoba because kotoba´s are the masters of weaponary

Yeah i get that but my point was that ronin have no master and so from a lore perspective would fit in with mercenaries more.

A quote from the wiki -

A rōnin or rounin was a Bushi with no lord or master during the feudal period (1185–1868) of Japan. A samurai became masterless from the death or fall of his master, or after the loss of his master's favor or privilege

Since they(rounin) do not have a lord and thus an objective, rounin should be "without guild" (not mercenaries) and perhaps would be like "the vulnerable shulong" (or whatever his name) where you play only one character.

They would be like super samurai lol

Dernière modification par kisama (27-03-2012 13:26:02)


Never do evil that a good may come of it.
Give a thief enough rope and he will hang himself.
The greater the sinner, the greater the saint.


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#24 28-03-2012 01:55:55

Nurvus
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Inscription : 01-12-2010
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Re : New Kotoba Caste - Ronin

@Kisama:
no

@ the mercenaries thing:
These Ronin I designed are from Kotoba, master or no master, period.
You can see them as mercenaries that only work for Kotoba, okay?

The different Castes all have their own goals, masters and methods.
---

About the cards:
Either Parry or Flash Step (or both) could have a "returns to Deck" effect.
Parry could only benefit from this if the opponent performs an attack against you that same fight.
Flash Step could only benefit from this if you deal damage to the opponent that same fight.

Dernière modification par Nurvus (28-03-2012 01:59:15)


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#25 28-03-2012 10:05:28

kisama
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Inscription : 08-05-2011
Messages : 45

Re : New Kotoba Caste - Ronin

How do u put your card (images) that you have created
PS: I already know how to insert an image but don't know how to insert fan cards one


Never do evil that a good may come of it.
Give a thief enough rope and he will hang himself.
The greater the sinner, the greater the saint.


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