Annonce

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#1 17-09-2011 20:10:31

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Shed

Here's a tactical card.
shed.png

Dernière modification par Nurvus (17-09-2011 20:14:44)


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#2 18-09-2011 04:16:17

MrLordi92
Gardien
Lieu : Rhode Island
Inscription : 05-12-2010
Messages : 1 470

Re : Shed

Pretty good card in a pinch.  Plus it doesn't use LoL art, which is always good wink


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#3 18-09-2011 05:28:59

ZeroClass
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Lieu : Philippines
Inscription : 29-06-2011
Messages : 214

Re : Shed

hehehe who you want to see a good card with an LoL art work


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#4 18-09-2011 06:03:27

MrLordi92
Gardien
Lieu : Rhode Island
Inscription : 05-12-2010
Messages : 1 470

Re : Shed

ZeroClass a écrit :

hehehe who you want to see a good card with an LoL art work

Wut?  I don't exactly understand your sentence.


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#5 18-09-2011 07:37:49

ZeroClass
Habitant de Guem
Lieu : Philippines
Inscription : 29-06-2011
Messages : 214

Re : Shed

Sorry my bad i meant was why waste a L.O.L. artwork for eredan artwork since he got a good idea for a card why not let the eredan to work for the artwork, i does not need some simple or good drawing since they decide what kind of artwork to put in the card

but really im sorry for my bad grammar, spelling, comments or attitude is that im totaly frustrated with something ... that's all

Dernière modification par ZeroClass (18-09-2011 07:39:16)


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#6 18-09-2011 12:48:42

Nurvus
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Inscription : 01-12-2010
Messages : 2 526

Re : Shed

The idea of the card sacrifice is that in normal situations it acts as a penalty (to compensate the +3 bonus).
However, in situations where you got an opponent card attached to you (like Vital Syphon, etc) it both removes the card and gives the +3 bonus (double benefit).

So it has its use in a pinch in situations where enemy doesn't attach cards to you.
It's more useful when enemy does attach cards to you.

It's my concept of Soft Counter.

It's like the cards I suggested in another thread: http://forum.eredan.com/viewtopic.php?id=27750

Dernière modification par Nurvus (18-09-2011 12:50:20)


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#7 18-09-2011 16:04:09

MrLordi92
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Lieu : Rhode Island
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Re : Shed

Nurvus a écrit :

The idea of the card sacrifice is that in normal situations it acts as a penalty (to compensate the +3 bonus).
However, in situations where you got an opponent card attached to you (like Vital Syphon, etc) it both removes the card and gives the +3 bonus (double benefit).

So it has its use in a pinch in situations where enemy doesn't attach cards to you.
It's more useful when enemy does attach cards to you.

It's my concept of Soft Counter.

It's like the cards I suggested in another thread: http://forum.eredan.com/viewtopic.php?id=27750

So it's like a better Clumsiness


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#8 18-09-2011 17:28:53

Nurvus
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Inscription : 01-12-2010
Messages : 2 526

Re : Shed

It's quite different from [card]Clumsiness[/card].
Doesn't remove anything from your opponent.

It's more limited - specifically removes something from you (the character that plays it) - and only gives any bonus if it does.

Not every deck will attach stuff to you, so to make sure you can use this card against any deck, you must be willing to sacrifice useful permanents.

Having nasty cards attached (by your opponent) to you occurs alot less than the opponent having useful stuff attached to himself.

So an effect that removes something from you is not even half as good as one that removes something from an opponent.

Dernière modification par Nurvus (18-09-2011 17:31:56)


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#9 19-09-2011 01:36:59

Mr. Saint-Germain
Voyageur
Inscription : 17-05-2011
Messages : 23

Re : Shed

Just change to +2 instead of +3 IMO. Most permanent actions arn't that powerful, you want it to be a penality if used on self, or at best situational, so making it a +3 with chain is making it an offensive card instead of a defensive/reactionnary card.


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#10 19-09-2011 20:51:36

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : Shed

When used for the bonus alone, it's meant to be reasonable, but you give up a permanent as a compensation.
Permanents don't show up randomly, you wasted part of a turn playing that permanent.

When used for the removal effect, it's meant to be great.

But I guess +2 would work too.
It'd end up good when used for removal, and "useful only in a pinch" when used for the bonus.


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