Vous n'êtes pas identifié(e).
Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Pages : 1
Would be nice to have the Monk Class.
New Class - Monk:
- Can play Martial Actions (see below) without restrictions.
- Low base attack.
- At the start of the fight gain Attack = X (like Saphyra the Zil's Order Bonus).
This makes Monk a unique class that does not revolve around permanent attack boosts. Permanent attack bonuses (and penalties) are ineffective.
- X can be a fixed number or based on some condition like opponent's max health / 2.
New Action Subtype - Martial:
- Similar to the Nehantic Spell Subtype - Corruption.
- Martial Actions are playable by anyone that meets the Class/Race/Caste requirements, just like Corruptions can be played by any Nehantist Mage or Nehant Guemelite.
- Monks can play Martial Actions without any restrictions (ignore Class, Race and Caste).
- [card]Shi[/card], [card]Fu[/card] and [card]Mi[/card] are now classified as Martial Actions.
Monk Example:
http://imageshack.us/photo/my-images/214/haigumo3.png/
Les résultats du sondage sont masqués pour les invités
Dernière modification par Nurvus (27-11-2012 01:51:01)
Hors ligne
Not the first time I tell you but this is a pretty awesome thing...!
===============zil dagger FTW!!================
"-oh mon dieu! ils ont tués Kenny!"
"-espèce d'enfoirés!"
Hors ligne
Would this include the Toutai? Cuz aren't they like warrior monks or sumthin?
"Excuse my drunken ranting, I've had too much apple juice. Strong stuff it is"
Hors ligne
No.
- There would be no class changes to existing characters.
- Some existing Actions would be flagged as "Martial".
Hors ligne
Wow, almost no replies to something as simple and awesome as a new unique class.
Hors ligne
[card]Dhan[/card] as Pirate monk, este First Monk in the game.
Aho'y matey..
Cap't Persot - "Avast, m'harty"
Me hab' 4 P'irate fle'ts... Ahoy, Matey
Plund'r dem!!
Hors ligne
I like the "one-shot" shield on Haigumo more than the monk mechanic. It is interesting, but maybe not the most elegant I guess? I dunno. I like it enough, just sorta clunky when it comes to wording it.
Though it does give me a good idea! Thanks for the inspiration.
Hors ligne
Sure, I could've worded it
"Haigumo" cannot receive more than 8 damage from a single effect.
or
Damage dealt to "Haigumo" cannot exceed 8.
You got the point though. That's what matters
Anyway, multi-hits kill Haigumo.
The 8 damage restriction applies to each individual effect.
So a single 12 damage hit gets reduced to 8.
2x6 damage hits aren't affected at all.
What did you guys think about the Martial action mechanic?
Any doubts?
I think the best comparison is:
If Monk is equivalent to Alyce...
...then Martial Action is equivalent to a Shadow Spell
Every one can use Shadow Spells as long as they meet the race/class/caste requirements.
Martial Action is very similar to a Corruption.
A Corruption (Martial) is still a Spell Nehantic (Action), and can be used by anyone who meets the requirements to use that Spell Nehantic (Action).
Dernière modification par Nurvus (27-11-2012 12:40:51)
Hors ligne
Pages : 1