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Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
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Seis são doido, esse clan só tem cara banido. Deve te varias regras pra segui e combinar partidas, ja que somente os 7 primeiros contam pro ELO da guilda
Mal Nebsen saiu e já criaram o Counter para seu deck:
Handlock mais equilibrado e agressivo
Corrupção arrombando com o Espírito da galera.
Pena que me desfiz do deck de corrução, mas ainda tenho meu Handlock (tabajara).
Eu ri com a carta [card]Fadiga[/card], uma carta rara menos eficiente que [card]Perversão[/card], que é incomum. Feerik se superando a cada dia.
Nao achei counter nao, pois essas cartas principalmente causam dano ADE, oq o Nebsen é mestre em proteção, seus perso mal tomam dano em área.
Ah e a descrição do livro da faltando uma palavra, na verdade é o SEU personagem q sofre os 3 pontos de dano direto, nao o oponente!!!
Na verdade o Utkin é da primeira geração de demonios, o Cálice é o primeiro decendente do Neante.
The best thophy art that i ever seen... That's why i like Pierre
And hey, why all the neantic thophys are best for 'em? >.<
Demon: Chain and aways attack +2... >.<
Because all mercenary events and updates worth nothing to them. It's fair that their trophies are better for nehantists.
Ryugamine Mikado a écrit :Esse personagem é muito apelão, eu faria ele com vizir e shrikan, ele é muito feel like a boss, por acaso marcha forçada daria -3 de dano recebido? O_O
Sim. Imagina Sakina + Nebsen + Ahlem = -3 de dano do nebsen + -1 dano da sakina + -3 dano marcha forçadax3= -9 dano
A Marcha Forçada fica em -2. Não é aumentado não, só as curas (teurgia, ação ou feitiço) que são aumentadas!!!! Pode testar!!!
There's no best deck, but you can use Ourenos.
the 6 points thing is not working.
i have done a deck with only act 1 cards, and they are never above the current turn, even then I do not get the 6 points. I havent played any card, and also didnt get the points.
People quit when see their 3rd character dying but couldn't kill any one of yours.
People see they will lose (prestigied their germination) and stops playing until the time expires.
In my opinion, even if the opponent quits after turn 2 or time expires, it should be a perfect if all your characters are alive
I gave up on guemelites because it's like Damncaster said. They were never complete, and I agree there should be a new opponent-buys-less-cards character, maybe not a guemelite to not abuse from cutting all ties like mages do.
I use mages with receptacle, dimizar/iron mask and amidaraxar, use receptacle and amidaraxar to kill with my name is legion and discard a corruption, use some selfconfidence or revealing the secrets to reduce opponents's spirit and entropy to keep getting back cutting all ties and the discarded corruption. You'll kill people with my name is legion and if you get cutting all ties in the first turn and your opponent has no anathematize on his first hand, it's gg. Recycle entropy and cutting all ties with the cards I mentioned in the other post and be happy. Your opponent will probably quit because turn 2 and above he will not buy any cards until the end of the game.
Obs: you'll lose to ourenos even if he plays 0 cards.
Obs 2: you can make your opponent just play 2 cards in the game if you manage to get mental syphoon or [card]salvamento[/card] in your first hand (dont know its name in english, but its the trophy that puts all players cards from hand into the deck).
Ceh loko esse cara ai com abomb e a sombra viva vai fica ph0d@ demais, nem precisariam usar cartas pra ganha (só contra ourenos)
IMO devs should really take a look on [card]Entropy[/card] getting [card]Cutting All Ties[/card] from discard pile, it's pretty annoying to keep 9 rounds in a row without buying any cards, playing just 5 max and with so many cards to re-use like [card]The Hungry Void[/card], [card]Breaking the Second Chain[/card], [card]Mastry[/card] + [card]Entropy[/card]. I have read somewhere Sapphon saying that discard would be cool and legit but hand locking is a problem. And it is a big retarded problem. I have one myself and knows how it does.
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