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I played The Calling and Camp and knocked someone out with Dhan after healing many times including that turn. I even won the match because they ran out of cards. And yet I only got 10 points...
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You need to heal more than the damage you deal THAT turn.
So if you do 5 damage, you must heal 6 or more that turn.
Using AoE healing is a great idea, like [card]1 year old already![/card], [card]Divine Light[/card], [card]Heal the Guardians[/card], etc...
The raw idea to do it quickly is to try and hit hard early in order to get the enemy low on health, and then finish off with a normal attack while spamming heavy healing, like Stitches and Win using Fervor, Divine Light, Mercy, Heal the Guardians, etc.
You can also go for a deck with Paladin's Hammer.
Equip [card]Paladin's Hammer[/card] + [card]Life Devourer[/card] or use [card]Danger in Delay[/card] in the fights you kill, and you should get 10 points, because Paladin's Hammer heals as much as you damage, and the Life devourer/danger in delay will give you that extra 1-2 healing you need to heal more than the damage you did.
Dernière modification par Nurvus (23-04-2012 23:05:50)
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I should have still at least got 1 point since I killed and healed.
Well now I lost against an opponent I never played, played both Camp and The Calling and got 0 points. Do those cards only count once? Does this mean unless I'm lucky I need to win 30+ games by KO with a heal deck? This ridiculousness is why I keep leaving this game and not really playing it.
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So you're saying you healed everytime you killed an enemy character?
Because it only gives 1 point if you heal the same turn you kill.
It only gives an additional 9 points if you heal more than you damage WHEN you kill.
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