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#1 22-01-2012 03:22:01

farmer2220
Habitant de Guem
Inscription : 16-03-2011
Messages : 171

luminosity

luminosity should be banned .period its so aggravating in elo


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#2 22-01-2012 03:45:45

Anihilate
Solarian
Inscription : 08-09-2010
Messages : 744

Re : luminosity

It's Obesity, counterspell, and banish with no negatives and a free chain. Sounds fair -sarcasm-


IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane big_smile


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#3 22-01-2012 07:58:33

al_vh1n
Habitant de Guem
Inscription : 22-05-2011
Messages : 265

Re : luminosity

Luminosity is not that strong considering the other spells Noz can use. I mean they are wasting a turn to cancel the card you used rather than nuking you to death. What would you rather have: Luminosity+Dragon's Breath or Dragon's Breath+Dragon's Breath? Luminosity is a strategic card and I would rather fight a player who uses his brain than those who just rely on OP cards.


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#4 23-01-2012 00:21:06

Anihilate
Solarian
Inscription : 08-09-2010
Messages : 744

Re : luminosity

Their initiative: Luminosity+ Dragons Breath

Your initiative: Word+ Banner(LB3)

Their initiative: Word+Void(LB3)
Seems strategic >.>

That's like saying you would rather face an Immortal's Deck with 3 Obesity over 3 survive death.

In any game, being able to effectively counter the meta is what makes a deck top tier. And there you have a card that just says F*ck whatever you play, except items.
[card]Eliminehantation[/card] isn't that bad, because you lose a chunk of HP for it. [card]Obesity[/card] sets defense to 2 and can only chain actions.
Counterspell cuts your attack in half, as does Magic Shield.

Luminosity is rediculous for a counter card, but I don't mind it being around. What I do mind, is that with so many versatile cards, mage users QQ when something beastly comes along that can give them a run for their money.

Dernière modification par Anihilate (23-01-2012 00:25:06)


IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane big_smile


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#5 23-01-2012 16:52:27

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : luminosity

I would agree on Luminosity being OP solely on the fact that it has no drawback like other counter cards, BUT [card]Harshness[/card] and [card]Storm of Ptol'a[/card] exist so I don't think it should be nerfed.


Dragon Knights ftw big_smile


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#6 23-01-2012 18:47:52

farmer2220
Habitant de Guem
Inscription : 16-03-2011
Messages : 171

Re : luminosity

i played the same guy with nehant beat down and he was using noz crystal storm i even added clumsy to my mix and couldnt do anything with him it was very frustrating he was in the last top 10


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#7 23-01-2012 20:11:36

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : luminosity

Your problem not mine. tongue


Dragon Knights ftw big_smile


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#8 23-01-2012 21:50:01

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : luminosity

Noz, with [card]Luminosity[/card] and [card]Breaker[/card] destroy pretty much any strategy.

Example: Luminosity -> Banner -> Breaker = |'L' |
By the way, you may think Luminosity not working on items is a drawback...
...except you know you're not likely to cancel minor stuff. You're more likely to hit precicely the big card they wanna play.
Vs Warriors: You're gonna interrupt that TBD or Kensensei, not the Wakizashi.

Every now and then certain cards are just broken. I don't know what Feerik had in his head when he made Luminosity and Breaker.

Eliminehantation seems nice.

Here's how Luminosity should be:

Spirit = 2
Mage non-multiclass: The next non-item card played by the opponent is ignored.
---

Alternatively, Elite or Ranked Elite mechanics would work wonders on this kind of cards ^^

Dernière modification par Nurvus (23-01-2012 21:59:37)


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#9 24-01-2012 00:33:38

Santuros
Nehantiste
Lieu : Colombia!!!
Inscription : 17-10-2010
Messages : 998

Re : luminosity

Nurvus a écrit :

Noz, with [card]Luminosity[/card] and [card]Breaker[/card] destroy pretty much any strategy.

Example: Luminosity -> Banner -> Breaker = |'L' |
By the way, you may think Luminosity not working on items is a drawback...
...except you know you're not likely to cancel minor stuff. You're more likely to hit precicely the big card they wanna play.
Vs Warriors: You're gonna interrupt that TBD or Kensensei, not the Wakizashi.

Every now and then certain cards are just broken. I don't know what Feerik had in his head when he made Luminosity and Breaker.

Eliminehantation seems nice.

Here's how Luminosity should be:

Spirit = 2
Mage non-multiclass: The next non-item card played by the opponent is ignored.
---

Alternatively, Elite or Ranked Elite mechanics would work wonders on this kind of cards ^^

I think breaker is ok since it is an AoE spell and cant be chained, except if you use a legendary or cloning. Luminosity and the dragon´s breath (especially this one) are the ones op. I mean i can have a setup with the prophet, anryena and Aerouant and kill almost anyone in the first turn.


I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)


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#10 24-01-2012 04:50:57

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : luminosity

Breaker removes 3 cards, and only 1 needs to be from the opposing character...

One thing would be removing 1 or 2 types of cards only:
- It could be 1 card of any type, plus 2 items or actions if you're a mage non-multiclass.
- It could be 1 card of any type, plus 2 spells or theurgies if you're a mage non-multiclass.
- any other combo of 2 types for the second effect.

Furthermore, only being able to chain through legendaries isn't an excuse for it to do what it does.

Example, Sacrificing 1 character to remove all Forced March from play, or to remove all Vital Syphons, etc... is enough to break alot of strategies right off the bat.

There are barely any decks nowadays that don't depend on/use permanents.
Maybe only the non-priest circus discard.
---

All that said, I'm against banning cards.
Just fix them, balance them, or make a system that makes deck building more balanced.

Dernière modification par Nurvus (24-01-2012 04:57:53)


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#11 24-01-2012 05:11:58

walaylisz
Voyageur
Inscription : 18-11-2011
Messages : 26

Re : luminosity

I would have to disagree on Luminosity being OP.

Luminosity is Noz exclusive only.
Luminosity is Mage only spell
and third is that it's a Non-Multi class mage only.

How many times have you played at Elo and faced a Noz Mage deck?
Not much because there are 7 other guild in the game that other players use and  not to mention 7/8 mage that can use that card.

The thing is that sometimes it depends on how you play you're deck against certain decks.Why play a card when you know it's gonna get countered and why play it on you're opponents turn.That just means cards you play will get countered 100% instead of just one card or none getting countered on you're own turn.If not then why not force him to play it so that it goes to waste.It's a matter of playing style sometimes.Just saying that it's not all about "the better cards i have the better chance of me winning" not always.

There is always a weakness on all cards and this card have a few. tongue

Dernière modification par walaylisz (24-01-2012 05:17:37)


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#12 24-01-2012 05:52:54

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : luminosity

Specially when you can dish out stuff like:
Luminosity -> Illumination -> Crystal Storm;
luminosity -> banner -> LB3;
luminosity -> void -> LB3.

In Crystal Storm decks, it can follow with Dragon's Wit -> Vanish, for a major lockdown.

Dernière modification par Nurvus (24-01-2012 05:53:42)


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#13 25-01-2012 07:53:38

<(^.^<)
Habitant de Guem
Inscription : 13-09-2011
Messages : 141

Re : luminosity

I didn't have many problems against luminosity in ELO, it slows down the opposite deck a lot while you deal damage. (I mostly play aggro decks in elo though.)

A way to deal with it is to chain defensive card that would make you survive two blasts when they have the initiative. If they use luminosity you only have one blast to survive and the annulation hardly matters, if not then you still survive (or not, noz blast is pretty good at doing damage.) Also try to chain something before playing a major toolbox card and remember to play items last when you can manage doing it.


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#14 25-01-2012 19:41:06

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : luminosity

Again I agree the card is good for the fact it has no drawbacks but after that doesn't seem too much off a threat.


Dragon Knights ftw big_smile


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