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#1 18-10-2011 20:30:24

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Market Soft Control Sollution

Here's a way to somewhat control the maximum and minimum prices in the Market.

The Marketplace would be called Auction House.
The suggestion below would be called Marketplace.

1 - Create a section in the Buy/Sell that allows players to sell cards to the game, called Marketplace.
2 - This Marketplace would start empty. (0 items of each).
3 - This Marketplace would buy cards at a starting price.
4 - This Marketplace would sell cards for X times the buying price. X might be fixed (like 1,5) or vary with rarity (example: Common = x1; Uncommon = x1,1; Rare = x1,25; Legendary = x1,5)
5 - As more of the same card is sold to the Marketplace, the price drops. As more are bought from the Marketplace, the price rises again.
6 - The Marketplace only sells exactly as many cards as it has. It starts with 0 of each. A true supply & demand system.
7 - Experience on cards would be wiped in the Marketplace.

Result:
- The Auction House (currently called Marketplace) would be mostly used for rare and important cards, or cards with high amounts of experience.
- The prices in the Auction House would be truly free, but someone trying to monopolize would find it much harder, due to the Marketplace.

The goal would be making players able to sell cards they don't really use, and buy cards for a reasonable price.


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