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I am going to get straight to the point. I'm pissed off.
Why? I've bought about 150 dollars worth of feez and out of all the packs I opened I managed to get less than 200k worth of crystals in cards. Add in this ridiculous 10% tax (In other words, rip people off some more!) and I get about 150k worth of crystals, which I use to make a deck that should perform well, except it doesn't. It doesn't because 150k in crystals doesn't get you much.
So here's an idea. stop ripping us off! You got a good game gong here, I enjoy playing it, if I didn't I would not have paid so much for it.
I suggest that you include 12k in crystals for each 12 card pack purchased to guarantee buyers something for their support and to ensure players continue to introduce more cards to the market.
Reimburse your other players with 12k crystals for every 400 feez they bought in the past.
Remove the 10% tax on cards. Some players just want to try out different decks and the wait time it takes to sell anything is payment enough for market use. Seriously, a sales tax? Do you pay your national taxes in crystals?
Dernière modification par OKj (26-09-2011 23:26:32)
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So mostly you're just upset that you didn't pull A New Start or The Hungry Void?
Opening packs is, always has been, and always will be, luck. I've pulled A New Start off of a Basic Booster, and I've pulled absolute crap from Zil Boosters and other 400 Feez boosters. It's just the luck of the draw.
So, if you didn't pull a good card in Magic, would you suggest Wizards of the Coast starts sticking folded up dollar bills in their booster packs? Even then I'm sure the player-base would whine about how they were folded.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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Not at all. I am upset because I spent that much money and got maybe 3 cards out of so many packs that were worth their cash-bought feez.
And if you are going to compare RL cards with VR cards then consider this. With actual trading cards, you can sell some of the rare finds to receive actual cash back, perhaps a percentage of what you've already spent if you chose to do so. Some of those cards can go for 50 or more dollars, I've seen the trading card market. With digital cards, my money, my hard-earned money, is pretty much sucked away for a chance and a pitiful chance at that for anything worth the cost. I don't care if I get no legendary out of ten or more tries. What irritates me is that I'm just trying to build a functioning deck and after so many attempts at expensive cards, I struck silver two or three times.
I want equal compensation for my support for this game. If that request seems immature and ridiculous to you then that's just an opinion I'll have to ignore.
These are digital cards, they aren't manufactured in a company with paper, then packaged, then delivered by plane or boat, and then by truck. That is not to say there are no expenses paid in the making of these cards, but certainly less so than their physical counterparts.
With all these things that I've considered and from my own experience, it only seems right for a little more compensation.
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Not at all. I am upset because I spent that much money and got maybe 3 cards out of so many packs that were worth their cash-bought feez.
Which is pretty much what I said, I simply used the two most expensive cards as examples. You're upset that you didn't get your money's worth. You know what? That happens. That's what luck is. There wasn't one spot where Feerik says you're going to get your money's worth. If you didn't get what you wanted from a RANDOM ASSORTMENT OF CARDS, that's your problem. Sucks to be unlucky.
And if you are going to compare RL cards with VR cards then consider this. With actual trading cards, you can sell some of the rare finds to receive actual cash back, perhaps a percentage of what you've already spent if you chose to do so. Some of those cards can go for 50 or more dollars, I've seen the trading card market. With digital cards, my money, my hard-earned money, is pretty much sucked away for a chance and a pitiful chance at that for anything worth the cost. I don't care if I get no legendary out of ten or more tries. What irritates me is that I'm just trying to build a functioning deck and after so many attempts at expensive cards, I struck silver two or three times.
If you didn't see this coming then you, sir, aren't too smart. If you know this game has no secondary market to sell your cards for actual money, yet still sink your money into it, then have the gall to say you were ripped off, then you're none too smart. That's like that old lady who sued McDonalds because their coffee was hot. What you buy on virtual sites that you can't sell back for actual money, or hold in your hand, is what's called intangible. I'll leave you to figure out what that means.
I want equal compensation for my support for this game. If that request seems immature and ridiculous to you then that's just an opinion I'll have to ignore.
You got your compensation. You gave them money and they gave you fake, virtual money back. That's how it goes.
These are digital cards, they aren't manufactured in a company with paper, then packaged, then delivered by plane or boat, and then by truck. That is not to say there are no expenses paid in the making of these cards, but certainly less so than their physical counterparts.
With all these things that I've considered and from my own experience, it only seems right for a little more compensation.
You want your cake and you want to eat it, basically. You want Feerik to give you more because you're butt-hurt about your purchase? Have fun with that little endeavor of yours.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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You know what? I'm not even going to try this time.
You want your cake and you want to eat it, basically. You want Feerik to give you more because you're butt-hurt about your purchase?
BINGO!
Welcome to the wonderful world of business! Where the hell have you been all these years?
Dernière modification par OKj (27-09-2011 07:07:25)
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Remove the 10% tax on cards. Some players just want to try out different decks and the wait time it takes to sell anything is payment enough for market use. Seriously, a sales tax? Do you pay your national taxes in crystals?
agree
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Off course, than we will have market speculation and cards price will increase to levels never seen before..
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These are digital cards, they aren't manufactured in a company with paper, then packaged, then delivered by plane or boat, and then by truck. That is not to say there are no expenses paid in the making of these cards, but certainly less so than their physical counterparts.
I'm not sure that the "physical part" of making cards is the most expensive part of a card.
Perhaps you should think about paying the artist, paying the staff who program and make the game working.
These cost a lot, printing the cards is less expensive.
Remove the 10% tax on cards. Some players just want to try out different decks and the wait time it takes to sell anything is payment enough for market use. Seriously, a sales tax? Do you pay your national taxes in crystals?
This is the only existing mean to remove crystals from the game.
Remove this tax, and you will see all the price going through the roof more rapidly than they are doing actually.
You have to think about the global economy of the game, not just your current frustration.
Collectionneur de cartes
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Yep there is someone in the forum with a signature that talk about this effect.. It's a really funny commentary done by someone with 0 notion of economy.
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The problem isn't really the randomness of the boosters, but the uselessness of so many cards, the fact that there are so many Rares cheaper than most uncommons.
On the other hand, I'd really appreciate if people stopped using the excuse of TCG.
This is an iTCG. You actually CAN do pretty much whatever you want to ensure players feel rewarded for their investment.
There are a zillion conceivable ways to ensure players get a worthwhile card every now and then.
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