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Pages : 1
Bring out finally one?
suggestion - Atk, def = 0, ressurect 1 ally
Hors ligne
IMHO ... theurgies current now in game are enough powerfull...
Def = 0 Theu will be totally OP since lot of desert nomad mixed priests put on board.
Even ressurect ally....
Sacred nova, exalation, spiritual duel and other Theus has a lot of power.... is not enough?
The Nehant Champion
L.N.O
"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
Hors ligne
in each game there are spells for healing and ressurection only here not
Hors ligne
Well, luckyly eredan is not like those other games, healing theurgy is enough to save even -5 hp chars.
Even if there are some sort of resurrection theurgy, the price will be heavy and restricting.
An easy example of this should be "revive one of your characters at random with half of the total printed stats and that char dies at the end of the fight" or "select one of your dead chars with half of the printed stats, the caster dies at the end of the fight"
It may seems a bit underrated but that half stats can be dangerous in late game
Stop licking your wound, and start licking mine little puppies
Hors ligne
Bring out finally one?
suggestion - Atk, def = 0, ressurect 1 ally
Resurrection
No Guild
Theurgy Faith - Unique
Attack = 0 and Defense = 0.
Lose X health points where X equals your Spirit.
Select one of your dead characters and heal him for X.
This effect can bring a character back to life if it raises its health points above 0.
Dernière modification par Nurvus (09-05-2011 13:44:40)
Hors ligne
Pages : 1