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This section regroups all known bugs and their fixes.
All known bugs will be posted here and will be divided into two sections:
"Card based bugs and "Game based bugs".
Please check this topic on a regular basis for any updates on a particular bug.
Legend:
red = Under investigation
green = Resolved/fixed
-Card based bugs
[card]Turned to the Shadow side[/card]
Summary:Card last more than 3 Fights and continues to stack up, should either be permanent or fixed as right now it is slightly OP.
Status: Under investigation.
[card]Detonation[/card]
Summary:Detonation only works with characters in battle.
Status: Under investigation.
[card]Urakia[/card]
Summary: Problem with healing (similar to Vital syphon)
Status: Under investigation.
[card]Dissidence[/card]
Summary: Does not block caste cards
Status: Under investigation.
[card]Nehant's Splinter[/card]
Summary: Doesn't hit all character like stated on the card.
Status: Under investigation.
[card]The Fallen[/card]
Summary: The Fallen" is not getting +1 defense when he casts a nehantic spell on turns 4 and more.
Status: Under investigation.
[card]Powder Keg[/card]
Summary: the damaged dealt by the kegs are not taken into account at the end of the fight.
Status: Under investigation.
[card]Tool Box[/card]
Summary: When played by Delko , stays active 1 Turn if it is discarded in battle, no problem outside of battle.
Status: Under investigation.
[card]Zazen[/card]
Summary: The boost only lasts one turn instead of two.
Status: Fixed.
[card]Adventure![/card]
Summary: only moves items but do not reactivate, works with Paladin's hammer and Port though.
Status: Under investigation.
[card]Angelica[/card]
Summary: If she dies, her order does not activate.
Status: Under investigation.
[card]Weapon Master[/card]
Summary: broken.
Status: Fixed.
[card]Councilor Ishaia[/card]
Summary: Does not benefit from her bonus with magic amplification, it is completely ignored.
Status: Under investigation.
[card]Tadaa! You're a bunny![/card]
Summary: Still at full effect even when Escaping death is played.
Status: Under investigation.
[card]Hitting the Mark[/card]
Summary: does not have the appropriate rarity.
Status: Fixed.
[card]Armor Invocation[/card]
Summary: enables a non- Noz to equip Dragon Armor with bonus activation.
Status: Under investigation.
Ishaia , Alishk (fire), Erevent, Mage's Grand Staff, Win using magic and amplification.
Summary: Damage bonus does not work.
Status: Under investigation.
[card]Scheme[/card] + [card]Scouting the Area[/card] (lvl 2)
Summary:Only gives the bonus defense for one turn and not two.
Status: Under investigation.
[card]Inferno[/card]
Summary: Damage dealt by inferno is not taken into account for the player who played him, however, the damage he receives is counted normally.
Status: Fixed.
[card]Amber Fetish of Destruction[/card]
Summary: played by Gaya, transforms a Guemelite into a Human but the latter can still cast spells.
Status: Under investigation.
[card]Chalice[/card]
Summary: damage received/done by chalice level 1 are not implemented in the final countdown.
Status: Fixed.
[card]Win using magic[/card]
Summary: Does not work.
Status: Fixed.
[card]Illumination[/card]
Summary: Card does not always work as it should.
Status: Under investigation.
-[card]Vital Syphon[/card]
Summary : The syphon card does not inflict damage or heals properly.
Status: Under investigation.
[card]Storm[/card]
Summary: Storm does not work on Nehantists + damage is not spread correctly but works fine on other guilds/clans.
Status: Under investigation.
-[card]Immobilization[/card]
Summary: The opposing character can still play action cards even though the card states the contrary.
Status: Fixed.
[card]Perversion [/card] + [card]Port[/card]
Summary : Perversion lv2 (collector) and LV 1 do not reduce the damage dealt by the opponent.
Summary: When Port is "removed" via "Clumsiness" "Pacification" etc... when they go to the next person, the removed card(s) are brought back and deal double the amount of damage.
Status: Fixed.
[card]Dimizar[/card]
Summary: Dimizar doesn't take damage when cards are attached to him.
Status: Fixed.
[card]mental prison[/card]
Summary: Certain Spells are still going through and the card stays.
Status: Fixed.
[card]Desolation of the Heart[/card]
Summary: Permanent corruptions do not transfer to another opposing character when he dies.
Status: Under investigation.
[card]Clumsiness[/card] + [card]Ice Shield[/card]
Summary: Clumsiness removes Ice shield but I am still receiving damage.
Status: Under investigation.
[card]Crown of the Thunder[/card] + [card]Thunder King[/card] + [card]Spear of the Thunder King[/card]
Summary: King doesn't receive extra bonuses when he has several Crowns equipped and the bonus only activates at the end of the turn.
Status: Under investigation.
[card]Team Spirit[/card]
Summary:Team Spirit also spreads magic damage.
Status: Under investigation.
[card]Magic Poison[/card]
Summary:Stayed on the character the whole time.
Status: Fixed.
[card]Lightning Rod[/card]
Summary:Does not affect AoE damage, nothing indicated on the card;
Status: Under investigation.
[card]Deflection[/card]
Summary:Does not work against an AoE attack.
Status: Under investigation.
[card]Favor of the Dawn[/card]
Summary:Only benefits from cumulation if the cards of the opposing player are different.
Status: Under investigation.
[card]Demon May Rise[/card]
Summary: Doesn't work probably. when equipped the other player can still play race related cards.
Status: Under investigation.
MISC BUGS
Summary: Booster packs remain unopened. Seems stuck.
Status: Fixed.
-Game based bugs
Battle Draw?
Summary: In some cases, when the opponent leaves the fight, it states that it ended in a draw.
Status: Under investigation.
Nehantist mechanics
Summary:Most Nehantist cards are bugged or simply do not work as intended.
Status: Under investigation.
-ELO trophies
Summary: Progression bar for elo trophies (2100 and 2200) is displaying wrong stats.
Status: Under investigation.
The Amateur trophy
Summary: Progression bar is stuck
Status: Under investigation.
-The social trophy (facebook)
Summary: Simply broken.
Status: Under investigation.
-Recruiter Trophy
Summary: Simply broken.
Status: Under investigation.
-Random Trophy bugs.
Summary: Impossible to unlock the trophy, it's stuck.
Status: Fixed.
-Daily quests
Summary: Many cases of never receiving an update or even invisible text.
Status: Fixed.
Summary: Cannot obtain the card, after I finish the 5 consecutive daily quest and choose the random card.
Status: Fixed
Summary: Due to time difference with France and other countries and the fact that trophies are closed in the evening, some cannot complete the daily quest in time.
Status: Under discussion.
EASTER Booster
Summary:A few individuals did not receive their easter booster.
Status: Fixed.
Don't kill the dream, execute it.
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2nd daily quest still doesn't count my games, I've played with a noz DK and a Sap heart Hom chai deck with a zil discard deck and it still didnt count any of the two games I have played. Pls help
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should the daily quest's be different than the previous ones?
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I asked on the french forum and Dimizar said not necessarily.
It seems that each day a random draw is done between the 7 daily quests possible so we can have the same quest done multiple times in a series.
PS: Dantesan, if I'm not mistaken the problem with team sipirit is that it also spreads magical damages. As far as I know physical damages are spread as they should.
Dernière modification par JarodG64 (22-04-2011 10:44:36)
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PS: Dantesan, if I'm not mistaken the problem with team sipirit is that it also spreads magical damages. As far as I know physical damages are spread as they should.
Thanks, I've edited it
Please check the new updates.
Date: Friday the 22nd of April 2011.
Don't kill the dream, execute it.
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Vital Syphon still encountering problems against other decks.
There are some games the healing effects doesn't work properly. I experienced this again having played against a Noz Mage deck.
Archmage Anyrena had 6 corruptions attached to herself (2 of which are Vital Syphons). At the end of the turn, she only took 2 damage. And the caster of the 2 Vital Syphons (Iron Mask) healed only 2 points.
Played the same player again, I intentionally attached the same number of cards to see if the Vital Syphons will work properly. Was even worst... Didn't deal damage at and no healing at all.
I hope the developers can fix this.
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Hi
I think I have find another bug. It is for the card Coaching. If it is played and there is another card that reduce the damage done by the opponent (such Perversion) the card cures the other characters but no lose of life is done to the character.
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Not sure if this is also a bug with DESOLATION OF THE HEART...
If there are 2 Desolations attached to an opposing character and that character dies, the other corruption spells are not transferred at random to another opposing character. Instead, all the spells head straight for the graveyard.
I'm getting the impression that having 2 Desolations negate each other's effects. I think it shouldn't be that way.
Dernière modification par Lyquid (25-04-2011 11:49:43)
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Well issue with market killing flash should be listed in known issues, as after I wrote ticket on it answer was "it is known issue we are working on it" (Of course it was month ago, and market is still inacesable, but its known issue)
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when the feez window pops up appears an error and i can't insert my phone number
also
i played awekening over paladin hammer and the opposing char healed life anyway...
thanks
Teacher: Wake up Calvin! This is Geography class! In what state do you live in?
Calvin: Denial!
Teacher: I can't argue with that...
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This thread is the best idea i ever see, until now, in Eredan.
Please keep it update, it helps a lot especially for 'my language' forum where ppl ask something and seems none can give a reply.
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Please check the new updates.
Date: Tuesday the 3rd of May 2011.
Don't kill the dream, execute it.
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In addition to this being a good thread, commenting on:
Summary: Cannot obtain the card, after I finish the 5 consecutive daily quest and choose the random card.
Status: You will receive a message stating that the appropriate reward has been credited to your account
Was a little annoyed when I was unable to select the card after five straight days, then logged in to find a message and card credited. That's good customer service!
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In addition to this being a good thread, commenting on:
Summary: Cannot obtain the card, after I finish the 5 consecutive daily quest and choose the random card.
Status: You will receive a message stating that the appropriate reward has been credited to your account
Was a little annoyed when I was unable to select the card after five straight days, then logged in to find a message and card credited. That's good customer service!
and i received a card bark armor credited as a bug of the daily quest but i had no trouble at all!
thanks anyway, how a bout the feez by mobile?
Teacher: Wake up Calvin! This is Geography class! In what state do you live in?
Calvin: Denial!
Teacher: I can't argue with that...
Hors ligne
Oh another one?
As i posted in the other thread, i received a card too without having any problems.
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Please check the new updates.
Date: Monday the 9th of May 2011.
Don't kill the dream, execute it.
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Please check the new updates.
Date: Monday the 9th of May 2011.
It mentioned that Win using Magic has been fixed. Does that mean the all magic bonuses (Grand Mage Staff, Erevent, etc.) Have been fixed. It will be great to be able to use them again.
Magius [FH] FullHouse Clan
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dantesan a écrit :Please check the new updates.
Date: Monday the 9th of May 2011.
It mentioned that Win using Magic has been fixed. Does that mean the all magic bonuses (Grand Mage Staff, Erevent, etc.) Have been fixed. It will be great to be able to use them again.
Hi Magius, I think it's just "Win using magic" for now.
Haven't had any news on the others. I'll let you guys know as soon as I do of course.
Regards
Don't kill the dream, execute it.
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Why the witch blade can damage me,even though I equipped nehantic stone? Please fix it! "when activation deal 4 magic damage"! The bug make nehantic stone useless !
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Why the witch blade can damage me,even though I equipped nehantic stone? Please fix it! "when activation deal 4 magic damage"! The bug make nehantic stone useless !
maybe because the nehantic stone at the end of the battle return in your hand and after you'll take the damage ( i don't think it's a bug , it's the same with vital syphon and probably work well ) .....
Partecipate alla chat italiana di Eredan ITCG!!!
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The damages are displayed, but check carefully your Health Point, they should not go down.
Collectionneur de cartes
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Nehantic Stone negates the effects of spell cards towards your character. Blade of the Witch is an item card. The Nehantic Stone does not apply for this case.
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Demon may rise doesn't work probably. when equipped the other player can still play race related cards which is really annoying against foam giant^^
Come to the dark site and experience real power!
English Eredan chat: http://xat.com/EnglisheredanNeo
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-Chalice and Inferno are fixed.
Other
-Artwork cards are present
-Scepter of the Border LVL 2 now gives +1 Spirit
-Visual bug involving Shana is fixed.
Date: Friday 27th of May 2011
Don't kill the dream, execute it.
Hors ligne
[card]Vital Siphon[/card] - Healing
- Still heals when immunities prevent its damage.
- I think it works okay when damage reduction (Good Jorusien, etc) prevents its damage.
Is this known?
Dernière modification par Nurvus (28-05-2011 13:34:13)
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