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#1 18-08-2012 04:15:56

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Multi-Element Spells

Would be nice to have some multi-element spells.
This means effects that boost either element affect them.
- Guemelites must have all of the spell types in order to play it.
Neither Flammara nor Poukos would be able to play a Fire - Water Spell, but Master-Mage Marzhim would because he's Fire - Water - Lightning - Dragon Guemelite.
- A Spell Fire - Shadow cannot be played by Kuraying or any shadow guemelites affected by his ability, except Alyce who can play shadow spells without restrictions.

Examples:

Scald

Spell Fire - Water
Deals 6 Water magic damage to the opposing character.
This card attaches to the opposing character.
At the start of each Turn, this character suffers 4 Fire magic damage.
Duration: 3 Turns.

Fire Storm

Spell Air - Fire (Area of Effect (AoE))
All opposing characters suffer X Air magic damage where X equals your Spirit.
At the start of each Turn, all opposing characters suffer X Fire magic damage where X equals your Spirit.
Duration: 3 Turns.

Dernière modification par Nurvus (18-08-2012 04:16:17)


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#2 18-08-2012 04:35:19

Santuros
Nehantiste
Lieu : Colombia!!!
Inscription : 17-10-2010
Messages : 998

Re : Multi-Element Spells

Nurvus a écrit :

Would be nice to have some multi-element spells.
This means effects that boost either element affect them.
- Guemelites must have all of the spell types in order to play it.
Neither Flammara nor Poukos would be able to play a Fire - Water Spell, but Master-Mage Marzhim would because he's Fire - Water - Lightning - Dragon Guemelite.
- A Spell Fire - Shadow cannot be played by Kuraying or any shadow guemelites affected by his ability, except Alyce who can play shadow spells without restrictions.

Examples:

Scald

Spell Fire - Water
Deals 6 Water magic damage to the opposing character.
This card attaches to the opposing character.
At the start of each Turn, this character suffers 4 Fire magic damage.
Duration: 3 Turns.

Fire Storm

Spell Air - Fire (Area of Effect (AoE))
All opposing characters suffer X Air magic damage where X equals your Spirit.
At the start of each Turn, all opposing characters suffer X Fire magic damage where X equals your Spirit.
Duration: 3 Turns.

i was thinking of this already, specially when spark things off came in. Reallly good to evade some immunities


I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)


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#3 18-08-2012 04:38:17

Nurvus
Gardien
Inscription : 01-12-2010
Messages : 2 526

Re : Multi-Element Spells

Or part of immunities.

The first effect could be Lightning magic damage, the second would be Fire magic damage (or vice-versa).


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#4 18-08-2012 11:53:13

Teremune
Habitant de Guem
Inscription : 25-03-2011
Messages : 319

Re : Multi-Element Spells

Santuros a écrit :
Nurvus a écrit :

Would be nice to have some multi-element spells.
This means effects that boost either element affect them.
- Guemelites must have all of the spell types in order to play it.
Neither Flammara nor Poukos would be able to play a Fire - Water Spell, but Master-Mage Marzhim would because he's Fire - Water - Lightning - Dragon Guemelite.
- A Spell Fire - Shadow cannot be played by Kuraying or any shadow guemelites affected by his ability, except Alyce who can play shadow spells without restrictions.

Examples:

Scald

Spell Fire - Water
Deals 6 Water magic damage to the opposing character.
This card attaches to the opposing character.
At the start of each Turn, this character suffers 4 Fire magic damage.
Duration: 3 Turns.

Fire Storm

Spell Air - Fire (Area of Effect (AoE))
All opposing characters suffer X Air magic damage where X equals your Spirit.
At the start of each Turn, all opposing characters suffer X Fire magic damage where X equals your Spirit.
Duration: 3 Turns.

i was thinking of this already, specially when spark things off came in. Reallly good to evade some immunities

Yeah Looking at the Picture of [card]Spark things off[/card] you would think that it was multi-elemental I always thought that it should have been from what the picture was representing.  But I agree with this idea, say if spell a was comprised of both lightning and fire, used  against someone with lightning immunity it would do half damage or just the affect brought about by the fire part of spell.


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