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This week, the Sap heart and the Nehantists are fighting over the amber Corrupted blade.
Each time these two guilds meet during a player versus player game (except in the training room), the winner obtains points for his guild.
The gauge placed at the background of Eredan iTCG website lets you know about the ratio victory/defeat between these two guilds. The more the ratio increases the more its color straggles in the gauge (and pushes away the opposing color).
A victory cursor represents the place which the two guilds covet. To control it, a guild will have to straggle its color beyond the cursor in order to take the color of the guild! The first day this cursor is placed in the center of the gauge.
Each day, some points are brought into play. At noon (French Time), the guild who controls the cursor of victory obtains these points. Caution! At that precise moment, the cursor is replaced where the two colors meet.
Each guild must then obtain a better ratio than the day before to obtain the points of the day!
Points are distributed as follows: Day 1 = 3 points, day 2 = 3 points, day 3 = 3 points, day 4 = 5 points, day 5 = 6 points, day 6 = 7 points.
At the end of the battle, Tuesday July 31st at noon (French Time), the card 'Corrupted' will be affiliated to the guild which has obtained the highest score, that guild will also get a discount on its guild Booster!
NB: During this battle, a special tournament will take place, the registration will start at 3:00 AM / 3:00 PM / 9:00 PM. The restriction of this tournament which is like a "Challenge of the Council" is to play either a Desert Nomad Deck, either a Zil Warrior one.
Corrupted. Rare. One handed Weapon Sword Item. At the start of the game, if all your characters are Warriors, "Corrupted" is placed in your Hand. Permanent. Attack +2 and -1 to magic and physical damages suffered. As this card activates, if your next card is a Weapon, it will activate immediately and the next opposing card is ignored.
Each time you gain a victory which is important for the guild battle, you get a lottery ticket.
At the end of the battle we will pick 20 cards at random, the participants these tickets belong to will win the card Corrupted (one per person maximum).
Enjoy the Game!
Collectionneur de cartes
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what sap heart character can chain 1H sword ?
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what sap heart character can chain 1H sword ?
the new LD and Kei'zan can chain on weapons.
and if I remember correctly, hundawa too.
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Kei'zan (Warrior) and Ourenos as they can chain any weapon.
Hundawa chain on any Sap heart item.
Collectionneur de cartes
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Who ever wins, this will be a nice one to have for golems
Dernière modification par scorvos74 (25-07-2012 15:28:15)
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how about imperial iro?
corrupt + the broken ra sword
both in hand from beginning (all warrior, all human)
n both activat immidiatly. corrupt by effect of iro, ra by effect of corrupt.
silent leges inter arma
cicero
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At the end of the battle, Tuesday July 31st at noon (French Time), the card 'Grab the bounty' will be affiliated to the guild which has obtained the highest score, that guild will also get a discount on its guild Booster!
In need of a small fix, wrong card. Same goes for in-game news.
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Who do you think Corrupted should go to?
Sap Heart Argument:
- Elfines have the new dagger wich can be dual wielded.
- None of the Nehantists's weapons can be dual wielded, except by Azaram.
- [card]Offering to the World-Tree[/card] makes it possible to play a weapon after Corrupted without the ability to chain Swords
Nehantists Argument:
- Most Nehantist Warriors chain Swords or One handed Weapons (Dagger of Sufferance, etc)
- Few Sap Hearts can chain Swords
Dernière modification par Nurvus (25-07-2012 16:31:36)
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This week, the Sap heart and the Nehantists are fighting over the amber Corrupted blade.
I think the war already over
am i miss a part?
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Bah, it only matter to Iro...
And is better Neantists got this win, they neven won one battle
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Bah, it only matter to Iro...
And is better Neantists got this win, they neven won one battle
Sap Hearts neither
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Sap hearts did win the armor tingie a while back
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Stormholt a écrit :Bah, it only matter to Iro...
And is better Neantists got this win, they neven won one battle
Sap Hearts neither
[card]Agonda Shell[/card]
Never lost a fair game... or played one.
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oh right, forgot about it, my bad
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So... there is a near surefire way to get Big Iro to 13/15 with 5 defense and -1 magic damage, all the while negating an opponent's card from the first turn he's played... I'm sold.
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Kei'zan (Warrior) and Ourenos as they can chain any weapon.
Hundawa chain on any Sap heart item.
Yes, but if Saps win, then the sword becomes a Sap Heart item...meaning he can chain it!
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You know what?
It doesn't matter who wins the battle, as far as [card]Corrupted[/card] is concerned.
It was designed for [card]Iro the Imperial Champion[/card]
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You know what?
It doesn't matter who wins the battle, as far as [card]Corrupted[/card] is concerned.
It was designed for [card]Iro the Imperial Champion[/card]
Yea, but well, i dont know why feerik made this Iro Champion cards, only he can use this...[card]Broken Sword of Ra[/card] was the same thing... He's not suposed to use Kusanagui? And other thing, he can take an easy KO on the first turn...
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There should be a Mercenary samurai character with Seven Wield that can equip one handed swords without restrictions.
He wouldn't be able to chain cards, but at the start of the fight a one sword from your hand would be played (similar mechanic to the mechanic of the nehantist undead warriors).
Dernière modification par Nurvus (25-07-2012 23:18:15)
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If they´re releasing something Mercenary they should release Yaril first .___.
His Schyte is abandoned and calls for it´s master...
No good... No evil... Just a Judge
It´s all about Mastery!
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There should be a Mercenary samurai character with Seven Wield that can equip one handed swords without restrictions.
He wouldn't be able to chain cards, but at the start of the fight a one sword from your hand would be played (similar mechanic to the mechanic of the nehantist undead warriors).
I had an idea like this about how they should change Iro the imperial champion since he is the weakest of the LD's. I thought He should have triple or quadruple wield and his turn bonus should read something like this. " Turns 2,4 and 6 a non affiliated sword is drawn from your deck and placed on this character.
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I just made a suggestion for Iro's girlfriend in Card ideas
What she lacks in physical superiority she makes up with excess of skill.
Dernière modification par Nurvus (26-07-2012 00:57:35)
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Battle my as*. Sorry but i just hate this so much that i must keep syin. Make room specific for this or do the prize card for both guilds because i´m of seeing lvl 18+ players using decks wi characters at lvl 1 AND crap cards in the deck
No good... No evil... Just a Judge
It´s all about Mastery!
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I don't see how a specific room will change that ?
Even if you have to play with full leveled character, what prevents you to use only cursed items or throw all your cards in the discard pile ?
For this battle, I have not encounters bad decks for the battle, perhaps I was lucky, perhaps it is the time I played.
For my personal experience, I have seen only 7 nehantists decks and I won 6 times with my Sap Heart.
Collectionneur de cartes
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I always wonder how people even get battles! I fought a LOT during this lottery but only was able to find 2 Sap hearts. In this way a separate room would help. The way it is now I feel like I'm Walking through the tall grass trying to get to the boss battle but only get random encounters that do nothing but eat my time. I Also hope Feerik uses these battles to take note of the strength of guilds, It would seem Nehantist are one of the weakest since they cant seem to win to save they're life. :-(
Dernière modification par hotfoot (31-07-2012 09:15:20)
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