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Hello,
I open this new topic to try to solve all the enigma between all.
I actually have no idea about what to do, so I am sorry that by now i can't give any valuable information... however i open this threat so we all can solve them!
Lets do this!
Dernière modification par Ballack (28-03-2012 16:23:45)
"If God exists, I hope he has a good excuse" - Woody Allen
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The 1rst one says "Go where the sand burns..." it is refering perhaps to the adventure mode quest of the Values of the Nomads?
The second one that says "if u get 10 eredan favours..." perhaps it referes to the quest The treasur of Zahal were all the misions cost 5 favours... ?
The 3r one talks about a very fast man (a marauder perhaps?), however then it talks about trees, what made me think about the quest of the valuavle of the Sap hearts... however i beated the bos now and nothing happaned
The last one has some reference to the sand so it could be te valuable of the nomads or the sand of the arena...
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All of these are just especulations, just guessing, what do u think about?
"If God exists, I hope he has a good excuse" - Woody Allen
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Treasure of Zahal - Find Maladrin!
That's the only one I've found so far. I think for the other ones, two of the Ursend Guild quests has a "drunk pirate", the Nomad boss is probably the "one from the desert" and a fabulous victory probably means a perfect, and earn 10 favors via rewards for questing. Then there are secondary quests afterwards...
"This tree in the forest, is the fire guard. If you never burn it, it will give you what you need" - The one I unlocked after getting the Find Maladrin one.
Dernière modification par Cyanide (28-03-2012 16:45:09)
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The Drunk Pirate one is Bragan in the second quest in the Treasure of Zahal Quest Line
~ A smart mind is a dangerous weapon ~
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Drunken pirate is the TAVERN in Zahal's mission.
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here's what I found out so far:
Octopus case: use ten favors in an adventure battle
Crab Case: get a perfect on the 2nd mission of the sands of the arena.
Shark Case: beat the 2nd Zahal storyline quest (The Tavern)
Skull Case: beat the 5th Zahal storyline quest (Find Maladrin!)
Fire Regeneration: use fire spells on [card]Wreckwood[/card] 3 times in the first sap hearts mission (get ready)
Water regeneration: use water spells 20 times in the first nomads mission (The desert guard) this one I'm not 100% sure on.
that's all I know right now.
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I think Earth is last mission of thread of time using Earth spells maybe?
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You sure you got fire regeneration correct because from the description of it, it says if you never burn it, it will give you what you need. By using a fire spell your doing the exact opposite.
If you want to find me in game you will have to look for my real name. Sap/Nomad/Zil user.
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check out the other thread in the update list. It's all there
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I did the "Fire Regeneration: use fire spells on Wreckwood 3 times in the first sap hearts mission (get ready)" and it worked perfectly with 3 fire spells! had to do it in 2 games cause i killed him the 1rst time only with 2 fire spells... xD
"If God exists, I hope he has a good excuse" - Woody Allen
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Thanks DrazeA
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Taken from the "update list trheat":
shark: zahals treasure, mission 2
skull: zahals treasure, mission 5
crab: perfect victory against the 2nd area champ
octo: use 10 eredan giftsearth: use a dmg- earthspell against deirf, sevylath n kolan
water: use 20 waterspells during the nomads campain
fire: use 3 fire spells against wreckwood, in first SaP mission
air: use air-gemlitz to kill 5 demons. ( zahals treasure last mission, nehant campain OR path of time 2nd mission )
"If God exists, I hope he has a good excuse" - Woody Allen
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Water- 2nd nomad quest (can't have anything to do with the gods), no fire spells.
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deirf, sevylath n kolan ....
i don't even remember where they are !! (
hint??
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deirf, sevylath n kolan ....
i don't even remember where they are !! (
hint??
the last mission from the thread of time campaign
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So far:
Find Malandrin & Tavern gave me 2 of the scrolls.
Dunno anything else.
Tried the Tree-Word one to kill the tree without using fire spells, but nothing.
Also I earned an Eredan Favor without it counting towards the trophy...
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I have all 4 map pieces so now what? Im Not understanding ' Join together the pieces of Parchment with the help of those who posses the power for that.'
~ A smart mind is a dangerous weapon ~
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So far:
Find Malandrin & Tavern gave me 2 of the scrolls.
Dunno anything else.
Tried the Tree-Word one to kill the tree without using fire spells, but nothing.
Also I earned an Eredan Favor without it counting towards the trophy...
you need to use them instead of just earning
We come in the night
Far from your sight
To take your life
To put it on a knife IGN: ASC
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If what you say is true, use them in what way?
~ A smart mind is a dangerous weapon ~
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If what you say is true, use them in what way?
in each turn you can use a eredan's favor (they appear on left side of the screen) if you ain't got any u can buy for 12 crystals each (i agree they don't come cheap)
but this has nothing to do with the join the map, i'm still needing to get the pices even
PS.: noticed ice elves spell (despite saying counts as water spell) does't do so
Dernière modification par coolasc (02-04-2012 00:27:39)
We come in the night
Far from your sight
To take your life
To put it on a knife IGN: ASC
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Getting the map pieces are easy just time consuming if you screw up or dont know what you are doing
~ A smart mind is a dangerous weapon ~
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Getting the map pieces are easy just time consuming if you screw up or dont know what you are doing
you have to go to noz "power"(7th) mission,,and use the 4 maps,,,you don't need to win
Dernière modification par free_seller (02-04-2012 11:32:53)
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SilentDemi a écrit :If what you say is true, use them in what way?
in each turn you can use a eredan's favor (they appear on left side of the screen) if you ain't got any u can buy for 12 crystals each (i agree they don't come cheap)
but this has nothing to do with the join the map, i'm still needing to get the pices even
PS.: noticed ice elves spell (despite saying counts as water spell) does't do so
ice elves cards is actions,not a spell,,,,you have to use spells i guess
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SilentDemi a écrit :Getting the map pieces are easy just time consuming if you screw up or dont know what you are doing
you have to go to noz "power"(7th) mission,,and use the 4 maps,,,you don't need to win
This is why we have forums. Thank you for giving an accurate answer
~ A smart mind is a dangerous weapon ~
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Beat Artaban minutes ago (and a Sword of the 5 Elders).
I used an Avalonian deck. Nothing expensive:
Aelide, Queen of Avalonia Lv3
Johan, Lord Protector of Avalonia Lv2
Asajiro Lv4 +Atk+Def version (don't have max Aez, King of Avalonia)
1x Parchment
1x Crown of the Border
2x Triumph
3x Heroic Act
3x Avalonian Shield
3x Hero from a Distant Land
1x Trial at the Bridge
1x Danger in Delay
3x Hit for Hit
2x Cup of Life
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A few tips:
- Permanents go to discard pile when he changes to 2nd form
- Only the 2nd form returns cards in play to the deck at the end of the Turn
- You can safely stack permanents once he gets to the 3rd form
- The 4th form returns cards from your Discard Pile to your Deck, allowing you to draw the parchment again to use it to win.
So:
- try not to use the important permanents against the first form because they will go to the discard pile when he changes to 2nd form
Then EITHER:
a) manage against 2nd form without stacking permanents and use parchment against 3rd form (4th returns discard pile, along with used parchment, to the deck)
OR:
b) use parchment against 2nd form to skip the "no permanents" phase and play safely against 3rd form (4th returns discard pile, along with used parchment, to the deck)
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