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This week, the Zil Warriors and the Kotoba have the place of honor.
Zil Warriors
This week's character might remind you of something since it is the wining card of the second fancard contest.
Many more cards are to come for the priests of this guild and for the Zil Warriors of the Pack.
Fabulous destiny. Rare. Zil Warriors. Theurgy of Destiny. Priest. Defense +4. Heals 1 Health point for each cards in your Hand and in the opponent's Deck. At the end of the fight this card is placed in the opponent's Deck.
Alpha. Rare. Zil Warriors. Action. Warrior. Is attached to one of your characters which has the highest max Attack. He has max Attack +2 and Defense +1. You characters gain Chain if they play one of "The Pack" cards. Permanent.
Alyce. (and her two evolutions). Uncommon. Character. Zil Warrior. Mage/Priest. Shadow Guemelite . Woman. Spirit 2. Attack 3/5. Defense 2. Health points 12. Cannot play a Theurgy of Faith nor Divine Anger.Turns 2, 3, and 6: 2 cards from the opponent's Discard Pile are removed from the game.
Annoyance. Uncommon. Action. Marauder/Warrior/Berserker.If your character has a Weapon attached to himself : Attack +X where X equals your character's bonus Attack (+3 max).
The Pack or Berserker : +5 maximum instead of +3. Zil : Chain.
Interlude. Uncommon. Action. Zil Warrior. Attack +1 and Defense +1. The players draw 2 cards less during the next Draw phase. Circus : your characters gain 1 Health point. Chain.
Vicious circle. Common. Theurgy of Destiny. Zil Warriors. Priest. Attack +2 and Defense +1. Chain Theurgy. Each "Vicious Circle" in your Discard Pile is placed in your Hand.At the end of the fight, this card is placed on the top of the opponent's Deck.
Black fang skin. Common. Weapon Item. Zil Warriors . Your character becomes Beast in addition to his other Races.The opposing Beasts have Defense -2. The Pack : Attack +3/+1. Permanent.
The survival of the fittest. Common. Action. Zil Warriors . Attack +2 and Defense -1. The Pack : an extra Attack +2 and an extra Defense -1.
Out of sight.... Common. Action. Defense +1. If the opposing character has no race in common with your character, an additional Defense +2. Chain : "... out of mind."
...Out of mind. Common. Action. Attack +1. If the opposing character hasn't any class in common with you character, an additional Attack +2.
Kotoba
There's a new legendary card in the Kotoba today : Iro, the Emperor's Champion. He is accompanied by new items and cards which reinforce - among others- the Tracker caste.
Iro the Emperor's Champion. (and his two evolutions). Legendary. Character. Kotoba. Warrior. Human. Male. Spirit 0. Attack 6/8. Defense 2. Health points 13. Gain Chain if you play a One handed Sword. Attack +1 and Defense +1 if you play "Kusanagi". Turns 1, 3, 5: Attack +1 and Defense +1.
Acrobatic fight. Rare. Action. Kotoba. Marauder. Choose one of the Items in you Hand, it is played immediately after the cards have just been played. Tracker : you can choose one extra Item.
Needle-launcher. Rare. Other Item. Kotoba. Marauder. Tracker. The opposing character has Attack -2 and Defense -1. At the end of the fight, there is an even chance that this card will be placed in your Hand. Chain.
Kotoba Shadow. Uncommon. Action. Kotoba. Marauder. The Attack penalties on your character and the Defense bonuses on the opposing character are ignored. Tracker : Defense +2. Draw two extra cards during the next Draw phase.
Kaiken. Uncommon. One handed Weapon Dagger. Kotoba. Warrior/Marauder. Attack +2 and Defense +2 until the end of the fight, then Attack +1. Dual Wield. Permanent.
The art of tracking. Uncommon. Kotoba. Marauder. The opposing character has Attack -1 and Spirit -1. Tracker : Attack +X where X equals your character's Spirit. At the end of the fight, this card has 50-50 chance of being place in your Deck.
Borrowing. Common. Action. Kotoba. Warrior.Choose a Weapon attached to one of your out of combat characters.Your character gains that Weapon's Attack bonus this turn.Chain.
Iron wall. Common. Action. Warrior.Each time one of your characters activates an Item, he has Defense +1 until the end of the Turn. Kotoba : all your Warriors have Defense +1.Duration: 3 Turns. Chain.
Taishi sword. Common. Item one handed sword. Kotoba. Warrior. Attack +3 et Defense -1. At the end of the fight, the opposing character suffers 2 to 3 direct damage points. Activates after the fight. Permanent.
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Hopefully Alice replaces The shadow, in this turned to the dark side deck....lets see!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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Alyce is damned expensive to upgrade...atm ^^
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Alyce has discard written all over her. Plus the Shadow mage cards fit much better with the Shadow.
That being said let's kick some Zill butt!!!
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Boo, kotoba update is really disappointing.. The crow must be dead by now, and Daijin died a second death by stroke since spirit world is in jeopardy.
Aghh, I can't imagine how happy Calandra atm ._.
Stop licking your wound, and start licking mine little puppies
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Have replaced Kriss with Alyce...for now. Prices need to come down before a beast of a discard deck can be built with her. Gonna cost close to 200k for final evo as prices stand now, too much imo.
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how do you check on what she needs to evolve?
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Buy her :-)
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Buy her :-)
Well that can't happen till she's in the market, and probably not still untill her price drops a bit. Can someone post what makes her evolve? Also does she discard her own graveyard too? Because that would no work well with shadow mages Cloning.
Dernière modification par hotfoot (08-02-2012 18:23:45)
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Come on zil players!!!! Kick some kotobas... behind!!!!
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
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Come on zil players!!!! Kick some kotobas... behind!!!!
You said it!
Teacher: Wake up Calvin! This is Geography class! In what state do you live in?
Calvin: Denial!
Teacher: I can't argue with that...
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EwokDan a écrit :Buy her :-)
Well that can't happen till she's in the market, and probably not still untill her price drops a bit. Can someone post what makes her evolve? Also does she discard her own graveyard too? Because that would no work well with shadow mages Cloning.
just check the release cards. If there is a number in the top right corner, 99.9% chance it is needed to upgrade.
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Holy crap at IRO on steroids. That thing is a beast. It's like a better Lucyan
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Holy crap at IRO on steroids. That thing is a beast. It's like a better Lucyan
perfect for stealing his attack :megusta:
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
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soulst3al3r a écrit :Holy crap at IRO on steroids. That thing is a beast. It's like a better Lucyan
perfect for stealing his attack :megusta:
Lmgao....Dem damn demon spawns are gonna rape him with that demonic portal strat, smh...at least give him 3 spirits!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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My prediction, the new top deck is The pack
[card]Black fang skin[/card] + [card]The howls[/card]
Is a letal obber combo
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Soul, you should know better, nothing is ever going to be better then Lucyan.
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Queen+Iro+ Johan, Profit?
Lol, I'm stepping away from this game until I get a better paying job XD
Edit:
Fabulous destiny....
Alyce+Psychurgist+Terrific= First true control deck?
Dernière modification par Anihilate (11-02-2012 03:36:22)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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Queen+Iro+ Johan, Profit?
Lol, I'm stepping away from this game until I get a better paying job XD
Edit:
Fabulous destiny....
Alyce+Psychurgist+Terrific= First true control deck?
id love to call it, "Deck Distortion!", since basically includes my cards in the enemies deck, its like hand lock
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
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Anihilate a écrit :Queen+Iro+ Johan, Profit?
Lol, I'm stepping away from this game until I get a better paying job XD
Edit:
Fabulous destiny....
Alyce+Psychurgist+Terrific= First true control deck?id love to call it, "Deck Distortion!", since basically includes my cards in the enemies deck, its like hand lock
It's a true control. It can have field control via look away/ chiaroscuro/defense, hand control via Hand limit, discard, and throwing your cards at them, and Alyce auto removes on her orders ._.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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man its impossible to win the discart from now whit the afect of alyce,ANS dont worth nothing,the price of ANS its gonna drop severally,i think that she should be nerfed,just like,take 3 cards from discart pile of,or something like that.And dude her on the last level,3 spirit 3/5 attack(the only bad thing) 3 defense and 13 HP!Whit abissen it gets 4 of defense,and even more,She used aganist me:
Panic+Fabulous destiny
i used
Stink Bomb+Assasination whit souchi bonus turn!!!
And guess what?I dont killed her,and he healed,What does matter defense=0 if she turns all over again?
Seriously,we gonna have another big nerf just like the one of Living Nature
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Lol...cause you lost to her she should be nerfed? She has already been changed from the original card...v much doubt they'll change her again.
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Fabulous Destiny is a little ridiculous, I gotta hand it to you.
It essentially heals the character back to full...
Gotta start using those [card]ShadowBlade[/card] and [card]Sentence[/card].
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This is lmfao, alyce with i hate brawlers amd fabulous destimy gets easily to 11 defense, and can be done EVERY turn, for 3x. Plus healing. Her order bonus is also OP, i hope all this get nerfed for the good. Why are all those cards so absurd -.-
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Fabulous Destiny is a little ridiculous, I gotta hand it to you.
It essentially heals the character back to full...Gotta start using those [card]ShadowBlade[/card] and [card]Sentence[/card].
[card]Shattered destiny[/card] also helps.
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