Vous n'êtes pas identifié(e).
Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Pages : 1
Your max capacity is 60 energy, that means you can do 2 games and then need to wait 30mins before you can do the 3rd game
a lot of us dont have the time to wait 30mins or to come back 30mins later
not to mention you guys nerfed the end rewards of the missions anyways, so its not like the slight increase to the max amount of games we can do will have a significant impact
Dernière modification par Talamare (17-01-2012 23:29:42)
Hors ligne
I rather they give us a solid reward system.
As for reducing energy cost, 21 would be fine (15 min total wait).
Dernière modification par Nurvus (18-01-2012 00:04:53)
Hors ligne
i really like the 20 energy boss fights coming from a paying customer i buy feez all the time
Hors ligne
See it this way, Feerik wants to control the amount of FREE cards coming from Adventure Mode.
So he actually needs to:
- increase the Energy costs
- increasing the amount of Energy you get per Feez
- improve rewards in Adventure Mode
If he increases to 30 per Boss fight, you get less free shots per day, wich means he can boost the rewards, making Energy more attractive to buy.
Dernière modification par Nurvus (18-01-2012 04:41:11)
Hors ligne
See it this way, Feerik wants to control the amount of FREE cards coming from Adventure Mode.
So he actually needs to:
- increase the Energy costs
- increasing the amount of Energy you get per Feez
- improve rewards in Adventure ModeIf he increases to 30 per Boss fight, you get less free shots per day, wich means he can boost the rewards, making Energy more attractive to buy.
Not really, since it will mean buying energy wont give you many more shots anyways
Damned if you do, damned if you don't.
but go ahead and increase to 30 and increase rewards, at least that way I wont feel the need to wait 20-30mins for another game when im late for class / work (or wake up earlier just to get that extra game in)
Hors ligne
See it this way, Feerik wants to control the amount of FREE cards coming from Adventure Mode.
So he actually needs to:
- increase the Energy costs
- increasing the amount of Energy you get per Feez
- improve rewards in Adventure ModeIf he increases to 30 per Boss fight, you get less free shots per day, wich means he can boost the rewards, making Energy more attractive to buy.
You forgot to read the bolded part.
Energy would become cheaper to compensate the increase in cost to enter missions, wich means it would only reduce the ability to obtain cards through adventure mode without spending money.
Those spending would actually get more per feez.
Dernière modification par Nurvus (18-01-2012 17:47:52)
Hors ligne
Nurvus a écrit :See it this way, Feerik wants to control the amount of FREE cards coming from Adventure Mode.
So he actually needs to:
- increase the Energy costs
- increasing the amount of Energy you get per Feez
- improve rewards in Adventure ModeIf he increases to 30 per Boss fight, you get less free shots per day, wich means he can boost the rewards, making Energy more attractive to buy.
You forgot to read the bolded part.
Energy would become cheaper to compensate the increase in cost to enter missions, wich means it would only reduce the ability to obtain cards through adventure mode without spending money.Those spending would actually get more per feez.
Increasing the amount of energy you get per Feez gives the same result now even if they dont change the current energy cost (and or reduce it)
At 20 energy and 60 for buying = 3 tries for free, 3 tries for buy
At 20 energy and 120 for buying = 3 tries for free, 6 tries for buy
At 30 energy and 60 for buying = 2 tries for free, 2 tries for buy
At 30 energy and 120 for buying = 2 tries for free, 4 tries for buy
Dernière modification par Talamare (20-01-2012 01:21:35)
Hors ligne
If you have gotten even just 1 useful card from adventure mode, you have no right to complain. Free cards are better than no cards.
Hors ligne
If you have gotten even just 1 useful card from adventure mode, you have no right to complain. Free cards are better than no cards.
yep, best way to look at it
Hors ligne
If you have gotten even just 1 useful card from adventure mode, you have no right to complain. Free cards are better than no cards.
Ermm.. Yeah, and I see suggestions here which are aimed at making people buy more feez.
Sure, the guy that started the thread ain't too constructive in his first post. But we want people to talk about this game! We want people to bother about speaking up about it.
We need to speak up about our "yays" and "neys".
Back on topic:
The completely random reward system is what keeps me from buying energy.
The thing is that we will see more and more adventure mode events that you need to buy feez to be able to fullt complete. Feerik shouldent want us to buy energy to farm. Feerik should want us buy energy to "keep up" (get the event cards). It's just business really.
Hors ligne
Pages : 1