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Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Im englischen Forum gibt es einen neuen Thread, der eine bessere Kommunikation zwischen Spielern und Staff aufbauen soll.
Ihr stellt Fragen und das Team pickt eine nach der anderen raus und beantwortet sie.
Es ist ein internationaler Frage&Antwort-Thread für die Spieler aller Nationen, deshalb sollten die Fragen auf englisch gestellt und im Original-Thread gepostet werden:
International community Q&A: Ask us questions!
Bitte haltet euch an die Regeln des Threads:
- formuliert die Fragen bitte höflich und respektvoll
- stellt eure Fragen bitte nur im entsprechenden Thread
- bitte lest alle Beiträge durch, um Fragen zu vermeiden, die bereits gestellt wurden
- beschränkt euch bitte vorerst auf nur 1 Frage
- die Fragen müssen auf englisch gestellt werden (damit alle Spieler und auch das Team die Fragen verstehen können)
Man liest sich ^^
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Die Fragen wurden beantwortet.
Wer interessiert ist: International Q&A: QUESTIONS ANSWERED
ursprüngliche Fragen:
Why aren't cards erratad?
Any future plans for diferente kind of battles, like 2v2, PvE and etc?
Any plans for adding back the act boosters? Like booster with cards only from Act I, booster for cards only from Act II and etc?Ok, I know I alredy posted a question, but I opened a thread in the Brazilian part of the forum where I offered my self to post questions to those there who dosent know english.
One of the questions raised there is if there are plans for a heavier penalty for leaving games?
Due to the fact that most trophys dosent count if adversarie leave and its really a pain when your working hard to meet the trophy requirements and your adversary leave the match.
personnaly i would like to know about the priority list of the developers...? concerning event creation, bug fixes, card releases, balancing...
this might also explain why certain bugs need such a long time to be worked away properly.
next thing i d like to know is why there is so little communication among players and developers...? there is a certain thread which wanted to point out certain problems most moderators and players were agreeing upon but there was not a sinlge feedback from any of the devs. other threads the same thing.
last thing i d like to know is... is there some in-match-chat function planned?
greetings
another thing that i would like to know is whether feerik plans to install any new rooms in general and/or a weekly-trophy room in special
- Do you guys plan to add Nehant craftsmen?
- Will there be an Angel-based guild to fight the Nehants? (i.e. cards that revive dead characters, cards that deals extra damage to demons and undeads, lightspells that render corruption spells null etc.)
- When will dinosaurs and aliens themed cards come?
- Would it be possible in the future to extend the time of weekly events using crystals?
- How would the devs react to a suggestion to allow e-bay style bidding for cards? (similar to Battleforge auction house)
- Diablo 3's beta is ongoing, would we see more Nehants in the coming release?
- When will you guys release let the master handle it? Or remove the trophy since its impossible to achievable.
In my opinion the games needs not only weekly updates with new cards, it would be nice see new complicated fusions with existing cards. (Maybe an undead nehant Ishaia or a charakter who is a fusion out of 10 cards and more)? f.e. ) If 2 difficult fusions will come per month, it would be enough. I not ask for extra powerful cards, but for more content for players, who own the most cards already(and carry the game).
I also would like to see more high level charakters like abomination.
Do you plan something like this in the future?Will it be possible to salvage useless cards ? (Better rewards for rares than commons o.c.)
When will we see useful items for Zil, Noz und Nomads Craftmen?
Will we get trophies and rewards for Courtisan Decks after the next Courtisan update. (like for all other guilds)
Will we see massive harder penalties for leaving in round 1-2? Now only the playing player gets a penalty with no crystals and no experience.
- Id like to known if you plan to insert a clan gameplay in the game, like a guild i mean.
- Long ago, a "room" where gamers could play against "IA" was mention, like player vs machine, with some kind of system different from normal combat... Anyway I remember it was brought out with the training room without battle limit.
- Third, Have you considered if some day, pjs like Kounok (the dragon) evo3, Hares the Brute evo3, and Aez, King of Avalonia evo 3 could enter the training room? I believe those are not the max evos, they used to be cause there were no new evos and I think thet they should not be banned from the training room since their level number is not yellow/golden and it would be really good for players to be able to upgrade them in the training room instead of the normal one where those characters are almost like an Iro the Duelist evo1 and stuff like that.
Greetings!
Hi...
- Someday there will be spells of cristalomagic or just are in the marketplace and collection lists to decorate?
Have you tought of a way to give newer players a chance at getting event cards such as Mystic stone, suggested itinerary and Wand of the great magus?
Those cards are really good and they give an unfair advantage at competitive level over players who weren't around for those events.
Will ever be more flags to represent the users?
Im from Argentina and actually use the Spain flag.
It will be good for the game to introduce more flag options for us to use.
i.e: Argentina, Chile, Uruguay, Mexico, Colombia, etcI know this is not a life or death issue, but it'll be nice to happen.
Thanks
1) Did you thought making alternative evo's for Bigrage, and the other guys who became "Abomination"?
2) WIll there ever be a remake of Pilkim? A tennager-compendium? xD
3) Why Master Mage and Pilkim don't have a synergy? I mean, they are Father and son! Just like Prophet and Aeronuant
4) What about new cortesans? I mean, it would be a good asset to have a warrior who fits between Galmara and Ogooe xD
5) It's me or the nehantists are bsed on the devils from Diablo?
6) Will there ever be cooperative gaming and card exchange aside the market?
Are there plans of making a game format RAID VERSION? (1 Tough Boss versus maybe 3 players at the same time).
We utilize the Hand Zone, Deck Zone and Graveyard Zone for drawing cards. Are there any plans in the near future to utilize the "OUT OF GAME ZONE" (ea. design cards that will allow us to play removed cards from the game)?
Thanks and more power!
Here are my questions:
1) Are there anything being done to try to regulate the current market inflation? The rich is getting richer while the poor being priced out.
2) Are there any plans to improve the current in-game store for 'Epic' cards? Those do not feel epic anymore due to new releases.
3) Is there any consideration given to "careful" update or re-make the old cards (especially character cards) to make it remotely useful? It need not be a 'power' update, but tweaking/rebalancing the ability to suit the current environment better. Though I think this has been answered with the recent Kotoba release.
4) Any thoughts to improve the Mercenary "Guild"? I think they deserve their own caste (Tempus was a good caste but long forgotten) or even their own cards. Good Omen, Yaril's Scythe and Paladin's Hammer do not offer much choice in that area.
Hey, thanks for the oppertunity to ask questions to the devs, you all do a great job!
I was wondering if there were any plans to take anymore existing characters and add them to a caste e.g. bigrage and soriek becoming circus like ergue, or anything like that.
Also I was wondering how long it took for the developers and artists to come up with new card designs, and which designs are then implemented,
Thanks, and again, great job you're all doing. Keep it up!!
I got a few question.... I'm sorry for not following 1 question limit but i have to ask rather than putting 3 post.
1. Is there a possibility that (DB)The Dragon's Breath could be a unique card? cause everyone know its a little unbalance being on the guild who can throw it in one shoot and pick it up again in the second run....
2. There are some great cards and some "meh", but i wonder why the "meh cards" always goes to pirate guilds? do you agree? or some gods have curse them to be the underdogs?...
3. When will they get those unplayable cards sorted out or be omitted out of those playable cards... is there a ways to adjust the options so they can be arrange or be sold? actually this was an old proposal got dump http://forum.eredan.com/viewtopic.php?id=17693 lonak gone, too bad
You guys are doing a great job with the game, unfortunately there is an issue that you have not been able to fix and that causes great distress to a lot of players... so here are my question:
What is the progress on fixing the bug that prevents you from playing cards during a match?
Are you planning to implement a feature that allows you to reconnect to a match?
Actually, what alot of companies fail to realize - or do so too late - is that working for the cash inflow brings alot less results than working for the player satisfaction.
It's a snowball of effects.
When you work with passion, care for quality and satisfaction, players will notice, become more interested, more envolved, they invest more, you make more money, you can improve quality further, and so on.
When you work with financially oriented mentality, the product isn't as creative, players eventually notice, start feeling frustrated, invest less, you make less money, you become more worried with money and work even more financially oriented, players eventually quit.
Some companies are arrogant and idiotic to the point of trying to manage a game through psychological analisys of what they believe to be their playerbase.
Some companies are arrogant and idiotic to the point of thinking that if they're not selling more is because the players aren't capable of buying more - admiting they're doing a poor job is the last thing they'd do.
---Anyway I have hope Eredan is not the case.
My question is:
How open to suggestions regarding some more radical game (mechanics, systems) changes are you?Would you ever consider changing the game considerably, like number of cards in the deck, number of cards in the starting hand, adding the function to allow a player to reshuffle and draw again if the starting hand sucks, or having a functionality in the deck builder that allows 1 or 2 cards to be set aside as cards that will ALWAYS start in your hand, or adding new stats to the cards (like the Elite stat I suggested) that somewhat changes the way you build decks?
Rephrasing: Is there a point in suggesting changes to game mechanics?
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