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i know people will just brush this off as not an OP card the word OP seems to be a taboo word here in eredan people will always say that a certain card is not OP but any way here is goes.
crystal strom
how can it be not an OP card? 2 damage EVERY turn? the only time that this card will be remove if char plays a spell card that means there will be at least THREE turns thats 6 damage!!! before you can even deal with this card and even then its up to your opponent not you who will decide if he wants the card to be removed or not.
lest not forget there are three of these card in his deck.
the thing that is OP is the 2 damage on ALL your char EVERY turn there no defence on it except heal how many Heal can you thing that can heal all your char at the same time??
remember crystal storm deal magic damage equal to THE chars spirit + 2 they just might as well say that all the opposing char suffers 2 direct damage every turn.
whit this additional card Mages are now seams to be the strongest deck. with rain of deal, lightning bolt. last wold ect.
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As always, there´s ways to counter it... but i AGREE with you, the card is a bit overpowered.
I play full control courtesans, and this card simply destroy my deck.
If they draw 2 crystal storms in hand... then it just becomes like an imposible mission...
1 point per round would be ok, or 2 points to a single character... but 2 points to all... no thanks...
"No es mi espada lo que has de temer, sinó a mi"
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Play Zil marauder instead of control. It's rare the mage last more than 2 turns.
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Isn't the card only activated at the beginning the character's, to whom it is attached, turn? I have never seen the card played tbh, but I doubt Feerik would add a static 6 damage card like that to gameplay.
Simular direct damage cards all activate on the turns of the character they are equipped too.
Also cards like Good Jorusien or other damage reducing cards should be able to prevent such a card from actually dealing damage.
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The card acts EVERY turn , dealing 2 direct damage to all chars of the oponent, (if there´s not attached jorusiens)
And excuse me Jarod, but i´m kotoba, and I like control... why should i play zils???
Dernière modification par Hector (18-03-2011 12:45:54)
"No es mi espada lo que has de temer, sinó a mi"
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The card acts EVERY turn , dealing 2 direct damage to all chars of the oponent, (if there´s not attached jorusiens)
And excuse me Jarod, but i´m kotoba, and I like control... why should i play zils???
I think that is a tad bit heavy. Maybe just tune the card down to activating only on the equipped character's turn. Maybe the activation every turn is a bug?
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Remember this day, bleachman finnaly admited that some card in eredan is OP
On topic. Card is interesting, and does give some problems, you can counter it with the one that lets you use chars once more (from lightning king event) But if you put counter for every OP card into your deck you will have no place for win conditions left
So +1 with bleachman, this card with curent wording is OP. (on funny note, newly released court, the one that reduces magic damage makes crystal storm useless)
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the one that reduces magic damage makes crystal storm useless
LOL Dandy can prevent the damage but don't know what deck even uses him.
I play crystal myself and it's really fun. It's an amazing card to play but the problem is setting it up. Compendium characters have very low defense so they are easy to 1 shot for beat down decks.
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I think that is a tad bit heavy. Maybe just tune the card down to activating only on the equipped character's turn. Maybe the activation every turn is a bug?
Not a bug, it is every turn and wanted like this.
Yes, this card is a nightmare for slow decks and can be the nemesis for control deck.
[card]Clumsiness[/card] is a new great card for this kind of trouble.
Note that the card is a AOE spell and can not be chained and after the card activation, the spell-caster can not cast any other spell.
The witchblade for example are Elfine's killers with only one card : [card]ice shield[/card]. Numerous attack will kill your own character...
[card]Treacherous [/card]is a spirit killer.
Are all theses cards overpowered ?
[card]Elfine bow[/card] is not overpowered but equipped on a Foam giant boosted, it is.
If you play fast decks, [card]crystal storm[/card] card is a joke.
On slow deck it is a nightmare.
All deck have nemesis, we have all to take the new cards in account.
I like this game also for that kind of changes every week.
Collectionneur de cartes
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clumsiness is only for the characters in battle though
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clumsiness is only for the characters in battle though
better than nothing
Collectionneur de cartes
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Indeed [card]Good Jorusien[/card] and [card]Psalm[/card] and [card]Archmage Anryena[/card] reduce/negate this damage.
There should be some more (reduce damage) cards in the game, not limited to castes/craftsmen.
Example:
Action. All your characters take -1 damage. Permanent. At the beginning of combat, this card is discarded.
Note: This would be discarded the next time the same character plays.
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As for courtesans getting destroyed by this deck - they kind of destroy many other decks, so that's not the issue.
Crystal Storm is a counter for "stalls" of all kinds.
Dernière modification par Nurvus (18-03-2011 15:19:31)
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As for courtesans getting destroyed by this deck - they kind of destroy many other decks, so that's not the issue.
Crystal Storm is a counter for "stalls" of all kinds.
Well said Nurvus. I agree that Crystal Storm is a perfect counter to stall decks.
Magius [FH] FullHouse Clan
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it really is a tough card, i play courts and have had my kim and galmara destroyed, except for the times that i manage to have the character using the storm face galmara with the best defense is.. card,
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crystal storm is not that big of a deal, it just does a big amount of damage to any deck that needs to wait more than one turn or 2 turns to go to its full potential and stall decks
BUT, it can only be played by copendium characters wich have low defense so they dont last to long
in conclusion this card is not as dangerous as some people think, it is only really dangerous if played on the first 2 turns otherwise it wont be too much of a problem, specially for decks focused on attack
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Anyway, probably Clumsiness is going to become a staple like Anathematize in most decks, to counter... things.
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