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Por lo que entendí, es difícil poder decirte la quest diaria porque hay diferentes (de ahí que dijeron " a mí me tocó la de las 15 acciones...). Sólo lo que entendí...
Debería llegarte un mensaje stupide la info de la quest diaria y la semanal, digo, x si querés jugar por la tarde (en mi caso, es la tarde).
This card doesn't specify (in English, in Spanish it does) that only PHYSICAL damage will be absorbed.
I agree, sometimes you want to start...
How do you upgrade Archmage Anryena?
Erian a écrit :I chose "The Shadow" because you said that Noz are OP, so I'm also choosing "the best" from the other guilds (that's fair, I think, if u're implying that EVERY single Noz deck has 3 RoD, and that EVERY mage has 5 spirit to begin with (which I know only with Marlok + Prophet; at least on turn 1).
Highest spirit mages are... Prophet, Marlok & Aerouant... Right?
3/4/3
And the 2nd one applies a -1 Sp penalty to ***bip*** other chars... Not so good a deal if u think abt it.Also... You are actually counting on the player having ALWAYS the cards that he needs, right?
Cuz in Turn 1... Well, u might receive, for example, 3 Arcanium & 2 'A New Start'... Leaving u practically defense -and use- less... A Marauder or Warrior can still do some damage without playing ANY cards... Specially to a mage (which would, btw, deal probably 0-1 dmg).Than the sword + Than the sword... +6 per card=12 atk, 2 cards used, using Marlok as in the previous example, u'll have 15-17 dmg, and def 1
The Shadow could always play "Diversion" + "Assassination"... Leaving Marlok with Sp 0, Def 1 and Atk 3/5
While She'd have Sp 3, Def 3 and Atk 11-12/14-15... Killing Marlok on a good hit (same example as u saying that both RoDs would get Max Dmg, right?)Btw, if RoD is SOOOOOOOOOOO common and SOOOOOO OP, why don't u all use Fierce Lions + Bleeding?
Just thinking a bit would help you a lot...Depending on the resources some players have, a low and/or mid level player can have the same nasty mage deck as a top end player.
Also nobody really cares too much for the lower end levels, cause you level up so fast and hit the high end game very fast.
Yeah, but I said "low-mid lvl PLAYERS" not DECKS.
Some other player's words...
magius a écrit :Rain of Death is powerful... I cannot disagree that. But without Rain of Death, what happen to the mages? Compared to a Fireball (X+3 to X+5), Rain of Death is only (X+3 to X+7), additional 2 high damage. It is expensive for a reason.
What other spells that a mage can have? Lightning Bolt? Static Charge? This will spell the demise of ALL mage decks against decks with HIGH PHYSICAL DAMAGE like Kotoba or Zil Warriors Abomination. I don't see anyone complains about that.
The only thing to blame is that the decks against mages or any mage-based decks that are crying "OP! OP! OP!" are the decks with LOW Spirit. DEAL WITH IT! Boost your Spirit or what not. Try something new for crying out loud.
P.S. I have experimented with a Crow/Tsoutai deck and I have defeated decent Witchblade decks whilst levelling it. So it is possible and its about time people stop complaining and try other things.
Btw...
By your argument, a rusty pair of scissors that fails to cut paper most certainly proves and asserts that scissors don't cut paper very well... which is ludicrous. I can only conclude two realities then. You have never seen a sharp pair of scissors and you have never seen a proper Noz Mage deck.
Let's see...
Btw, u didn't make ANY constructive comments at all, u only 'attacked' me with ***bip*** comment.
Anyway...What I'm saying is that mages aren't that powerful. They're certainly powerful, but not so OP as many said. Most ppl complaining seem to 'think' that mages shouldn't use spells... Don't know why... Then what r they supossed to do? Die in the corner?
Mages NEED to use spells. Without having the best spells, mages can't even face other decks. Having a mage means that u have to use spells, otherwise the char slot is being wasted. Mages don't hit physically, and just because most players seem to complain abt magic dmg instead of changing their deck a bit (as if a mage doesn't balance his/her deck to face everything). Also, they use the 'best' at fighting, chars that get Sp= 0 in order to have 1 or 2 extra points in Atk/Def; thus resulting in them getting overkilled by mages...
Also, I've seen LOTS of players that, literally, suck at playing... but still complain.
At low lvls, I've seen many players use "That's an order!" to give ME my order bonus. Yeah, u read it well (I hope). Even when they already have the bonus and I don't, I've seen them giving the bonus to me many times (even won 1 time cuz of that) and, sometimes, giving the bonus to both chars, thus resulting in one of my chars getting +1 to Atk/Def and his resulting in +1 Atk... In the End, giving me +1 to Atk for free...The only thing i can say from all that is.. A new start is unique, you can't draw x2
ON: Mages are not OP, they are one of the most expensive decks, if not the most, you need like 1kk crystals to make it.
Their usage has dropped a lot lately, cuz of Mills, and if Noz are not completed, they suckRemember that the base of the deck is x3 RoD and x3 Last Word + Prophet which is like 400k+.
If not using Prophet the replacement is Ishaia, which would make 600k+.
Plus, the reason mages are devastating and high end is the combo Last Word + Void + LB lvl 3, which costs.... a lot
Sorry, u were right abt "A New Start", never checked the card (cuz it's outta my crystals anyway =P)
GGuti a écrit :ON: Mages are not OP, they are one of the most expensive decks, if not the most, you need like 1kk crystals to make it.
IMO, this kind of argument is invalid. They're expensive because they are VERY POWERFUL, which people often says OP, and so that lot of people want them.
Actually, pricing problem has no real correlation with the OP since we're comparing the power of cards and their synergy, not power per money spend.
Erian a écrit :Btw, if RoD is SOOOOOOOOOOO common and SOOOOOO OP, why don't u all use Fierce Lions + Bleeding?
Versatility.
ROD is versatile because it can be used against any kind of opponents. (Simply it chains everything, and mage spirit should be higher than normal opponents, or at least in par with other mage)
Fierce Lions + Bleeding not. There are some restriction to use it namely chaining combination, random deck hand, and opponents you are facing against.
Well... IIRC almost everyone was saying that they only encounter Noz Mages and WB decks, so they, even if not so versatile, should be used anyway, right?
Sorry for the offtopic, where can I find the storyline?
I've been trying to enter the site for Eredan GT but it seems that there might be some kind of issue because I always get the picture of a castle in front of everything else, so everything is inactive...
Any ideas with that?
Again, sorry for the offtopic.
P.s.: I've been wondering for a long (2 months) time if there was actually a written story or if u had to read the "releases" in the game's 1st screen to deduce it (what I've been doing...)
No, spelling just "juz" is illogical. Just get a buddy to help you out. Then, you help him out. It all balances out.
Agree. At least with the part of his friend helping him to write "just"...
Oh, wait, his friend was supossed to help him win the trophy... xD
Gotta agree, Booster Draft tourneys were so great (when I used 2 play MtG).
I'd love to see that in Eredan...
Maybe an entrance fee in crystals (letting u keep ***bip*** deck) and a PRO tourney with Feez as entrance fee (maybe giving legendaries as prizes?)
As I said on another post...
Cards that aren't used much, but could help...
Against WBs or Mages:
Philosophical Debate
Bleeding
Fierce Lion (stop crying abt RoDs...)
Tracker Emblem
Tracker Mask
Diversion (isn't it fun to be able to chain it with 'Assassination'?)
Dark Stone Heart (funny!)
Evil/Good Jorusien
Runic Gauntlet (guess what, 2 def and +2 spirit if the opponent plays a spell or theurgy... CAN BE WORN BY ANYONE, NOT JUST HARES!) -Can't think of a reason why not to have 3 of these in ANY deck... Other than a pure-mage's deck
Totemic Shield
"War Axe" (in "" cuz it's not that big deal...)
Dandy
Gemineye
Iolmarek
Keizan
Lady Yilith (limiting enhancements... Sounds good)
Malyss (on a tracker deck...)
Orzine
Psalm
Exhort Faith ('the opposite' of Lightning Bolts except on the part where EF doesn't get reduced by Spirit [well... LB usually doesn't, either, since most ppl plays with chars of Spirit=0])
Counterspell
Deflection (50%-50%)
Disappearance (-2 to damage)
Expiation
Magic Shield
Randori (not so good)
Treacherous
Overwhelming Victory
Armor of the Thunder King (can be worn by others as well).
Well... Those r the ones I could think of... Without having to be a Noz...
I chose "The Shadow" because you said that Noz are OP, so I'm also choosing "the best" from the other guilds (that's fair, I think, if u're implying that EVERY single Noz deck has 3 RoD, and that EVERY mage has 5 spirit to begin with (which I know only with Marlok + Prophet; at least on turn 1).
Highest spirit mages are... Prophet, Marlok & Aerouant... Right?
3/4/3
And the 2nd one applies a -1 Sp penalty to ***bip*** other chars... Not so good a deal if u think abt it.
Also... You are actually counting on the player having ALWAYS the cards that he needs, right?
Cuz in Turn 1... Well, u might receive, for example, 3 Arcanium & 2 'A New Start'... Leaving u practically defense -and use- less... A Marauder or Warrior can still do some damage without playing ANY cards... Specially to a mage (which would, btw, deal probably 0-1 dmg).
Than the sword + Than the sword... +6 per card=12 atk, 2 cards used, using Marlok as in the previous example, u'll have 15-17 dmg, and def 1
The Shadow could always play "Diversion" + "Assassination"... Leaving Marlok with Sp 0, Def 1 and Atk 3/5
While She'd have Sp 3, Def 3 and Atk 11-12/14-15... Killing Marlok on a good hit (same example as u saying that both RoDs would get Max Dmg, right?)
Btw, if RoD is SOOOOOOOOOOO common and SOOOOOO OP, why don't u all use Fierce Lions + Bleeding?
Just thinking a bit would help you a lot...
Depending on the resources some players have, a low and/or mid level player can have the same nasty mage deck as a top end player.
Also nobody really cares too much for the lower end levels, cause you level up so fast and hit the high end game very fast.
Yeah, but I said "low-mid lvl PLAYERS" not DECKS.
Some other player's words...
Ryken a écrit :Well, I've always wondered why they haven't made certain cards Limited, like you can only have 2, like Unique is only 1. That way you can limit the amount of cards that make certain decks OP, like RoD in Witchblades.
It's just off the top of my head but I'm sure it could help in SOME way.
Rain of Death is powerful... I cannot disagree that. But without Rain of Death, what happen to the mages? Compared to a Fireball (X+3 to X+5), Rain of Death is only (X+3 to X+7), additional 2 high damage. It is expensive for a reason.
What other spells that a mage can have? Lightning Bolt? Static Charge? This will spell the demise of ALL mage decks against decks with HIGH PHYSICAL DAMAGE like Kotoba or Zil Warriors Abomination. I don't see anyone complains about that.
The only thing to blame is that the decks against mages or any mage-based decks that are crying "OP! OP! OP!" are the decks with LOW Spirit. DEAL WITH IT! Boost your Spirit or what not. Try something new for crying out loud.
P.S. I have experimented with a Crow/Tsoutai deck and I have defeated decent Witchblade decks whilst levelling it. So it is possible and its about time people stop complaining and try other things.
Btw...
By your argument, a rusty pair of scissors that fails to cut paper most certainly proves and asserts that scissors don't cut paper very well... which is ludicrous. I can only conclude two realities then. You have never seen a sharp pair of scissors and you have never seen a proper Noz Mage deck.
Let's see...
Btw, u didn't make ANY constructive comments at all, u only 'attacked' me with ***bip*** comment.
Anyway...
What I'm saying is that mages aren't that powerful. They're certainly powerful, but not so OP as many said. Most ppl complaining seem to 'think' that mages shouldn't use spells... Don't know why... Then what r they supossed to do? Die in the corner?
Mages NEED to use spells. Without having the best spells, mages can't even face other decks. Having a mage means that u have to use spells, otherwise the char slot is being wasted. Mages don't hit physically, and just because most players seem to complain abt magic dmg instead of changing their deck a bit (as if a mage doesn't balance his/her deck to face everything). Also, they use the 'best' at fighting, chars that get Sp= 0 in order to have 1 or 2 extra points in Atk/Def; thus resulting in them getting overkilled by mages...
Also, I've seen LOTS of players that, literally, suck at playing... but still complain.
At low lvls, I've seen many players use "That's an order!" to give ME my order bonus. Yeah, u read it well (I hope). Even when they already have the bonus and I don't, I've seen them giving the bonus to me many times (even won 1 time cuz of that) and, sometimes, giving the bonus to both chars, thus resulting in one of my chars getting +1 to Atk/Def and his resulting in +1 Atk... In the End, giving me +1 to Atk for free...
Pretty nice idea
I had a similar idea, using high Sp mages with Illusory Reflections & Dragon Fangs... Good Dmg while having high def
I included 3 dragon armors (so using the invocation wasn't just a waste of time) and some Ice Barriers to increase dmg and def.
Good idea, I liked the deck
bleachman a écrit :I personally believe they should get rid of the browser based flash and make it a client based one you download, thus taking a HUGE laod off of the players' computers to run the game. It would also help Feerik playtest new updates better on a private client server, instead of doing live tests in game and fixing things as they go... I could go on about this, but I think the general point is clear. The game is too hefty to run on EVERY computer.
On topic (lol ): We once had a thread on witchblades and how boring they are here: http://forum.eredan.com/viewtopic.php?id=16789
Agreed i would love it if it was a download instead of browser based
You just posted what I was about to post a completely new topic for. Thank you!
Erian a écrit :As I said, this post is for Low-Mid lvl players only (yet).
When I get to high lvls, I'll talk about high lvls (cuz I don't like talking without knowing).Still, I think (but haven't tested it yet) that players complain about magic mostly because they themselves only chose chars with 0 Spirit...
Depending on the resources some players have, a low and/or mid level player can have the same nasty mage deck as a top end player.
Also nobody really cares too much for the lower end levels, cause you level up so fast and hit the high end game very fast.
Question for you: How's a mage supposed to kill "The Shadow"?
3 Spirit (most or same as most mages, with the exception of Marlok [who nukes the rest of ***bip*** team])
High atk
Good def (3)
+1 atk against Mages...
Even using RoD (twice) The Shadow's dmg should still be higher...
And that'd leave the mage with only 1 more RoD on the deck...
Again, as I said, just a perspective from the mid lvls...
Well, I haven't got a disconnection ever since last week, my guess is that they fixed it (but the other day I found a 'new' bug).
Btw, I still think that Kotobas should use Bleeding a lot more... That's a WB/Mage killer...
Still, Ryken has the best Signature I've ever seen!
As I said, this post is for Low-Mid lvl players only (yet).
When I get to high lvls, I'll talk about high lvls (cuz I don't like talking without knowing).
Still, I think (but haven't tested it yet) that players complain about magic mostly because they themselves only chose chars with 0 Spirit...
I've seen TONS of comments of ppl complaining about how "overpowered" (in their opinion) mages are...
I've been playing Noz ever since I started playing Eredan, and I came to a conclusion... They're not.
If you think about it, the game advises u that the Noz is the hardest deck to play (specifically saying "the most technical")... Actually, the Noz is just slightly harder than the rest (due to the player actually being in the need of thinking...). Wanna know why I say they're not overpowered? Ok
First of all, check the Zil/Kotoba cards that most players (at least at low-mid lvls, specifically lvl 10 or less) have...
Zil:
Extremely high atk (usually getting to 13 avg after cards)
Poor def (but sometimes they do have 2 or even 3)
0 Spirit
Kotoba:
Decent atk
High def (usually getting between 5 to 9 after cards have been played)
0 Spirit
Did you notice something?
I did.
In order to get more atk or more def, Zil/Kot players almost always go for the chars that have higher atk (zil) or higher def (kot)... Thus resulting in their chars being undefended (most cases) against magic...
Still, mages have (usually) Def: 2 and HP: 12-13... That means that u can kill them by hitting for 15...
Now, let's check at their atk:
Mages usually have Spirit 2, and 2 magic dmg cards: Fireball (1) and Lightning Bolts (1). After that, u've Flame Arrows... Almost no one has better cards than those at low lvls...
Let's see... Turn 1, using Pilkim (so he gets his order bonus) makes 4 Spirit.
Lightning Bolts (6 dmg) + Fireball (7 to 9 dmg)= 13 to 15 dmg
Yeah, seems overpowered so far, right?
Still, wrong.
Now the Noz are completely "naked". They don't have any other decent atk spell... And if they use "Than the sword" their atk gets to HAtk 12 (tops) which is usually the other guy's LAtk; and they also have better def, thus resulting in the mages being overrun after the 2nd Battle Round (from Round 4 to 6).
And that is on a good case scenario... On a bad case, the mages dont get the nice offensive spells until round 5, thus dying before actually getting to see the spells...
Now, I wanna know why does everyone say that mages are overpowered...
Witchblades are different, though, and I'm not covering them (yet).
I wanna hear some opinions on this topic, please
I forgot to mention:
Kotobas (which would seem at a disadvantage against mages) could easily use Bleeding (-2 to the opponents Spirit and -1 to his def as well)... That means that mages go down so quick they don't get the chance to play RoD (and, if they do, they still won't win)...
Also... Bleeding seems to be effective against WBs too...
Well, I must say I agree with Lonak. You can still PLAY without purchasing boosters... You don't even need to sell cards to play the game... you can perfectly play (and have fun btw) without having to purchase ANY booster/s at all...
However, there r lots of people that seem to think that it's not possible to play without purchasing 400 boosters a day... Well... That's their own fault. Nobody forced u 2 buy any on the 1st place. You can perfectly purchase an Ishaia WITHOUT paying real money... But it'll take a lot of time, though...
My opinion is that you should all stop crying... The game costed time (and will keep on doing it) for the creators to make it, so why shouldn't they earn some cash out of it?
Still, maybe they could increase the 3-wk period for players that have purchased a high number of Fee'z, or maybe rend it permanent.
Here speaking someone that has purchased 2 Noz Boosters and 2 basic ones.
Well, I have an issue right now on the game. I was battling some guy (he was gonna beat me xD) and then the game froze... No timer, no game end... It's been over 15 minutes now and nothing's happening.
I'm including an image as well, maybe that can give u a hint...
Uploaded with ImageShack.us
Thanks anyway!
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