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Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Just noticed this today.
Foam Giant 3's flavor text says: Legends says that the Foam Giant beholds mysterious secrets and treasures.
If it's more than one Legend, then use say. If there is just one Legend, then use says. Personally, I would suggest using the phrase, "Legend has it..." instead.
Behold means to look at. Holds would be appropriate.
Does the amount of exp needed go up every level? If so, maybe they should put a cap. Like level 15+, every level just needs the same amount to go to the next.
Everytime I put it on an enemy and then when I hit them w/ fire/pistol they seem to heal back 3 dmg instead of suffering 3 dmg..am I doing something wrong w/ it?
No you are not. Powder Keg is literally broken right now. It has been raised before in another thread, but it hasn't been fixed yet.
just as i said, somebody just played [card]smash that iron[/card] on my [card]scroll of immobility[/card] and the later had its effect annulated... that means that the program reads it as an equipped card even if just until the end of the turn...
If a Smash that Iron or Devouring Swarm can destroy a scroll when it is played, then I think it is only fair that a Firon will be affected by a scroll. For example, if you chain a Firon to a Scroll of Immobilization, it shoud give +2 instead of +1.
I say Pilkim dropped the soap. Remember that his final "evolution" sports a wig. I bet if he had a level 5 evo, he'd be in Ishaia's outfit.
If the Idol of Life has no race restriction, then Wreckwood won't be it's primary benificiary... it's the Quick-Drawing Chicks. They now have another thing to chain to Hypnotic Melody. But then again, maybe it's okay. I think it's better than making Wreckwood a golem or allowing him to cast other spells.
Another suggestion... Wreckwood gains +1 attack until the end of the game each time he gets damaged by a fire or thunder spell?
I support this call. We need to make the playing field more level in the training rooms. High level players already have a huge edge with their action/spell/item cards.
I think the training room should be limited to cards (not just characters) that are level 1 to level 2. This means that level 3 characters should be leveled in the level rooms. This also means that characters who max at level 2 can still be played in the training room, so that you don't need to get extra low level characters to complete your lineup in the training room.
To be fair to players who are working on Abom/Shadow/ and others that go beyond level 3, they should:
Implement a system where if you play a deck in the level rooms that contain characters level 3 and up but are not yet maxed, your first 5 games get you training room Exp rates.
The only abuse for this that I see is when a player plays in the training room and levels a character to 3 after 5 games, then plays in the level room with it for another 5 games of high Exp gain. But that can only happen once per character, so I don't think it's too bad.
Dance of the Thunder Snakes: Deal X magic damage to the opposing character where X equals your character's Spirit +1. If the opposing character deals physical damage towards you this turn, he will endure 2 direct damage at the end of the fight.
Can we rephrase "towards you" to "to this character"?
Can we change "endure" to "receive" or "be dealt"?
I say get more companies to have fee'z offers to the point where any Eredan player in any country has access to these.
-bump- last one. I'd really like to get some feed back on this from a few more.
Maybe you're not getting as many responses because the side deck feature will only be worthwhile in a tournament format that does best 2 out of 3 matches. The last tournament in December of last year did not have that format, so your whole collection was basically your side deck.
+1 vote for anything under the sun forum
Or, just allow you to save incomplete decks and just list playable decks when you choose in a playing room.
lol i know, i mean at the moment i have two very offensive characters with their own offensive cards and ish to buff them. i don't know zil is just my thing, so i'm just looking to perfect the deck as it is, either with abom in there or shadow..
hmm, i need more opinions on that..shadow or abom..
I'll have to agree here. Zil is my favorite guild. They have the most original concept.
About Shadow vs. Abom... They can probably both do decent beatdown jobs, but if you need the extra resilience vs. mages, go Shadow... or Abom if he can kill them before they kill him.
yeah, it's been happening since i got my Ish..:/
Bright side: you got the bug after landing one of the most expensive and beautiful cards. I get it with my 2-3K and 2-3 hundred crystal cards. ![]()
dan ~ you mean last word and fire spells in general ? i'm not really going for a full fledged mage deck, i wouldn't doubt putting a lightning bolts 3 for the occasional AoE but that'd be it, i'm a brawler, mages are not quite my type..thanks though!
limestone ~ lol good point, one more devourer should be fine i think,
eddie ~ i thought the same, which is why i wanted to balance a little with philosofical debate, but yeah oogoe would take the most advantage out of that, still..i think i'll give debate a try =o)
alright i was in fact considering that one, what could i swap with to put decision in there?
I'd say test and see which card you don't find useful often. But just by your deck list, I'd axe the Monster. I think you can rely on the barriers and manips enough.
It doesn't happen often to me, but it seems to happen on games that have a lot of equipping and attaching involved. I got this bug a few times when I was playing a Sap deck with Hostile Environment and Magic Poison.
Yes, it's been corrected. Thank you very much.
Could we also do something about the English forums turning French (menus and links) once you log in? Thanks!
The deck seems to defend more vs. brawlers than spell casters. Did you mean Philosophical Debate? It is a good card vs. casters but, it's a dead draw against a brawler deck. If you could have use for it against any deck or most decks, then it would be fine. Like say you swap out Galmara for Oogue, then have a Tsume somewhere there.
If you do end up running Philosophical Debate, then maybe you can -1 ice barrier because only Ishaia can use it. Then probably you can do away with Treacherous because the Philosophical Debates are more permanent problem for mages than a one-time discard.
Philosophical Debate would also work well with the swap of Lightning Bolts 3 over Tea Ceremony because even mages and priests might get hurt with their spirit lowered.
Have you also considered running a Council's decision, it's an all-around right? Especially when Ishaia plays it, it's almost a no cost at 2 life.
What about Kotoba? Is Gakyusha the imperial lord (level 4) still impossible to get? Because Watcher of Destiny costs around 200k in market place... There is no chance I will ever get that amount of crystals to buy one lol
Well, I already bought 3 Kotoba boosters and nothing, so... Do we have to keep spending real money until we get one from boosters? :S
How about sell your full exp level 3, then save up some and buy the level 4. Some, if not all, of the cards that need Watchmaker to max are far cheaper at max level than Watchmaker itself.
Okay my question is if there is more than one training room. I ask because training room 1 has a 5 match per day limit meaning my training is extremely limited.
Also if it is the only one can someone explain why only 5 matches?
When I began playing there were several because each room could only fit 50 players. I don't know if the new system has changed that.
You can only play 5 matches there because it doesn't divide the players by level. Also, it gives your cards more experience per fight than the Level or ELO rooms. I think your characters get 17 exp each on a win and 11 on a loss vs. 12 on a win and 6 on a loss in the level rooms.
Artaban's text says, "If your character's Health points are below or equal to 5, he will deal a physical Attack to each opposing character at the start of the fight that equals his Low printed Attack instead of his normal Attack."
I suggest: If Artaban's Health points are 5 or below, he will deal a physical attack to each opposing character at the start of the fight instead of his normal attack. The damage he deals is equal to his printed Low Attack score.
The text in Curse You! says, "... where X is the number of Spell in the opponent's Discard Pile."
Either make it Spells or Spell cards.
my french level is only niveau 1
, but i guess it probably means we have to purchase at least one boost within every 3 weeks to sell/buy cards on market
We can sell cards just fine. What we mean to say is we get notices of sales or sales expiration in French, but everything in the game is English.
Try this:
Go back to your college's computer lab. Login to your Eredan through Facebook.
Once you're in, click on your name on the upper right of the game screen.
This will show your profile. Click on options.
Once in Options, you will see your nickname and your password. You also have the option of editing your password.
Once you make those changes, try using the nickname and password you got from your profile options when you login through the Eredan iTCG portal. Hope this works.
It might be a good idea to bring a copy of the error messages you keep getting and ask some experts in web coding or java at your college's computer lab. They can probably help you with that stuff more than people in the forum.
Getting French market notices too.
skull scroll - wants you to use cursed items as [card]cursed glove[/card], the equiped Character must survive n you must win by killing your enemy.
Just got this one. I used Cursed Armor because of the defense buff. Best trade off for life loss IMO. Also, I killed 1 of my opponent's characters, but I won because my opponent ran out of cards, but I still got it. Seems you only need to kill 1 opposing character.