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I've been marked as a low fairplay because I have left a few games. Ok, I can live with that. I simply had enough of facing the same deck (different players) over and over again. However, this has been a few days ago and I have played a few game again normally. I still am branded. When does that go away? It seems to give me very low xp on my cards too. I have taken my punishment, but it's enough now...
It can make a significant difference when you play low Lvl characters in the normal Level Room. So it great to have the opertunity to use a trainings room but I cannot see, why [card]Shadow[/card] and [card]Abomination[/card] are allowed in it. Only Zils can level insanely high in Lvl and would be easily competitive in the Level Rooms. At least for those 2 characters I would put up an exeption so they can't enter the trainings room. They don't really need it.
hm, if anyone wants to bet cards, then go for it. I wouldn't accept any challenge doing that. With the rest I do not see any issue, so why not. At least you might be able to get some Elo points since hardly anyone is playing in the Elo room anymore...
I'd rather have that then the offers atm. You just get a load of junkmail, stupid programs which slow your PC down etc. It's not worth doing. If I could get a crystall for every win? Yes, that's something I could live with...
... -10 if you drop the challenge ...
Do you mean by that -10 Elo if you decline a challenge? That would be pretty harsh and I'm definitely against it. And playing for cards? No way! What's the point in that?
I would get rid of any free fee'z completely. You either buy them or don't. And once you bought them, you won't have ads, so I dunno why people whine about it that they pay and would have ads. Stop moaning and make it a proper discussion.
mist13 has a valid point here, the lag would increase with a certain amount of ads. I also share the oppinion with limestone. Ads can ruin the atmosphere of the game. I'm not so bothered about the forum though, since it's no place to relax for me... But with those 2 points I tent to be against ads, too - unless you can give me a big fat bonus.
Sounds like a fair idea to me. I like it. You got my vote
I can't quite follow everything you suggest but I do not have a problem the way it is designed. The only thing I would like is to use the cards I have in several decks.
I.e. If I own 3 Healing Potions and put them in deck A, I wouldn't be able to put them into deck B without deleting or editing deck A.
I cannot see the issue to be able to use 3 Healing potions in ANY deck as long I own them. That would make things a lot easier and more flexible. You'd be able to level other characters and try out different decks without ruining existing decks.
But then you would have to have the option to switch them off once you do pay up for fee'z or else it wouldn't make a difference. And I would expect an adjustment on the prices for boosters etc.
I agree. Besides, you're point are calculated on the difference of your Elo points. If you have both about the same you still can get around 15 points if if your opponent leaves. I don't mind that at all.
I have a similar problem, but only with letters from the market at the moment and when I'm trying to sell stuff. The rest is still english (and I hope it stays so).
I'm confused now. The opponent drew the last cards of his deck and played 2. Means, he had 3 cards in his hand and no cards in his deck. Next turn he should lose but instead he was given another go. Why? As far as I know, it's ok if you can't draw the full amount, but you would have to win this turn. But he was already out of cards and still got another turn? That's unfair. You can't draw - you lose, that's how it should be!
Just 2 games before I had exactly the same sitiuation, but we were both out of cards, and I lost. Shouldn't that be a draw?
Hi,
does anyone know the cycle (if there's one). I mean it was Sap Heart then Pirates, does it mean Nomads are next? Or do Kotoba/Zil/Noz and Merc still get new cards?
thx for any information you can give me.
I think your high attack can't be lower then your low attack, so in this case your warriors fury would be useless.
I would just like to note that while you have been having these issues, I haven't experienced this.
Cards flying, frequent time outs, nothing. I've been playing quite some time too, all from http://itcg.eredan.com
Then you've been very, very lucky...
Apart from that, I've never had flying cards, but I have time out problems, and they seem to get worse. I KNOW it's not my internet...
yea, or you have to just keep watching the market while playing til you got the crystals...
hm, they could at least allow 1 fight. I guess, it's ok to stop cheating, but mostly you'll have just ordinary players waiting for ages for nothing
I wanted to do a quick fight in the ELO room for points and I see there's 1 player (I guess that's me) and the announcement that the fight starts anytime soom. Now I see a 2. player enter the room, but the fight does not start... any explenations?
alternatively you can use [card]Theft[/card] etc and wipe out the deck, rather then the opposite characters...
I agree, [card]Solaris[/card] is a MUST in any Warrior/Marauder Nomad deck! Combined with [card]Under the sun[/card] I won 7 out 10 times, even with all characters dead...
@ Khardan, the other two starter decks are 1200 crystals each in the store at the moment. You can get 1 of each as it stands.
erm, I know that. I said:
If you WOULD be able to purchase the starter decks more then once, then get all the cards in it out of the boosters because those won't sell anymore. What's the point of selling an Assassination etc, if you get them cheaper through the starter decks?
I WOULD rather be able to sell every card (inclusive Starter deck cards) whenever I want, not just after buying fee'z to make my crystals. In addition to that I WOULD make the other Starter decks buyable(if thats the right word?) for maybe 200 - 300 fee'z instead.
agreed, not op but harsh. All you need is Defence to counterbalance it.
So far I don't see the ELO as "who's better" but "who has the better luck to build a better deck". Though not every deck with a legendary card has to be superior, but they often are. I just don't need to bother once I reach a certain amount of ELO since I have the feeling I face more and more "legendary" decks which have the higher ELO due to their decks.
3-4 Def is average WITHOUT any action. You can easily double that. Especially mages! So why can they get easily rid of the whole Defence of the opponent? It's not much the pure mages I'm on about too, it dualclass mages.
Pennywise a écrit :Khardan a écrit :I came across a lot of Noz decks lately and every time I seemed to face a [card]Magic Attack[/card]. Why the Noz have such card however is beyond my understanding. Every other class who is depending on their attack doesn't have such ability, so why the Noz?
I mean they have [card]Ice Barrier[/card], [card]Illusory Reflection[/card], [card]I hate Brawlers[/card] and many other cards to boost their defence while the mages can cast spells and have the [card]The pen is mightier...[/card] [card]Than the Sword[/card] combo, so why is there a need for [card]Magic Attack[/card]?
Any mage can use all cards you mention, not only the Noz.
I think what he's trying to say is he wants a card similar to magic attack that can be use by the other class, or he just wants magic attack to be removed.
You got it. I never said, only Noz can use it anyway but they can make the best use of it.
Did you think [card]Hypnotic melody[/card] and [card]Solaris[/card] is much a lesser threat than [card]Magic Attack[/card]? Well please consider that [card]Hypnotic Melody[/card] chains on elfine, sure it reduces the user -2 attack and -3 defense for the enemy but the initial and secondary attack is proved to be fatal , followed by [card]Quick Draw[/card] an instant kill could be made..
True, there is a possibility but I've come across decks, where the mage had 10 defence and made my def disappear.
Multi class mage can't chain spell which not always more beneficial
That's rubbish, they can still chain action with spell so it's very benefitial. [card]Magic Attack[/card] is a strong cheap card which seems to be a bit underrated...
I still think it either needs changing (both get def=0 or just half the def) or get rid of it...