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OUR GAMES' CONCEPT
All our games are based on the current phenomenon called "casual gaming". Our priority is to design simple and intuitive games for everyone, whether they are casual, regular or hardcore gamers.
That is why we care a lot about usability and accessibility : we do our best to design user-friendly interfaces with attractive designs so that gamers are immediately immersed into our games.
Taken from http://us.feerik.com/societe.php
This game is not easy to jump into, and if you want to have fun, is anything but casual. The rules are always simple, the game itself however, is not.
You can only buy the Starter decks once throughout your entire gaming experience, but they all contain vital cards that people would need that are HEAVILY priced due to the availability. I realize that it would dramatically drop the price of the cards in the started decks that are priced well over 40k in the marketplace because they rarely drop from packs anymore
Reasoning:
Why are in the same booster as when the game started? There are 363 cards that are attainable from packs, as well as new cards added every week. Most TCGs don't top more than 200 per set, and thats with their lack of upgradeable cards.
If you let the Starter decks get sold more than once, Certain cards on the market that are actually desired or needed, and are in VERY low quantity because of their pull rate from packs, will be greatly reduced, even sold for 100 crystals like the other cards in the starters.
In IRL, when I start a tcg I buy at least 2 of the same core set (starter deck)
There are PLENTY of new cards to be sold, and plenty of cards that will stay at high prices, so the cards that are Baseline in most decks can be readily availible for all players. Considering these decks are as old as the game, 90% of the cards in them aren't used, and the other 10% of these cards is very dismal in terms of ascertaining them.
Suggestions:
-Remodel the in deck cards of the original starter decks to be a bit more balanced,as well as make all three characters within the deck the affiliated guild
-Make 3 New starter decks that can be both purchased,and selected on registration for Sap Heart, Desert Nomads, and The Mercenaries
-Have the Starter decks set to a maximum purchase of 3 on a sliding scale. 1.2k,4.5k,10k
Edit:Senior player friendlier version.
Dernière modification par Anihilate (08-01-2011 03:41:21)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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i think this is a bad idea. how much sense would it make to do so? cause then everyone would have 3 assassinations. or 3 fireballs and static charges etc. part of what makes the game fun is working for the stuff, not having it handed to you.
on the other hand starters for new guilds is a great idea. although i dont enjoy 800 feez
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i think this is a bad idea. how much sense would it make to do so? cause then everyone would have 3 assassinations. or 3 fireballs and static charges etc. part of what makes the game fun is working for the stuff, not having it handed to you.
on the other hand starters for new guilds is a great idea. although i dont enjoy 800 feez
Actually I prefer to play the game not to grind for months to be able to play it =/
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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Actually I prefer to play the game not to grind for months to be able to play it =/
Yeah, it's called a "game" and "playing" for reasons. Grinds bog it down and make it less fun.
Somewhere between happiness and dreading the Apocalypse.
See where your character cards stand against the full list.
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I would prefer a second version with monthly payment with all cards "unlocked" (you have 3 from all) but then again ... there are going to be noz decks all over the place.
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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i think this is a bad idea. how much sense would it make to do so? cause then everyone would have 3 assassinations. or 3 fireballs and static charges etc. part of what makes the game fun is working for the stuff, not having it handed to you.
on the other hand starters for new guilds is a great idea. although i dont enjoy 800 feez
You can grind for new cards, instead of cutting your fingers off earning 150k-180k crystals for 3 assassinations, or 120-150k for fireballs, or 30k for static charge. Most people can't drop money in at the rate they need to actually enjoy playing this game. Fireballs were 4k each when I started playing, assassinations 35-40k. How many crystals can you earn in a day? I can only make about 2k, and I play ALOT,most casual players will net less than 1k a day. I don't plan to play for a year before I start having fun. The only reason I haven't quit is because I can scrape crystals up by stalking the market. I sold my fireballs when they were at 20k, go figure they doubled in price after quintupling in price.
It isn't fair for newcomers that the people running the market got all of their cards for 1/20th of the price or pulled them out of packs when there were less than 200 cards in the set. There are too many crap cards to count compared to the pool of decent ones and the hand full of the amazing ones to pull. Assassination and fireball rarely ever drop nowadays, which is why their price has skyrocketed. Give the folks who are wet behind the ears some room to breathe.
As for Assassination and fireball, you still have the ungodly amount for the rest of the cards you have to get for a deck. And it will actually make the characters that doubled in price worth buying.
Edit:
I would prefer a second version with monthly payment with all cards "unlocked" (you have 3 from all) but then again ... there are going to be noz decks all over the place.
No
Dernière modification par Anihilate (07-01-2011 20:17:15)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
i dont feel that this is a bad idea.
if they wanted to keep things "fair" the could increase the amount of crystals for each other original starter purchased. like 5k for the second and 10k for the third and so on. its steep currently but still better than being gouged by the other players.
as for new starters i would love to see starters for the 3 newer guilds.
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Poptolev a écrit :I would prefer a second version with monthly payment with all cards "unlocked" (you have 3 from all) but then again ... there are going to be noz decks all over the place.
No
Dang .. those are pretty good arguments .. oh wait ..
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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The concept of being given a playset of 3 of every card defeats the purpose of it having a market, or even playing the game.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
The concept of being given a playset of 3 of every card defeats the purpose of it having a market, or even playing the game.
Who said anything about a market o.O and no, I see no reason to be defeating the purpose of playing the game. You can make any deck you want and play with it. The wins will come from deck-building skills and playing skills, not from "who has the most money and can grind more time", because you know .. the monthly tax is the same for everyone.
Dernière modification par Poptolev (07-01-2011 21:03:59)
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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Anihilate a écrit :The concept of being given a playset of 3 of every card defeats the purpose of it having a market, or even playing the game.
Who said anything about a market o.O and no, I see no reason to be defeating the purpose of playing the game. You can make any deck you want and play with it. The wins will come from deck-building skills and playing skills, not from "who has the most money and can grind more time", because you know .. the monthly tax is the same for everyone.
Everyone? This is a free to play game. I'm trying to get the game to get MORE players and keep new players, not make it impossible for them to play. Crystals would then become pointless, new cards will no longer be produced via people buying packs, the market will die and people who don't pay the subscribers fee are liable to quit. Most people have a gaming budget of around $20-$30 a month, that's 4 12 card packs, when the affiliation boosters came out, 7k packs went for the popular guilds before the day was up. If they're going to charge for a monthly subscription and give you access to ALL of the cards, they're losing a SHIT TON of money unless the fee is $30 a month, as well as making their already minuscule increases in population that much smaller.
If they made this game a subscriber-gets-all game, they can't charge a reasonable amount to keep the game up. WoW runs $15 a month, less if you're buying a bundle. Feerik makes $20-$30 per paying customer a month, the server is still not good enough to host all of the players smoothly, bugs and glitches run rampant every Wednesday and thursday and you expect the game to live with them making nearly half of what they make now per person? You're joking,right?
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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i think the real problem is somewhere else, it's not by giving away fireballs and assasinations which are cards that a player has to make an effort to achieve.. those cards are the core of most powerful decks..
this wil only make these 2 cards cheap regular cards.. doesn't solve the inflation problem and the impossibility of getting the rest of the good cards a new player will need.
i think the solution is simple and please let me off topic with it: get the exp back to original and create lvl upgrades for cards that doesn't have ANY use (there are lots and lots of these cards)
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It does defeat the purpose. You no longer have a goal if they just give you everything. It also makes all the work other people have done pointless. You're telling me that the months I've spent building the collection I have can be matched by some new player for 20 bucks. No, sir, I say. Also, 3 assassinations for everyone? 3 Rain of Deaths for all? Same idea, I worked for mine, its not fair to just give them to everyone else.
Disruptor!
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It does defeat the purpose. You no longer have a goal if they just give you everything.
I guess we play different type of games then:
- My game started after I grinded 2 months for the decks I wanted. It's now when I can play them and money/cards is not a problem
- Your game started upon registration, your game was when you grinded and finished when you got the deck ?
You'll have a freaking goal o.O. That's the goal to every game - to win. You will work to polish your skills and not to make dumb decisions during the game.
Everyone? This is a free to play game.
I said a second version, if you will - another game. (bad example but pretty much like Fifa 20xx and Fifa Online)
I'm trying to get the game to get MORE players and keep new players, not make it impossible for them to play. Crystals would then become pointless, new cards will no longer be produced via people buying packs, the market will die and people who don't pay the subscribers fee are liable to quit.
Ok seriously o.O if you have all the cards why the f would you need market, boosters and crystals and how the f it's going to be pain in the ass for the new players.
If you have all the cards upon registration (and payment) every new player WILL HAVE EVERYTHING. If you have all the cards there will be no need for market unless you want 100 assassinations which is dumb. If you have all the cards there will be no need for boosters. If you have all the cards you won't need crystals to buy ... them ... because you already have them.
Most people have a gaming budget of around $20-$30 a month, that's 4 12 card packs, when the affiliation boosters came out, 7k packs went for the popular guilds before the day was up. If they're going to charge for a monthly subscription and give you access to ALL of the cards, they're losing a SHIT TON of money unless the fee is $30 a month, as well as making their already minuscule increases in population that much smaller.
As I said - aaanoooother game. "Most people have a gaming budget of around $20-$30 a month" - well then 20$ monthly tax and everyone is happy.
About the bugs - even now we have a closed circle - they don't have the motivation to fix them fast because of the low revenues (I guess, or they are just lazy) and I don't buy more then 1 pack monthly because the game is (at least it was a week ago) full of bugs and I was forced to timeout/leave every 1/2 of my games.
Dernière modification par Poptolev (08-01-2011 10:10:47)
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
Hors ligne
If you'd be able to purchase the starter decks more then once, then get all the cards in it out of the boosters because those won't sell anymore. What's the point of selling a Assassination etc, if you get them cheaper through the starter decks?
I'd rather be able to sell every card (inclusive Starter deck cards) whenever I want, not just after buying fee'z to make my crystals. In addition to that I'd make the other Starter decks buyable(if thats the right word?) for maybe 200 - 300 fee'z instead.
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Anihilate a écrit :Most people have a gaming budget of around $20-$30 a month, that's 4 12 card packs, when the affiliation boosters came out, 7k packs went for the popular guilds before the day was up. If they're going to charge for a monthly subscription and give you access to ALL of the cards, they're losing a SHIT TON of money unless the fee is $30 a month, as well as making their already minuscule increases in population that much smaller.
As I said - aaanoooother game. "Most people have a gaming budget of around $20-$30 a month" - well then 20$ monthly tax and everyone is happy.
About the bugs - even now we have a closed circle - they don't have the motivation to fix them fast because of the low revenues (I guess, or they are just lazy) and I don't buy more then 1 pack monthly because the game is (at least it was a week ago) full of bugs and I was forced to timeout/leave every 1/2 of my games.
You forget to mention a counterstatement to $20 a month being being more than the most played mmo in history.
@Papa: Exactly, it gives them cards they can use and occasionally win, but not the full omgwtf competitive edge fully built decks have. If anything it cuts a 700k deck to 600k, big whoop, and cuts million crystal noz deck to 900k
@Steven:3 of each starter deck at most, assass, fine, the rest of the cards they need are inflated more than we bought them, and just keep going up, they can make 1 rod, grand fail if you use RoD instead of 3 fireballs.
We'll just bitch at ulf,Atherton, SDD and izzy until the end of time, because I think the lower level rooms have maybe 10 people in them at any given time. And not because matches start either. I wonder why ._.
PS: I don't deal with pride ^_^
@ Khardan, the other two starter decks are 1200 crystals each in the store at the moment. You can get 1 of each as it stands.
Edit:
# of assassinations on the market:2 for 78-80k
# of Fireballs on the market:3 for 46-48k
Dernière modification par Anihilate (08-01-2011 21:49:43)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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@ Khardan, the other two starter decks are 1200 crystals each in the store at the moment. You can get 1 of each as it stands.
erm, I know that. I said:
If you WOULD be able to purchase the starter decks more then once, then get all the cards in it out of the boosters because those won't sell anymore. What's the point of selling an Assassination etc, if you get them cheaper through the starter decks?
I WOULD rather be able to sell every card (inclusive Starter deck cards) whenever I want, not just after buying fee'z to make my crystals. In addition to that I WOULD make the other Starter decks buyable(if thats the right word?) for maybe 200 - 300 fee'z instead.
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Anihilate a écrit :@ Khardan, the other two starter decks are 1200 crystals each in the store at the moment. You can get 1 of each as it stands.
erm, I know that. I said:
If you WOULD be able to purchase the starter decks more then once, then get all the cards in it out of the boosters because those won't sell anymore. What's the point of selling an Assassination etc, if you get them cheaper through the starter decks?
I WOULD rather be able to sell every card (inclusive Starter deck cards) whenever I want, not just after buying fee'z to make my crystals. In addition to that I WOULD make the other Starter decks buyable(if thats the right word?) for maybe 200 - 300 fee'z instead.
The cards wouldn't be infinite in attainability from the starter decks, and there are already characters that need assassination and fireball.(Kararine and Noz Galmara respectively) and they could produce more like such. This being said, you'd still need 3 additional fireballs to make a full playset of rain of death, and another if you need Galmara, as well as the similar situation with Kararine. These cards are going to be in a SEVERELY low supply from packs, and their drop ratio will only get smaller as time goes on. You still need more than 3 of either of the cards in question. They're staple cards, this I can't argue, but they're also severely diminished in availability, and nowhere near game breaking.
Dernière modification par Anihilate (09-01-2011 19:54:31)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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the fact that the number of cards is increasing more an more everyweek is indeed a scary thing to think about =/
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If you want to play a tcg on the internet that gives you all the cards google Yugioh Virtual Desktop. If you want to play a tcg where you have to work for it as if it were a actual table top tcg stay here. If this was a game like any other offline you'd be at the card shops buying your charizards, tinzos, wolverines, and leet lands. So what is so bad about buying packs to get what you want?
People talk about wanting to win, ok so heres sum steroids your opponent is 5 years old and blind good luck. Thats the typical concept with all of these threads about not being able to obtain cards, wins, or overcoming a deck type.
an old interwebs phrase...
less qq more pew pew!
Dernière modification par Glasher (10-01-2011 06:07:28)
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
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Making decks with specific cards multipurchasable would really ruin some of the market values of key cards immensely. I understand your idea behind this issue, but it is an extreme countermeasure to extreme circumstances. Usually these do not end in favour of the community at large but instead make the effed up market only effed up in another way.
New starter decks for the other guilds: Yes
Being able to repurchase starter decks: No
The first. The best. MSN.
Visit our guild's thread here and join up!
Also check this out: An English chat room!
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Making decks with specific cards multipurchasable would really ruin some of the market values of key cards immensely. I understand your idea behind this issue, but it is an extreme countermeasure to extreme circumstances. Usually these do not end in favour of the community at large but instead make the effed up market only effed up in another way.
New starter decks for the other guilds: Yes
Being able to repurchase starter decks: No
For two cards bleach, and you already know the original values of those two cards
@ Glasher: Tabletop Tcgs don't give you a limit to how many core sets you can buy, as well as tabletop rpgs don't incorporate all of their expansions in a single pack. If everything from the start of pokebastards was in 1 booster, you still want to buy a pack? If everything from Yugioh was in the first booster, care to try your luck? On top of that tabletop tcgs are cheaper.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
bleachman a écrit :Making decks with specific cards multipurchasable would really ruin some of the market values of key cards immensely. I understand your idea behind this issue, but it is an extreme countermeasure to extreme circumstances. Usually these do not end in favour of the community at large but instead make the effed up market only effed up in another way.
New starter decks for the other guilds: Yes
Being able to repurchase starter decks: No
For two cards bleach, and you already know the original values of those two cards
Your suggestion also includes the possibility of new decks, which would contain other specific cards. Your suggestion would thus also take effect on those.
The first. The best. MSN.
Visit our guild's thread here and join up!
Also check this out: An English chat room!
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Let me give you the point of view of an everyman, If the starter decks sold more than once, and I have to face down deck after deck with 3 assassination, 3 Static charge etc. I will eventually get bored and frustrated and quit. The point of a starter deck is to get you started, to give you a deck that can possibly hold its own and to give you a base to start from, not to hand you everything you need and render the whole "trading" aspect of the game moot. Also, this game functions extremely well on a system of micro-transactions, and has even swindled money out of me, which is not an easy thing to do mind you. If this game goes to a monthly fee model I can tell you I would be hard pressed to find a reason to hang around. If I understand you correctly you are suggesting that anyone paying a monthly fee can get whatever card they wanted. The game would cease to be a trading card game and turn into a "pay a fee or someone who is will stomp you into the dirt" extravaganza. If it aint broke, dont fix it. (However I STRONGLY support starter decks for the other factions, I want a little flavor in my level rooms lol)
Dernière modification par Warhound90 (10-01-2011 07:55:22)
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Your suggestion also includes the possibility of new decks, which would contain other specific cards. Your suggestion would thus also take effect on those.
Saps, nomads and mercs, Not pirates. All of which have card that are extremely useful, and cards that are extreme crap. The new starters should be limited to 1.
Let me give you the point of view of an everyman, If the starter decks sold more than once, and I have to face down deck after deck with 3 assassination, 3 Static charge etc. I will eventually get bored and frustrated and quit. The point of a starter deck is to get you started, to give you a deck that can possibly hold its own and to give you a base to start from, not to hand you everything you need and render the whole "trading" aspect of the game moot. Also, this game functions extremely well on a system of micro-transactions, and has even swindled money out of me, which is not an easy thing to do mind you. If this game goes to a monthly fee model I can tell you I would be hard pressed to find a reason to hang around. If I understand you correctly you are suggesting that anyone paying a monthly fee can get whatever card they wanted. The game would cease to be a trading card game and turn into a "pay a fee or someone who is will stomp you into the dirt" extravaganza. If it aint broke, dont fix it. (However I STRONGLY support starter decks for the other factions, I want a little flavor in my level rooms lol)
Pop suggested the subscribers fee. I'm completely against that.
3 assass and static charge, you'd have them too, as opposed to you having an absolute crap deck and having to face full decks by level 10. The transactions are anything but limited, and the prices of cards in question is practically double what I've seen them worth when I started the game, fireball is at over 1000% of the price it was worth a few months ago. Grinding for 10k, time consuming but fun, grinding for 140k, life consuming and dull.
Dernière modification par Anihilate (10-01-2011 18:43:32)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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