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Hello Papa!
I got it, as i said before I took the worst example to compare prices since there's a lot of stuff that involves Fireball, but I still think that its price could be like 30k, It would be acceptable to me, but maybe there's more things going on than we know about this card. Maybe the market experts are keeping them, expecting that its price to increase more and more, or maybe its just another effect of this week trophy since every copy that goes to the market at less than 50k vanish in a couple hours. Yes, I'm keeping track of a few cards, trying to make a little profit on re-sales. Bought an Ergue for 42k and a life Devourer for 35k.
About the probabilities, I'm an Engineering student and made a course a few semesters ago and your totally right about that, I don't question it, so forget about this part of my post, its not that simple as I made it appear.
By the way, the chances are the same to get it in a Zil booster. My mistake.
To finish this I must say that Pelé was better than Maradona. Joking
Hope you can help me with some good tips in the future, as a good neighbor.
You know.. this issue about Fireball and many other cards started about a month ago, when exp was 3 times lower. We used to gain 6 exp points per char, then a "one week promo" started and we gained 18 exp points. Then, after promo ended, exp didn't low till original, but lowed just a bit than the promo exp. Tricky devs move to boost the exp without much complains about it..
That's the reason some cards like FB are so expensive. With low exp, you could buy a lv 1 char and evo it till max and sell it, which left an awesome profit. Now, with high exp, it's easy to max lvl a char, so they are not expensive anymore. Consequently, good cards boosted their price till the sky.. All the market disbalanced and that's why most of new players tend to abandon and old player complain a lot
we're still waiting for a solution, but Feerik devs don't seem to bother. New cards are released every week and inflation is now a big time issue =/
And i have to agree Pele was best than Maradona (hope another arg doesn't read this lol)
there are a lot of threads a about zil marauder deck build. it's a very well known deck so you'll find it easily.. just use the Search tool or Google.
the fact that the number of cards is increasing more an more everyweek is indeed a scary thing to think about =/
Zorak, dude, i understand you completely and i'm sure everyone does.. but you have to know that the card type doesn't determine de value of a card. there are crappy rares and there are gretas uncommons. the fact that a card is rare just determines the frequency in which is dropped. and yes, it's unlogical, but i don't see where's the problem. if you don't get a copy of it in a noz booster after 50 purchases it's very possible. you get always (for example) 15% chance to get a fireball. that doesn't mean you ae getting 15 fireballswith 100 purchases. you can get 0 or you can get 100 copies. that dependes on nothing but randomness (or luck).
hi from your neighbour from Arg
Kriss, Salem, Abyssien
3 Panic
1 Cloning3 Obesity
3 look away
2 Tadaa!
2 Anathemetize
2 Theft
2 Treach2 Whip
Drop cloning for a 3rd Tadaa if you'd like.
Drop Tadaa's for fallbacks (better against Sap multiattackers)
Quiet your face, whip only needs to do 1 damage, and people will do everything in their power to get salem off of his order. They're easy to drop for better cards,and they're easy to discard when apparently useless. Hitting 1 damage to get rid of a random card is helpful. Salem off his order with panic+whip almost ensures a 2-4 card drop. It isn't a star attraction, it's a situational card. If you're going to get rid of them, putt Bunnies/Fallbacks, whichever one you aren't using at the time.
did you play that? that build was one of my first decks.. believe me, it's crap
hi, [card]cloning[/card] stats only play a playable card by your char. theft, look away dedicated to Marauder, right? so you cann't play them
i was talking about my deck, which does have marauds
Ateb es el premio del trofeo d 2000 ELO. si llegas a 2000 elo (semanal) te lo ganás
Papa_Frita a écrit :i tried it myself and when Cloning picks Cloning, the last cloned card doesn't make the effect of such last card.
maybe it only works with spells (because of it's direct dmg), but didn't work with any of my action cards
What? The cards make the biggest difference, the cloning activations I mentioned called up Last word LB3, which is a MONUMENTAL difference to any action card, look at the ish screenshot. Where lightning bolts is, the third cloning was, the third cloning tagged The last word after Hungry void, and then the hungry void tagged Lighning bolts 3 at the end,the resolution goes Cloning>Cloning>Cloning>Void>Last word>Lightning bolts (level 3)
as i said, it's only good with spells. maybe not because of direct dmg, as you say that effect on your Last Word occurred, but probably because of some noz evil force.
but i am 100% sure it doesn't work on bunny, look away and theft, which i already tried.
As it is now, [card]Whip[/card] is a totally uneusful. Most, not to say every, discard decks are based on discarding/defending while making no inflicted damage.
Whip is only playable by [card]Salem[/card], [card]Kriss[/card] or [card]Abyssien[/card] (and [card]Ergue[/card], who uses a lv 2 Ergue?).
The only one that sometimes does dmg is Kriss, but playing [card]Look Away[/card]/[card]Tadaa! You're a bunny![/card]/[card]Fallback[/card] with him makes Whip a total joke.
What i found ridiculous is that Whip is a card only good for this 1 character.
Maybe a good solution is to change the actual restriction to something like "Every time this character suffers damage, the opponent discards a random card from his hand at the end of the turn", avoiding the action of whip if they doesn't dmg you.
Just an idea.
I come up with this suggestion because i tried almost every discard build.. many chars and cards combinations, and it's still a a 50% winning deck. Probably didn't try ALL the possible combinations, since i'm not the eredan god, but i am sure all other Circus players are in the same situation. And that is why we don't see many discard decks out there.
It is also true that it is neccesary [card]The Prestige[/card] in order to consider having a Full Discard, but still won't make it a solid high competitive deck.
I'm open to hear any opinions about it.
i supose it can work some times.. but imo, if you are not facing a discard deck, you are using a card that doesn't do much considering you are not boosting your dmg/def/hp, which is crucial in a non-discard involved fight
Moneyed is a nice counter, but will be a dead card every time not facing discard or courtesan
i think the real problem is somewhere else, it's not by giving away fireballs and assasinations which are cards that a player has to make an effort to achieve.. those cards are the core of most powerful decks..
this wil only make these 2 cards cheap regular cards.. doesn't solve the inflation problem and the impossibility of getting the rest of the good cards a new player will need.
i think the solution is simple and please let me off topic with it: get the exp back to original and create lvl upgrades for cards that doesn't have ANY use (there are lots and lots of these cards)
Papa_Frita a écrit :you can't use clone/void to pick up clone/void and pick another card.. u_u
Yes you can. It just tags it on the end.
Cloning, Chain Cloning The first cloning takes cloning out of the discard pile. The second Takes the Hungry void from the discard pile. The new Cloning plays The Last Word, With Void I choose Lb3, The last word Resolves, LB3 Resolves. Your argument is invalid.
i tried it myself and when Cloning picks Cloning, the last cloned card doesn't make the effect of such last card.
maybe it only works with spells (because of it's direct dmg), but didn't work with any of my action cards
Congrats for the initiative! Aw, that means i cannot play kriss or abyssien i won't be able to play
Pizz a écrit :Deckbuilding rules are very simple, but also challenging :
No rare cards, no non-tradable cards in your deck or amongst your characters (an exception is made for the Apostle of Destiny : you can play with her).
Yes, that means only cards and characters common or uncommon. No legendary, no rare, no collector, it's simple !So no cards from starter deck?
lol
you can't use clone/void to pick up clone/void and pick another card.. u_u
Papa_Frita a écrit :i'd rather stay with the auction idea than the extreme tax.. an extreme tax to extreme prices imho it would only make the market less dinamic.
but an auction, where the Seller is paying a tax to put his card for aucion for a couple of days, that would really make the seller think twice of the price he is coming up with.. becaause if he doesn't sell such card, then he losses what he invested on auctioning it.
hmm this idea i like a lot. it's also FUN and catching. market should be fun, as game is.
I wish I could take full credit for the auction idea, but I will admit to being inspired by ebay.
Should I have started the auction idea in a separate thread to keep this one from getting too confusing?
i used to play a FB game that had that market system and it was awesome. the game sucked big time but the market really had it going. can't remember the name.. but the system was like you say..
a player that wants to sell an item puts a starting bid price and a 'buy now' price. seller is automatically charged for like 5% of the price of the item he auctions. the auction can last from 1 to 5 days. tax increase from 1 to 5 days, since seller have to wait till auction is ended to actually sell the item. that way, if he needs fast crystals he will put it for 1 day and cheap. player expecting to get big benefit should wait and pay the right amount for it.
then a bidder having the amount of crystals can set a bid. crystals are automatically taken out from his acc till auction is ended. if he results to be the winner, he gets the card. if someone makes a higher bid, he can re-bid with difference of crystals needed for it. if he losses, the crystals are given back to bidder.
it's so simple, efficient, and fun... but extreme atm, since it's a completley way of understanding the eredan market.. i don't know how a change like this would be actually doable.
Papa_Frita a écrit :why 300k is the most you have to spend for a card? a newbie has his own posibilities. if you want a 300k card, ho buy cheap lv 1 chars, evo them and will make the enough crystals in about a month... that sounds fair, since evoing such card may take a lot more than a month.
Indeed, that _sounds_ fair but I'm not so sure it is.
You need to consider the less tangible concepts like fun.Speaking from personal experience, I have been experimenting with what you suggest. I'm leveling up low level characters to try and get a handful of decent cards.
Really its just making me enjoy the game less... Since the point is to save crystals I can't make any significant improvements to my existing deck because that works counter to my goal... So basically I'm entering a bunch of random games in which I'm clearly outclassed. Its just a major deterrent, and since I started trying this the amount of games I have actually been playing has decreased dramatically due to lack of interest...
And the real kicker is I'm not even earning many crystal from it... The market is still absorbing the double xp gain like you mentioned.
Now, I know you can toss out various counter arguments like "play with similarly decked friends" or what not... But really its an online game... Part of the fun is all the other players. A key thing is being able to grind away at leveling while still having fun...
Putting that aside for now though... The key point I take from this thread is that the price on the market is increasing... That's a trend which is not going change without a massive influx of new players and loss of old players or something to remove more crystals from the economy... Everyone receives at least 250 crystals a day... That's probably around 1M added to the economy daily. The amount of crystals which are removed on the other hand is probably much less... 10% of all sales and a little extra from the shop.
i cannot disagree with you.. it's true that game is becoming boring..
the purpose of the game is to play it, not tricking it with 123 evo to make a profit. it's insane. personally, i don't evo chars anymore, since in the "high exp week" my eyes almost poped out ^^
probably feerik is working on some solution.. they must be so much aware of the lack of new players than we are..
the problem here is, imho, that feerik pretended to benefit from the increase of exp. because it was obvious that evoing chars won't be a good choice anymore since it's easy to evo a char to it's max. the big spenders that used to buy max lv chars just dissapear. there's no use on spending a lot of crystals on a lv max card if you can do it yourself in a week or so. now we have to buy boosters or pay insane amounts of crystals to get a good card...
this went off their hands.. the situation atm is uncontrollable.. and we should expect a solution because this game is going nowhere.
i'd rather stay with the auction idea than the extreme tax.. an extreme tax to extreme prices imho it would only make the market less dinamic.
but an auction, where the Seller is paying a tax to put his card for aucion for a couple of days, that would really make the seller think twice of the price he is coming up with.. becaause if he doesn't sell such card, then he losses what he invested on auctioning it.
hmm this idea i like a lot. it's also FUN and catching. market should be fun, as game is.
Papa_Frita a écrit :300k is tolerable
,
300k for a single card is only TOLERABLE, Granted Abomb was 600k before,thats a vast improvement. Here lies the problem, how many people do you know that can Drop 300k without a sweat? or 40k for telendar, or 75k for lord Gakyusha?
300k is THE MOST anywone should have to spend on any single card(excluding legendaries) at this point in the game, seeing a card skyrocket from 20k to 200k in a matter of weeks is unacceptable.
The market itself however, is sick. Only a select few characters can get sold at high amounts, and since the level 1 to 3 pricing has a much smaller range now, the cards lose resale value, as well as a greatly decrease amount of crystals in the hands of players who sell cards to get more crystals. People are going to go broke eventually, and one of two things will happen.
1) Prices will be forced to drop since a large amount of potential buyers can't make crystals anymore
2) This game will die as only the top end players will have enough money to regulate get what they need.
Even while buying feez and packs, this market is dying, because I don't know how many people can drop $30 into this game every week or so, or want to sit through hours of free feez surveys, but I can bet they are in the minority. End of circulation, Market crashes for the poor and gets dominated by the wealthy.
why 300k is the most you have to spend for a card? a newbie has his own posibilities. if you want a 300k card, ho buy cheap lv 1 chars, evo them and will make the enough crystals in about a month... that sounds fair, since evoing such card may take a lot more than a month.
you think the game will die because you compare the actual market from the market we used to have when exp was low... market is still regulating.. they exp thing was a tricky thing they did to us and we still don't understand the consequences of it. no particular person or people are controlloing the market. that's impossible, you would need a really big amount of crystals, which no one has. probably you made an attemp, since i remember buying from you a lot of cards when i needed. every card i wanted to get, Annhilate was selling 3 o 4 copies of that ^^
anyway, the problem here is that the gained exp doesn't fit to the market we have. i'm sure feerik was waiting for it's regulation but that's not happening at all. bad for them and for us, the exp is the only thing they cannot test inside doors. users have to deal with it, like we are dealing now.
i personally don't see the problem since max lv chars are not expensive at all.. if one could be able to sell watchmaker ater evoing the pretended character, then they will appear a lot of big ass chars at max lv for sale..
abomination lv 6 for 300k is tolerable, since old price was about 600k.. but i don't want a world where this char is below 100k
and i also think it's ok to have some really difficult trophies.. the ones needing 2 watchamakers are now the most ridiculously difficult of them
No te quiere ni tu golem Chrnx! xD
You know guys...we need it !!!!
Display > "cards are not for sale only"
Display > "cards are not for sale only"
Display > "cards are not for sale only"
Display > "cards are not for sale only"
w00t?
How are you using [card]Elfine Bow[/card] in a Zil deck? Unless there's a Sap Heart in there that I'm not seeing.
Golemarlok is a golem, so can use any item
la mayoría en este team están para el cachetazo