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According to my findings, I spent almost $1000 USD on this game, premium booster 12 has very very low chance to get a legendary. booster 4 has a higher chance.
Leave your comments
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Besides "1000$ WTF"....I got nothing
If there were no luck in TCG, how boring would that be?
-Lonak
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No I got a better comment, because more people care about this:
Whats the other card % drops in 4s vs 12s
Higher rare change in 12s?
If there were no luck in TCG, how boring would that be?
-Lonak
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1000$?! lemme see, if i save up all my allowances... cut here cut there, i'll be able to save that amount in 1 and a half years.:/
hell is when you drew 3 arcaniums at round 1
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Over 9000.
The first. The best. MSN.
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1000$?! o_O
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So, what are your finding after spending $1000? I'm guessing you got zero lengendarys in 12 and one in a four card pack.
Disruptor!
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bleachman has already spent 9000 on this game
Anyone can beat her?
steven_allen, you are soooooo smart! You are totally correct!
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Anyone can beat her?
Out of curiosity, how did you figure 'her' with a name like bleachMAN? xD
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Your Profile pic is pretty boobalicious
If there were no luck in TCG, how boring would that be?
-Lonak
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I m sorry
You know, I really didn't know.
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So if I understand properly its better to buy 4 cards for 120 feez instead 12 for 400 feez ?????
i tought the only benefit was that with the 4 cards you buy more cards for less feez....but for 12 cards you can get legendary cards and some extreme mega cool master cards - or somethin' ?????
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So if I understand properly its better to buy 4 cards for 120 feez instead 12 for 400 feez ?????
i tought the only benefit was that with the 4 cards you buy more cards for less feez....but for 12 cards you can get legendary cards and some extreme mega cool master cards - or somethin' ?????
You can get the same cards in the 4 packs as you can in the 12 packs. However you have pretty good chances at getting a lot of crap in the 4 packs and not even a rare or an uncommon. 12 packs guarantee a rare and 4 uncommons. Also you can get destiny cards (XP cards) from 12 packs.
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And remember people, there is no such thing as cumulative luck. When you buy a pack your chances of getting a legendary or a certain rare will always be the same. Just because you buy $1k worth of 12 packs and don't get a legendary,then pull one from a 4 pack, doesn't mean the chances are any different. It's just chance.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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And remember people, there is no such thing as cumulative luck. When you buy a pack your chances of getting a legendary or a certain rare will always be the same. Just because you buy $1k worth of 12 packs and don't get a legendary,then pull one from a 4 pack, doesn't mean the chances are any different. It's just chance.
Yes you are right.......but not at all
Listen theres a whole section in maths that is called "Probability theory" . With this you can learn :
- "how much are your chaces to win from lottery? "
- " chance of being hit by a meteor "
.....and many others funny and interesting things...
...................................................
So in this maths - has been wrotten that you got bigger chance to get Legendary cards from booster with 12 cards in it....
......couse your chance rise with the number of cards in deck
......also your chance to get more "good" cards from "bad" cards increase with numbers too
I really hope that I didnt bored you with this post
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1 legendary draw is not enough to do probability theory, your sample size N is way too small. Don't go throwing around maths where maths and stats can't be used.
Now, your chances of drawing rares out of 1000$ of packs would be a large enough sample size to draw a conclusion. And if legendaries are a fixed % of rare draws, then you can draw a conclusion. Otherwise, 1 is insignifigant.
If there were no luck in TCG, how boring would that be?
-Lonak
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1 legendary draw is not enough to do probability theory, your sample size N is way too small. Don't go throwing around maths where maths and stats can't be used.
Now, your chances of drawing rares out of 1000$ of packs would be a large enough sample size to draw a conclusion. And if legendaries are a fixed % of rare draws, then you can draw a conclusion. Otherwise, 1 is insignifigant.
Well do you know from where "Probability theory" come from ????
....from GAMBLE
read again my post , then yours and then my last post.......think for a little and ask yourself ... "Have I studied somewhere Higher-Mathematics and what I do know about it" ....... and if you still sure then you can tell me - "its not enough to do probability theory"
No offence mate
Dernière modification par OgiWan (28-10-2010 13:56:31)
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Yes you are right.......but not at all
Listen theres a whole section in maths that is called "Probability theory" . With this you can learn :
- "how much are your chaces to win from lottery? "
- " chance of being hit by a meteor "
.....and many others funny and interesting things......................................................
So in this maths - has been wrotten that you got bigger chance to get Legendary cards from booster with 12 cards in it....
......couse your chance rise with the number of cards in deck
......also your chance to get more "good" cards from "bad" cards increase with numbers tooI really hope that I didnt bored you with this post
The probability theory is still just a pre-statement on the probability/chance you may have when buying a pack.
The 12 card pack has 1 rare/legendary,4 uncommon and 7 commons. Out of the cards in the entire booster, count only the rare and legendary cards. You have a 1 in X(the total amount) To get the rare/legendary card you want. Take the subset of uncommons and make the same probability while reducing the total by 1(no doubles) after each pull. Then you get 7 common.
In the 4 card pack you get 4 random cards out of the entire set. Unless the dev's release the ratio rare cards come out, you will never get the ratio you desire. Even if you buy 1000 4 card packs, you'll never get a 1 rare for every X commons. Unlike IRL trading card games, these are generated at random from the server, IRL trading card games have it printed on every dispatched box
2 secret rare per box
5 Ultra rare per box
10 Super Rare per box
1 rare every pack
So out of that box, knowing what has been pulled from the booster's before you purchase yours can inform you of your chances to get what rarity card you want.
And on top of that there is no *printing* or countable generation of any card, so there is no total of how many copies exist of a card, we just know that they are generated digitally and by an unknown algorithm used by the devs.
Dernière modification par Anihilate (28-10-2010 14:02:55)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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Rathedan a écrit :1 legendary draw is not enough to do probability theory, your sample size N is way too small. Don't go throwing around maths where maths and stats can't be used.
Now, your chances of drawing rares out of 1000$ of packs would be a large enough sample size to draw a conclusion. And if legendaries are a fixed % of rare draws, then you can draw a conclusion. Otherwise, 1 is insignifigant.
Well do you know from where "Probability theory" come from ????
....from GAMBLEread again my post , then yours and then my last post.......think for a little and ask yourself ... "Have I studied somewhere Higher-Mathematics and what I do know about it" ....... and if you still sure then you can tell me - "its not enough to do probability theory"
No offence mate
Use proper English or I call shenanigans on your attempt to flail a higher education at us.
The only GAMBLE that is beatable by math is black jack, because it is a probability out of an unchanging amount of cards among an unchanging amount of people.
You tell me how to mathematically win roulette, then I'll believe you.
Dernière modification par Anihilate (28-10-2010 14:06:13)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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"Have I studied somewhere Higher-Mathematics and what I do know about it"
Yes, an MA Economics with minor/near double major in Math, so I do know about it. No offense taken.
Statistical analysis doesn't come from drawing 1 card, it's not enough of a sample. You can't do probability from 1 draw. Saying because you draw one, and only one, card isn't enough statistical data to say whether or not the probability involved in buying 4s versus 12s is better or worse. The best you can say is that you drew 1 card in 4 packs, and none in 12s, and that's it. The sample size isn't big enough to draw any other conclusion.
You CAN draw a probability for the lottery because you KNOW the numbers. You KNOW you chance of winning. You can calculate, if you play the same 7 numbers for 5 years straight, what your probability of winning on a random draw would be.
You CAN'T determine the probaility of drawing legendaries because you don't have the sample.
BTW I can keep going but I think I made my point.
If there were no luck in TCG, how boring would that be?
-Lonak
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read again my post , then yours and then my last post.......think for a little and ask yourself ... "Have I studied somewhere Higher-Mathematics and what I do know about it" ....... and if you still sure then you can tell me - "its not enough to do probability theory"
No offence mate
Sounds like offence to me.
The problem with trying to tout probability theory in this instance is that to apply PT, you have to have countable sample spaces, or odds. So technically, yes this could work, since the odds of pulling a legendary are most likely 1:X, where X= the number of rares in the game. But then you have ask; What is the algorithm for getting a rare in place of a legendary? At least for the 12 pack you are sure to get a rare, which cuts down on odds greatly by giving you 3 different sets to deal with instead of one large one with the 4 card pack. 1:the amount of rares instead of 1: the amount of cards.
But then, that's all theory.
Disruptor!
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Rathedan, Anihilate, stven_allen...........
please people dont take my words like insult or somethin like that I was only try to discuss it with or just to figure it out what is better to do
I am plaing this game for a month and I think of myself like a noob
And yes my english is not good but for a self-educated I think is not too bad
here in my country we dont have good opportunity to study in good Universities or schools like other countries in Europe
Basicly I was try to say theoretically that if you buy 12 cards your chance is better of getting legendery card......you guys said its better with 4 cards booster
Ok.I think of you like more experienced thats why I get your opinion for true.
Cheers all and thanks couse you guys helped me much in other threads
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Locking this thread cause of douchebaggery. No need to get personal guys. We aren't getting anywhere anyway.
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