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I'm building a deck focused on "The Pack" cards. I wanted to capitalize on Fenrath's level 3 ability of giving The Pack +1/0 for each health they lose, as well as try to keep my cards manageable.I'm almost done evo training my heroes, the rest of the deck will take some time. Any -cheap- short term improvements?
Current
Heroes: Bloodsword 2, Faceless 2,Fenrath 2
3 [card]Protect the Weak[/card]
3 [card]...is good offense[/card]
2 [card]War Axe[/card]
2 [card]Oh, I'm good![/card]
2 [card]Weapon Dance[/card]
2 [card]Fight![/card]
2 [card]To lay Bare[/card]
1 [card]Armed and Ready[/card]
3 [card]That's an order[/card]
1 [card]Nehantic Stone[/card]
Desired
Heroes:Warrior:Bloodsword(Warrior),Faceless 3,and Fenrath 3
3 [card]Protect the Weak[/card] or [card]The Best Defense[/card]
3 [card]...is good offense[/card]
2 [card]Bestial[/card]
2 [card]Oh, I'm good![/card]
2 [card]To lay Bare[/card]
2 [card]Armed and Ready[/card]
1 [card]Nehantic Stone[/card]
2 [card]Obesity[/card]
3 [card]Fight![/card]
Essentially all of the cards I want in my end deck are really a crystal eater in the marketplace,and I'm ticked off at boosters atm,so I'm not going to buy any more for the time being. Any help or advice is appreciated.
Dernière modification par Anihilate (08-09-2010 19:54:29)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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Your desired isn't all that expensive minus Bestial and should be pretty attainable.
To lay bare coupled with Oh Im good is overkill. Might be better off with some other cards.
There are pack specific chainers that work really well with Bestial, [card]fly off the handle[/card]. Basically gives you a +5 in one turn, something without assassination would be hard to do.
[card]All is fair in love[/card]/[card]and war[/card] is another good chained combo, especially with O!IG
Fight! is a good cheap card, so long as O!IG is out.
There are other more expensive cards but if you're not cash-invested into the game, the deck you've got is pretty solid. I'd just take out the to lay bares.
Dernière modification par Rathedan (08-09-2010 22:57:45)
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
I wouldn't. I think Rathedan is ignoring their nuclear anti-Kotoba potential.
Nothing feels better than watching your opponent play two Firons on Iro equipped with a Wakizashi/Katana, then flipping To Lay Bare on the 4th and seeing his attack drop 12 points.
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I wouldn't. I think Rathedan is ignoring their nuclear anti-Kotoba potential.
Nothing feels better than watching your opponent play two Firons on Iro equipped with a Wakizashi/Katana, then flipping To Lay Bare on the 4th and seeing his attack drop 12 points.
Oh I'm good! does the exact same thing to thier attack though, and it affects all three if you survive the attack.
Just ignores thier added defense from Katana, which has been - admittedly- a hamper to some extent.
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
With two Warriors in the deck, I'd definitely leave the OIG's in. I was just saying, To Lay Bare is nothing to sneeze at - especially if you need to do something on a Bloodsword round.
Oh how I wish marauders had something like Smash That Iron.
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O!IG doesn't eliminate the Kotoba's atrocious attack bonuses, it only evens things out so that their isn't a guessing factor for their damage. Just as well, I making it so that I can gauge whether or not I have to pull something with 20 attack.
The beautiful thing that I think you're underestimating is the added impact of Fenrath's level 3 ability. O!IG averages everything out adjusting the stats to 8/8 bloodsword,9/9 Faceless,and 8/8 Fenrath. O!IG guarantees that I can pull +2 to +8 from playing a single "is good offense". Kotoba and other attack boosts are mainly a solid attack score in any case, so a 9/11 Iro (w/Gakuyusha) is still 10/10. and will still go up to about 15 with a sword or two.
As for bestial, the only two characters that will be using it are Fenrath and Faceless, Fenrath chains specifically to bestial, Faceless chains with a two handed weapon, and bestial activates as soon as its played on either of them.
Example:
Faceless
Bestial+ is good offence= +4 up to +7
or
+5 up to +12 with O!IG
If I'm equipping bestial the priority would be to use "Armed and Ready" as the chain to make sure they get a boost without taking too much to the face or dying.
Even without being fully upgraded, I'm pulling out 20/20 with bloodsword and the current version.
To lay bare is to deal with the arseloads of equipment, Especially Xin. The damage they are going to do is a definite, but the extent of how high the damage may get is still semi uncontrolled without "to lay bare"
Edit: I have 3 weapon dance, but I like keeping my options open, I could swap Fight! with them.
Edit2: I just saw what you meant with O!IG, if they're equipped and activated before O!IG is used, the weapon stays equipped but their new attack score is still just the base Without equipment, after evo I have to reevaluate what this is about and update the scenario -_-
Dernière modification par Anihilate (09-09-2010 01:25:55)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
O!IG doesn't eliminate the Kotoba's atrocious attack bonuses, it only evens things out so that their isn't a guessing factor for their damage. Just as well, I making it so that I can gauge whether or not I have to pull something with 20 attack.
Actually yes it does.
Attacks revert back to the average of the printed attack scores, not the scores shown with bonuses. I've been doing this repeatedly to Kabota for the past 3 days testing it out. If Iro has a Katana/Waziki equipped on his turn, and plays two firons, if my O!IG is the LAST card played, he reverts back to an 8/8 or 9/9 score depending on level. And it persists if you survive the fight. Don't underestimate the power of that card, its pretty strong and versatile.
We've been discussing it in another thread here : http://forum.eredan.com/viewtopic.php?id=7754
All im saying is having 4 cards for a specific counter is overkill...
I did forget Faceless had 2handed chain, so nm on the fly off the handle. maybe leaving in to lay bare is fine....Im not pulling anything off the top of my head thats neccesarily essential for a Pack deck sides what you have there
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Actually yes it does.
Attacks revert back to the average of the printed attack scores, not the scores shown with bonuses. I've been doing this repeatedly to Kabota for the past 3 days testing it out. If Iro has a Katana/Waziki equipped on his turn, and plays two firons, if my O!IG is the LAST card played, he reverts back to an 8/8 or 9/9 score depending on level. And it persists if you survive the fight. Don't underestimate the power of that card, its pretty strong and versatile.
We've been discussing it in another thread here : http://forum.eredan.com/viewtopic.php?id=7754
All im saying is having 4 cards for a specific counter is overkill...
I did forget Faceless had 2handed chain, so nm on the fly off the handle. maybe leaving in to lay bare is fine....Im not pulling anything off the top of my head thats neccesarily essential for a Pack deck sides what you have there
Yes, I saw the impact.in my most recent game, I'll probably put another action card along the lines of Deflection or magic shield so that Noz can't eat me like candy.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
Scroll of the insane is another good anti-spirit card. It'll chain an item as well.
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Yes, I'd rather play anti magic shield though, considering I only have 3 items atm, the equips spark a chain for anything, and the Nehantic will be the chained item* for situations I don't want to forfeit attack. Killing off Ice Barriers with Magic sheild will do me right in the long run ^_^
Dernière modification par Anihilate (09-09-2010 02:00:07)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
All im saying is having 4 cards for a specific counter is overkill...
I have to say I disagree with this. Eredan's kind of unique in TCGs that I've played, in its deck management tactics. You can generally cycle through most of your deck in a game, and not risk a decking loss (Theft/Treachery decks excepted) because you can control when you run your hand out, and you get one 'last chance' turn when you do.
For this reason, i don't mind having a lot of specific tech in a deck - I run 4 Kotoba counters and 5 Noz counters, because you can dump trash so fast that it rarely hurts play. (I used to run 3 and 3, with 3 Theurgy hate for use against Nomad decks. But I've found that bigger attack numbers tend to work just as well against them, so I took those out and upped my Kotoba/Noz tech). My biggest problem right now is against other Zil decks. It ends up just being a race to see who can do more damage, and usually whoever has higher-level characters pulls the win.
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I have to say I disagree with this. Eredan's kind of unique in TCGs that I've played, in its deck management tactics. You can generally cycle through most of your deck in a game, and not risk a decking loss (Theft/Treachery decks excepted) because you can control when you run your hand out, and you get one 'last chance' turn when you do.
For this reason, i don't mind having a lot of specific tech in a deck - I run 4 Kotoba counters and 5 Noz counters, because you can dump trash so fast that it rarely hurts play. (I used to run 3 and 3, with 3 Theurgy hate for use against Nomad decks. But I've found that bigger attack numbers tend to work just as well against them, so I took those out and upped my Kotoba/Noz tech). My biggest problem right now is against other Zil decks. It ends up just being a race to see who can do more damage, and usually whoever has higher-level characters pulls the win.
I find that the one card that hands me my ass against other zil decks is Obesity.
And ofc the evilest card EVER [card]tadaa you're a bunny[/card]
Dernière modification par Anihilate (09-09-2010 02:13:23)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
This has kinda turned into a general Zil strategy chat, so lemme ask your guys' opinions on a couple questions:
A) [card]Deflection[/card] or [card]Magic Shield[/card]? I run two Deflections right now and I love them. I'm working on my third Counterspell, but I'm thinking of evolving that one into a Shield. I sure hate that halved attack score though. Anyone played with it?
B) [card]Nehantic Stone[/card] or [card]Dark Stone Heart[/card]? I'd been playing with the upgraded Nehantic, but lately, I've been thinking that I actually prefer the stone to stay attached to the character. When it pops back to my hand every turn, the opponent's getting free hits with Card 1 on his initiative. When it stays attached, the character's immune as he goes into battle, and I know he's going to be playing "Last ..." combat buffs.
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I'm only running Four counters as it stands
1 Obeisity
1 Dark Stone
2 Oh! I'm Good
4 Cards I'm looking to replace:
2 It is Time
2 Armed and Ready (Defense for Silene's 1 Defense, more or less at the moment).
I'd drop both Armed and Ready's if I could get another Obeisity...I'm using them less and less..
The rest are all combo-based
5 Daggers (working on my last fist dagger)
1 Dagger Master
1 Time to Die
1 Assasinate
2 All is fair in love, 2 and war (works AMAZING with O!IG)
Its running really smoothly untill I hit a strong Kabota Deck. Zil's tend to be stong versus Noz if they can hit fast, which the deck is setup for. Other Zil decks I'm taking on strongly, same with Theurgy. Its just the quick Defense of Kabota.
Which may indicate losing the Armed and ready's for To lay bare...
I'm not going to argue that running 8 counters might be better than my 4, but it seems every time I add extras, even with discarding I tend to have combo issues.
Dernière modification par Rathedan (09-09-2010 02:27:03)
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
This has kinda turned into a general Zil strategy chat, so lemme ask your guys' opinions on a couple questions:
A) [card]Deflection[/card] or [card]Magic Shield[/card]? I run two Deflections right now and I love them. I'm working on my third Counterspell, but I'm thinking of evolving that one into a Shield. I sure hate that halved attack score though. Anyone played with it?
B) [card]Nehantic Stone[/card] or [card]Dark Stone Heart[/card]? I'd been playing with the upgraded Nehantic, but lately, I've been thinking that I actually prefer the stone to stay attached to the character. When it pops back to my hand every turn, the opponent's getting free hits with Card 1 on his initiative. When it stays attached, the character's immune as he goes into battle, and I know he's going to be playing "Last ..." combat buffs.
That is a personal choice I think, Deflection is okay, but if you're opponent is running mostly AoE spells, it can't help you. It is too situational for my tastes
Magic Shield nulls all spells that come after it in the card order, so, against Noz decks with sisters,its good to tko Ice barriers, if you're going to play one card that turn, this would be it.
Dark stone heart can help if you're playing against mixed class decks more than Nehantic would, because keeping it attached to one of your beefier characters can prep them for battle with characters that attack after they cast.
Nehantic would be wonderful against decks that have pure mages in them. Say [card]Prophet[/card] [card]Aerouant the crystalomancer[/card] and [card]bomzar[/card] at their last forms. Bomzar is a tool, but nehantic can make you bulletproof to some spellcaster hell.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
This has kinda turned into a general Zil strategy chat, so lemme ask your guys' opinions on a couple questions:
A) [card]Deflection[/card] or [card]Magic Shield[/card]? I run two Deflections right now and I love them. I'm working on my third Counterspell, but I'm thinking of evolving that one into a Shield. I sure hate that halved attack score though. Anyone played with it?
B) [card]Nehantic Stone[/card] or [card]Dark Stone Heart[/card]? I'd been playing with the upgraded Nehantic, but lately, I've been thinking that I actually prefer the stone to stay attached to the character. When it pops back to my hand every turn, the opponent's getting free hits with Card 1 on his initiative. When it stays attached, the character's immune as he goes into battle, and I know he's going to be playing "Last ..." combat buffs.
A) Deflection if you're using them. Zils are compeltely reliant on quick punches. Halving your attack sucks.
BUT: I found deflection - even shield- only worked when you had initiative, which really dumbed it's effectiveness to me. If they had initiative, you were gambling that they are chaining offensive magic. Smart Noz players play offense first, then play a defensive card, which nulls deflection.
Counters like that, unlike obeisity which kind of may help you (especially if you're against a nomad deck with under the sun stacked), seem to have less appeal to me.
b) Dark stone heart.
I came to the same conclusion you did. Nehantic stone suffers the same issue as counterspells. Granted, if its a late draw, Nehantic works better if you've already got some daggers drawn and equipped. But dark stone just seems more versatile. Plus, it frees up that one hero to start chaining combos against flabberghasted mages who have to rely either on than the sword or thier 3/5 attack
Dernière modification par Rathedan (09-09-2010 02:35:51)
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Granted the strategy may alter as you go into higher elo battles where more powerful and common top-end builds run....it may change the playstyle to better allow for Shield and Deflect.
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
When I do bring myself to buy feez, I'm going after the Executioner trophy before anything else.
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
When I do bring myself to buy feez, I'm going after the Executioner trophy before anything else.
I just got it....its a game changer.
Even if you can do enough free feez for it, I'd get 200 feez for it.
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Yea,no, all of the free feez want some pretty personal information =_=
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
Theres like facebook add ones for game apps and stuff too if you look around.
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Did those already, can't redo them. That is why I'm pissed off at boosters. Foil bigblade and Zahal....joy
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
Boooo
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne
Pretty much, I actually read what the quest was for Executioner, and I facepalmed. 50 characters at negative 5? One of my friends plays this just to help me evo,so I can end up doin that in 2-3 days just with him -_-
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
Hors ligne
I was getting 1-2 kills a fight , wasn't too long.
Dernière modification par Rathedan (09-09-2010 03:11:35)
If there were no luck in TCG, how boring would that be?
-Lonak
Hors ligne