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Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
can ***bip*** team make maybe a team battle, I mean 2 vs 2
or maybe both player (2 vs 2) choose one deck or can rent cards and make ultimate deck that they use togheter and share turns me: turn 1 partner turn 2 me turn 3... Example i use immortals but havent solaris, then my team player rent me a solaris when he have one untill end of fight.
Dernière modification par luca99999 (14-06-2012 18:27:57)
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Nurvus #8 Any plans to make a starter Deck - purchasable with Crystals - for every established Guild (at this point, I'd say all except Runic Legion)?
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Ayako VS Shûlong
If a tsoutai as a flawseeker´s fury equiped why their attack returns to normal?
I´d like a really fast answer its ´cause ayako says tsoutai attacks can´t be reduced... well before fighting shûlong and having the fury equiped their attack is other.
Dernière modification par Damncaster (14-06-2012 22:00:51)
No good... No evil... Just a Judge
It´s all about Mastery!
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Shulong doesn't reduce the attack. He nulls the bonuses.
He is not applying a Attack -X effect. He's removing the Attack +X effect.
[card]Quiet on the Slaughter![/card] also affects Tsoutai, I bet.
Dernière modification par Nurvus (14-06-2012 22:39:36)
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I have a few questions myself,
#1 - leveling cards up takes wayyyyyy tooooo long, I feel there should be a quicker option to level up cards, such as a mercenary legendary character (so it can be used with any guild) that can only be used in the training room, and increase overall exp by 50% if you lose the match or 100% if you win the match, and maybe when you instant sell a card that has a value of 25 crystals can also be sold for a 25xp card, any card that has a value of 250 crystals can also be sold for a 250 xp card, and any card that has a value of 1250 crystals can also be sold for a 1000 xp card, and a 250xp card!
#2 - I feel like when you put a card on sale, it should be put on the market instantly, (or 10 minutes max) also I feel like the price of a card should be reseted every week if no copies of that card was currently on the market that week (will fix the art of tracking problem) and the price will decrease by 100 crystals for every hour, until it's sold or removed from the market by the seller, and finally I feel like 5% of the 10% sales tax taken from every sale on the market should be put towards a lottery at the end of the week, and every player that sold a card that week will recieve a lottery ticket, there will be 3 winners. The first place will recieve 50% of the lottery, second place will recieve 30% of the lottery, and finally third place will recieve 20% of the lottery.
#3 - Battles are wayyyy tooo slow (varying anywhere from 5-15 minutes), there should be an option to increase the game speed by at least 10-25% by either having the option to downgrade the graphics, or etc.
I have more ideas but I'll save them for now!!!!!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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#1 - The legendary mercenary character should be named Vansaar.
Like this:
Picture edited by Dimizar because it belongs to a game too lame to be mentioned in these forums
#2 - The goal of the random delay is to prevent/difficult coordinated trading of cards.
#3 - Agree, and together with my suggestion to reward fairplay and quick decision-making, Eredan would become twice as fast.
Dernière modification par Nurvus (15-06-2012 18:29:57)
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#1 - The legendary mercenary character should be named Vansaar.
Like this:#2 - The goal of the random delay is to prevent/difficult coordinated trading of cards.
#3 - Agree, and together with my suggestion to reward fairplay and quick decision-making, Eredan would become twice as fast.
Wake up xD they have about 4 LEGENDS U WHANT MORE?
No good... No evil... Just a Judge
It´s all about Mastery!
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Shulong doesn't reduce the attack. He nulls the bonuses.
He is not applying a Attack -X effect. He's removing the Attack +X effect.
[card]Quiet on the Slaughter![/card] also affects Tsoutai, I bet.
He says my attack can´t be reduced or raised
No good... No evil... Just a Judge
It´s all about Mastery!
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1.What do you think of the card & guild ideas various eredan players make like these two?
http://forum.eredan.com/viewtopic.php?id=43914
&
http://forum.eredan.com/viewtopic.php?id=31345
2. How many more types of guemelites will there be besides the ones that are revealed now?
Dernière modification par tray4020 (16-06-2012 05:46:20)
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I have a few questions myself,
#1 - leveling cards up takes wayyyyyy tooooo long ,,,
#2 - I feel like when you put a card on sale, it should be put on the market instantly, (or 10 minutes max) also I feel like the price of a card should be reseted every week if no copies of that card was currently on the market that week (will fix the art of tracking problem) ,,,
#3 - Battles are wayyyy tooo slow (varying anywhere from 5-15 minutes), there should be an option to increase the game speed by at least 10-25% by either having the option to downgrade the graphics, or etc.
I have more ideas but I'll save them for now!!!!!
#1 You should know that old players laugh at this really hard. Back in the ol' days your cards only received 5 to 7 exp for each fight, and training room also give the same amount of exp but limited to 5 fights per day!, as a consequences the price of a fully levelled character go through the roof ex. Fenrath 30k+ , Faceless and Bloodsword 18k ea, abomb 600k ea, keizan 96k. Feerik understand this was slow and decided to double it and triple later on the exp.
#2 This had to be done to avoid multi-account to transfers cards or crystals, nuf said
#3 agreed, some du****s somehow love to delay the inevitable, and the sluggish *no offense* animation didn't help either
Stop licking your wound, and start licking mine little puppies
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#1 You should know that old players laugh at this really hard. Back in the ol' days your cards only received 5 to 7 exp for each fight, and training room also give the same amount of exp but limited to 5 fights per day!, as a consequences the price of a fully levelled character go through the roof ex. Fenrath 30k+ , Faceless and Bloodsword 18k ea, abomb 600k ea, keizan 96k. Feerik understand this was slow and decided to double it and triple later on the exp.
#2 This had to be done to avoid multi-account to transfers cards or crystals, nuf said
#3 agreed, some du****s somehow love to delay the inevitable, and the sluggish *no offense* animation didn't help either
I agree 100%, so lets all agree on my 3rd question then, lol!!!!!!!!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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Nurvus a écrit :Shulong doesn't reduce the attack. He nulls the bonuses.
He is not applying a Attack -X effect. He's removing the Attack +X effect.
[card]Quiet on the Slaughter![/card] also affects Tsoutai, I bet.
He says my attack can´t be reduced or raised
Thanks for answering your own question.
I'll reinforce it though:
Shulong does not reduce attack to compensate the bonus. He prevents/dispels/removes/cancels the bonus itself.
[card]Escaping Death[/card] is the same - it doesn't reduce attack. It prevents/dispels/removes/cancels any bonus above 3.
Against Shulong, imagine that all the effects that grant Attack +X are "removed" from the game until the end of the fight.
There's no Attack -X involved here, therefore does not contradict [card]Ayako[/card] or [card]Kotoba Shadow[/card].
Dernière modification par Nurvus (15-06-2012 18:26:17)
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Damncaster a écrit :Nurvus a écrit :Shulong doesn't reduce the attack. He nulls the bonuses.
He is not applying a Attack -X effect. He's removing the Attack +X effect.
[card]Quiet on the Slaughter![/card] also affects Tsoutai, I bet.
He says my attack can´t be reduced or raised
Thanks for answering your own question.
I'll reinforce it though:
Shulong does not reduce attack to compensate the bonus. He prevents/dispels/removes/cancels the bonus itself.[card]Escaping Death[/card] is the same - it doesn't reduce attack. It prevents/dispels/removes/cancels any bonus above 3.
Against Shulong, imagine that all the effects that grant Attack +X are "removed" from the game until the end of the fight.
There's no Attack -X involved here, therefore does not contradict [card]Ayako[/card] or [card]Kotoba Shadow[/card].
K thanks for the explanation
No good... No evil... Just a Judge
It´s all about Mastery!
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market : are u ever gonna make it so that ppl who do not buy every 3 weeks in order to sell can do so.. perhaps make it so that free players can sell 1 card pr week or something..
card idea : do you ewer use some of the ideas from ther when u deside new cards.
adventure: can u buy eradan s favor cards anywere in the game with crystal.
godfather thing not working for me , maybe u could look at it and make it easyer some how.
some ppl buy alot of crystall and can easy buy 3 dragons breath , maybe u can make some cards elite so u can only have 1-2 in game
ps : u could give some more options to the profile interface for others to look at when visiting your profile to make it more personal , ( like startdate , events complited so on so on...
thanx for a great card game
I am the Reaper ( Undead DK ) lvl 19 , not even death wil kill me , u dont wanna wait for me to gain momentum , wins 8/10
pls make more undead cards :-) c you on the battlefield.
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How many more races will there be, and what kind of will there be?
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I close the thread for now, so I can read everything. I'll post quick answers to questions that ask for some, then we'll select and share the questions needing long and developped answers. Thanks everybody for your concern.
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