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Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Some cards that get to be utilized could be
[card]Winter Truce[/card]
[card]Act of Peace[/card]
[card]Disappearance[/card]
[card]Counterspell[/card]
[card]Illumination[/card]
[card]Magic Shield[/card]
[card]Mockery[/card] (This would be amazing)
[card]Provocation[/card]
[card]The Passing Caravan...[/card]
Basically, this idea is to open up new uses for older cards as well. The division being reversed to multiplication aspect of a card looks too powerful. Perhaps just negatives to positives and vice-versa.
Seems too similar to Telendar. This is Telendar after a sex-change operation and the surprise on her face is not getting her crystals worth from surgery... It's a good start but maybe make her strike a pose. Her outfit is too symmetrical, which is a design no-no. Color is good, but also could work in a more red purple to offset her being a female counterpart.
Just my 2 cents.
Not a bad idea, it definately works for Armada. I don't know if it will be useful to other characters though. If it weren't pirate I could see a nehantist marauder deck LOVING this.
Action Card
"The Other Side"
Both characters: -1 to attack and defense
At the start of the fight, both characters have -1 Spirit and -1 Defense.
Permanent
flavor text:
The grass is always greener.
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Action Card
"Double edged..."
Unique
All of opponent's modifiers are inversed
Chain: ...sword!
flavor text:
Getting tired?
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Action Card
"...sword!"
All negative modifiers on the opponent are applied to your character.
flavor text:
How about now?
----------------------------------------
Spell Card
"Spectrum"
Light Spell
All characters receive -1 defense
Permanent
flavor text:
Double rainbow
-----------------------------------------
Spell Card
"Mirror mirror"
Light Spell
Mirror
Choose a spell in your opponent's discard. A copy of that spell is played after all other cards this turn. If no spell is in your opponent's discard, choose one from yours.
flavor text:
Do I see my reflection or does it see me?
----------------------------------------
Spell Card
"Regifting"
Light Spell
Choose an opposing character and attach this card.
Attack and defense -2
At the end of the fight this card attaches to the opponent.
Permanent
Chain: Action
flavor text:
No receipt?
------------------------------------------
Spell Card
"Of Silver Glass"
Light Spell
Defense -1
Attaches to opponent. At the start of the fight all negative modifiers on the opponent are applied to your character.
flavor text:
The end and the beginning. Do they not mark the same?
Zil Character (Rare)
"Orsteam"
Mage, Marauder
Light Guemelite
Gender Unknown
Lvls 4
Mirror
Orsteam's received numerical stat modifiers are inversed.
Your other Mirrors gain chain from "Other Side"
Turns 1, 3 and 5: Defense = Orsteam's Spirit
Spirit 3
Attack 5/9
Defense 2
Health 15
flavor text:
...and then the reflection came forward.
-----------------------------------
Zil Character (Uncommon)
"The Other One"
Mage, Marauder
Light Guemelite
Gender Unknown
Lvls 3
Mirror
The Other One's received numerical stat modifiers are inversed.
At the start of the fight, the current foe's Spirit, Attack, and Defense,as well as appearance, are mimicked -1.
Turns 4 and 7: The opponent's permanents not also active on The Other One are discarded.
Spirit *
Attack*/*
Defense*
Health 14
flavor text:
"No, not you. You!"
-----------------------------------------
Zil Character (Common)
"Ripple"
Mage
Light Guemelite
Gender Unknown
Lvls 3
Mirror
Ripple's received numerical stat modifiers are inversed.
Opponent's receive +1 damage from Ripple's magic attacks (including Aoe)
Whenever Ripple receives magic or direct damage, all non-mirrors suffer X magic damage where X = each character's spirit +1.
Turns 1, 4 and 7: All characters suffer 1 direct damage.
Spirit 2
Attack 4/5
Defense 2
Health 14
Flavor Text:
Splash.
---------------------------
Working on Action and Spell cards. Any thoughts? They would utilize cards that give negative modifiers to all characters. Because to them, negative is a positive.
However, note that cards that make a stat = something are not affected by their Mirror abilities. Ex: [card]Magic Attack[/card]
First, let's list some of the utilities that are currently used:
Discarding opp hand (Zil)
AoE (Pirates powder, mage spells)
Item stacking (Craftsmen, Avalonian, Kotoba, Dragonknights)
Spell Stacking (on your characters and/or opponents, Demon, Noz Mage, Witchblade)
Self Damaging for damage (demons)
Attack Swapping (Demon Ports, Dazzle)
Character chemistry boost (Kotoba is heavy on this)
Attack onslaught (Zil, Kotoba)
Indirect attacks (similar to AoE but focused, Pirate marauders)
Direct Damage/Berzerk Activation (Ice Elf)
Multi attacks (Elfine/Multi race Sap Heart)
Outlast opponent (Sap Heart Mage, Noz Mage)
Zerging (The Pack Zil, Demon Marauder, Zil Marauder, Kotoba Trackers)
Turn Number Control (Tempus)
So let's see what mechanics can be explored...
Discard activation (Cards grow in power as certain cards are discarded)
Bloodlust (Characters grow in power as they sustain damage, ex: +1 to attack per 4 wounds)
Fate-link with enemies (Damage dealt to either linked foes does damage to both)
Immunity (there are few cards that grant immunity, Something where a powerful to all cards can only be used by certain character immune to the negative effects, AKA Sol'ra with the Sol'ra Armor to immune the effects)
Swap Turn Activators (A character might have an ability to swap turn effects with a foe's)
I can post some card ideas if these interest anyone...
And I only have one. There were two for sale the other day and I used one to level up Johan and the other for my deck. There also haven't been any Cups of Life for sale for the past week or two. I can't level up Aelide....
I always sell my extras. Keep trying. I'm still waiting for an [card]Ecstasy[/card] to appear.
Here is the Ice elf deck i use and have been gettin very good results i.e 25 consecative wins
[card]Ayir[/card] lv 3
[card]Kokrem[/card] lv 3
[card]Ursyd[/card] lv 3[card]Ring of Nibelle[/card] x2
[card]The Grand Hunt[/card] x1
[card]Northern lights[/card] x1
[card]Inspire Fear[/card] x2
[card]Icy Aura[/card] x3
[card]Frozen Spirit[/card] x1
[card]frostbite[/card] x3
[card]frost pillar[/card] x1
[card]Berserker Tactic[/card] x1
[card]Amethyst Blizzard[/card] x3
[card]Agmunder's Rage[/card] x2This is a very good deck i enjoy playin it and good luck
Yes, [card]Amethyst Blizzard[/card] should be in 3x. Rarely a useless card. Have you tried an [card]Ayir[/card], [card]Ursyd[/card], and [card]Yulven[/card] deck with heavy direct damage? I actually have [card]Lady Yilith[/card] that I could sub for Ursyd for keeping them all alive to kill... just don't have the heart to sell off another deck to get the crystals...
/edit Thought I saw Kokrem on the character line-up... you have those 3 already haha
Card isn't in the collection I'm afraid. Apparently what happened was lag in the last 5 minutes of the game. Just enough to reset the clock as it hit the hour mark. Which is not cool... Sigh, no trophy.
It has been my 3rd time through the entire quest chain straight and it keeps reseting my progress to 0 every time despite completing it as necessary. I would like my promised card soon because I actually paid for some extra energy to do so. I am quite upset.
Account is under "Dooger". If you need a screenshot I will provide one upon request. I am not amused...
Did they nerf the rewards for the 23 energy mission
I used to get a card EVERY SINGLE TIME
Now Im lucky to get a single card per 3 games
Agreed. And when I do it's a favor. Do me no more favors please.
Here and there. Moved on but they were my first viable deck. Oh the memories...
Yep. Best to be patient.
Avalonian shield is not searchable using Avalonian caste search. Just fyi.
Good Fortune x2 $1000 cry
Triumph x3 $1200 cry
Avalonian Shield x2/3 $1300-$2000 cry
Cup of Life x3 $1600 cry
Avalonian Blade x1 (if you can) $40000 cry!!!
skip on the A Hero Is Born (won't use it really)
As for other cards,
Good Omen
Military Strategy
and even Picnic
Actually, The Fallen had a new card come out for it in Cursed Black Helm. Combine with the likes of Storm and Explosion with Ecstasy for super boost, and you have a potent beefy Demon
Many people build around Trial on the Bridge for an end turn KO and/or heavy damage. Haven't seen too many built around Avalonian Swords, due to prices, but I see plenty of potential in those decks.
Most times I see an Avalonian is the Queen in Craft Decks with Ramen and Jorus.
Finally get a nice corruption port deck to farm Kotoba boss and nothing but favors and crystals for the past 2 days.
I'd trade for a common card; at least those I can possibly use. Sigh... I'm coming Katana!
Currently using an Ice Elf deck with Yilith with several Stitches in it. Works great unless I try playing a chain of two in one turn. On multiple occasions I have only been offered one heal and sometimes none.
Now I check every game and it doesn't seem to give the heals to anyone; it simply ignores the healing aspect of the card. It gives Yilith +1 defense each time but not the heal option. I bring this up because it has cost me several losses and I really want to keep playing the Ice Elf deck.
Thought you should know.
The Scragh decks are annoying, yes. Not invincible. I have yet to win against a discard deck, however. Of course, most of my competitive decks have mild stall, which is my undoing. It all depends on what deck versus what deck. And their is a random number generator involved in attacks, spells, and actions. That's what keeps the game fresh and avoids many pitfalls of 1 deck beats all mentality.
Like, for example. Scragh decks with the healing incentive via the life-stealing daggers are out of luck if it's an item discard/stall deck. Avalonians are really good at that. However, Avalonian decks might not cut it versus a Pirate Powder deck or craftsman/Powderkeg deck. In turn, those Pirate Decks could struggle against a well rounded Ice Elf deck, etc.
Yet even this point is moot. Decks are only as good as the player working with whatever hand he gets.
I played this deck with my Avalonians. Armada in first couple of turns is ridiculous. Only way I beat it was going first and killing her randomly on turn 3 from quest activation. She hit my queen down to one health turn 1!
I recently started playing Eredan in November and have obtained all the advent cards thus far. My ice elf deck (after including Lady Yilith after crafty market sales) is primarily centered around a mild stall and focus targeting.
A big bonus for the previous week was when Airya was released and I super-lvled her to 3 to grab that sexy 15 health. In addition to doing this very fast was the added bonus of her one week meta kills from opponents inexperienced with the Ice Elf decks.
If I went first, as ugly as it might sound, Yilith goes out first and I'd drop either a divine wrath random punch + The Great Hunt or just go defense, grabing their highest health character (as long as within reason of it's order bonus). I'm waiting for turn 2 glory.
Regardless of whomever they choose, if I have any combination of Six Feet Under, Frostbite, or Amythest Blizzard, the opponent may very well have chosen their executioner. With that knowledge that the opponent most likely had, Airya would be chosen (if only out of fear of a +3 green buff to Kokrem). The sickening fact was, a week ago, Airya was the best at doing the turn 2 kill.
Airya would be assumingly weak from her no stat order bonus and her low attack. Out comes frostbite #1 for practically free 2 damage, then (a now frostbite boosted) amythest blizzard for 4-5 damage most of the time. We are at 6-7 damage here. Now her activated forstbite for 2 more damage to make it 8-9. Most opponents last week ignored boosting defense heavily and would itemize their victims. she now has a 6/7 attack on them. Let's say armor 2 average... 12-14 damage turn 2 without forfeit of defense or spirit. If no kills, they get 2 auto damage next fight from frostbite, allowing for defensive measures for myself at leisure.
But people are smarter now... I miss last week. Post some of your killer ICe Elf combos!
I got a nice look at the loot cards. That armor from Kotoba chain is 1337. Also, it looks like the Slayer hero is lvl 3. I assume it is lvl 1 when received upon completion?
Interesting idea with adventure mode. Opens up a new way to introduce new card themes, such as adventure events and whatnot. Plus, when I first joined Eredan, that was what I initially looked for first.
However, it is very much buggy and I want my 8 energy back . Beta can be stingy sometimes.