Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#26 Re : Discussions about Eredan iTCG » New features to come! #1 : New tutorial + exclusive deck! » 18-03-2011 21:05:44

how to understand that?
Like in "we make frech version first and version for other languages will have to wait"?

#28 Re : Deck and Strategy » Rate my ELO eclipse deck » 18-03-2011 13:21:29

Iolmarek is dark version, it reduces spirit, so aura would now work well, too low spirit scores.

#29 Re : Discussions about Eredan iTCG » crystal storm » 18-03-2011 12:58:02

Remember this day, bleachman finnaly admited that some card in eredan is OP big_smile

On topic. Card is interesting, and does give some problems, you can counter it with the one that lets you use chars once more (from lightning king event) But if you put counter for every OP card into your deck you will have no place for win conditions left big_smile

So +1 with bleachman, this card with curent wording is OP. (on funny note, newly released court, the one that reduces magic damage makes crystal storm useless)

#30 Re : Bugs » Crystalomancer trophy trouble » 18-03-2011 10:44:55

You might have used you kounok to make kounok the prophet, trophy needs normal kounok.

#33 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 17-03-2011 18:45:00

But not the ones voted every week big_smile but its idea worth stealing so I all for it.
And its been sugested like 20 times in this forum already, so its far from new idea.

#34 Re : Discussions about Eredan iTCG » Always look on the bright side of life » 17-03-2011 18:43:45

And that iliustrates why curent system for this kind of events is wrong.

#35 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 17-03-2011 18:38:14

So stealing ideas from ** again? But at least its a good one so +1 on this Lonak

#36 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 17-03-2011 17:37:33

What you are asking is called "power creep" and eredan is doing quite well in avoiding it. If every release would give you cards that are strickly better than last you will loose players quite fast.

#37 Re : Update list » Psalm and Dandy + promo! » 17-03-2011 16:09:36

When will everyone understand what feerik doesn't care at all about market prices, that has totaly no use to them.

#38 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 13-03-2011 23:07:57

Well only good thing i can say about Feerik is that they sometimes do listen to the voice of players. I seen much much worse client relationships, like games what have to check every minor decision with home office in Japan, and don't get me started on games managed by Sony.
Feerik at least sometimes listen, lets give it to them.

#39 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 13-03-2011 18:21:09

Moral of your post: I need more loosers with bad to play ELO to win more, because i loose a lot vs guys who play good decks.

#40 Re : Discussions about Eredan iTCG » A Warrior's Fury - Contradicting » 13-03-2011 15:05:35

All the warriors are furiuos about such a great card going to marauders, and picture is a warrior complaining to feeriks translators for using google translate yet again big_smile

#41 Re : Bugs » Daily Rush » 13-03-2011 11:24:03

You have to conect with facebook to get crystals. Just use "conect with facebook" option in login page.

#42 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 13-03-2011 11:22:41

5. "I meet same decks in ELO" you are in ELO room for 1650 and above, that means only players with decks, capable of some consecutive wins can get there, and lets face the truth, not every deck can win 4 or 5 games in a row in ELO. So you meet only the best decks, and number of good decks is limited in every card game I played (that is around 20 online or RL).

#43 Re : Discussions about Eredan iTCG » Current State and Where the Game is Headed » 12-03-2011 11:10:49

Ok, its official, this thread contains bigest amount of flame material I seen in this forum in months.
Lets answer it in calm manner:
1. Making game pay to play is worst idea ever. You will loose 5/6 of all players and will be having empty rooms and no one to play against.
2. Free player are getting unsportsmanship... And how can you say who is paying player and who is free one? you hack the acount of every player you play against?
3. If there are no free players market prices will go down like hit by A-bomb, because its they who create demand.
4. 'This game is bad cause I can't sell cards for real money" this idea is sooo .......... that I won't even coment on it.

#44 Re : Update list » TCG : The Stone Battle, chapter II » 11-03-2011 10:17:54

Maybe a way to stop foamie with bow and load of firons fron anihilating all your chars in one hit, or armada with 20 tokens and weapon kata

#45 Bugs » Team spirit and magical damage » 10-03-2011 17:43:38

Politikas
Réponses : 0

'Team spirit" wording says it only distributes phisical damage, but in reality it also distributes magical damage (Arcanum played by mage, no phisical damage done).

Is it incorect wording, or card is bugged?:

#47 Re : Update list » The Stone battle, Chapter I » 05-03-2011 22:20:12

Shadow galmara can use debate. And you forgot Oh I'm good.

#48 Re : Discussions about Eredan iTCG » Disqusted!!!! » 05-03-2011 13:29:37

1.Having multiple accounts is against code of conduct and might get you banned.
2. sales delay is here especialy to counter multiacount users selling moving cards betveen acounts.
3. So your argument in reallity is "Damn them, they don't allow me to cheat" and deserves exactly zero respect.

#50 Re : Update list » The Stone battle, Chapter I » 03-03-2011 15:41:00

So each of your chars must have 2 permament spells or actions attached at the same time? As in 6 perm actions or spells in play at once?

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