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#1 15-01-2013 11:06:02

kmilea
Staff Feerik
Inscription : 03-02-2012
Messages : 462

January 15th: Cards withdrawn from the NewComer Booster

news_mathurin.jpg

From tomorrow onwards, the card release of November 14th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

pNjeLe0B.pngyBrB8ldN.pngf7foC9av.png

[card]Bursts of gunfire[/card]. Rare. Action. Pirates, Warriors, Marauder. The opposing characters suffer 1 or 2 direct damage points. If you wear a Powder Weapon, they gain 1 "Powder" Token.

[card]Cartridge pouch[/card]. Rare. Other Item. Pirates, Marauder, Warrior. Duration 5 turns. The opposing characters have Defense -1. At the end of the turn, for each powder Weapon in play, a character gains 2 "Powder" Tokens. Marauder: Chain.

[card]Mathurin[/card] (3 evolutions in all). On his last evolution: Uncommon. Character. Pirates, Marauder, Human. Spirit 1. Attack 7/10. Defense 2. Health points 14. Attack +2 against Demons. If you play a Powder Weapon, a card attached to you opponent is discarded. At the start of the turn, a character gains 1 "Powder" Token. Turns 2 and 3: after you have played your cards, a "Fusillade" is created and played.

[card]Puncher[/card]. Uncommon. Powder 2 Handed Weapon Item. Pirates, marauders, Warrior. Permanent. Choose an opposing character, he has Defense -3. At the start of the fight, he suffers 4 physical damage points +1 per "Powder" token he is wearing (+3 maximum).

[card]Plunder[/card]. Common. Action. Marauder. If your opponent wears no Item, he has Attack -2, otherwise one of his Items is discarded and an Item from your Deck is placed in your Hand. Chain.

[card]Rub salt...[/card] . Common. Action. Marauder. Duration 2 turns. All your Marauders have Attack +2. Chain "... in the wound".

[card]... in the wound[/card]. Common. Action. Marauder. Attack +1 to Attack +2 for each one of your Marauders who has an Attack bonus superior to 1.

Enjoy the Game!


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