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Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
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-The physical attacks activated by the cards [card]Narwhal[/card], [card]Artaban[/card], [card]Weapon throw[/card], [card]Conquer or Perish[/card] have been corrected so that they now are normal physical attacks.
- [card]Weapon Kata[/card] now distributes normally physical attacks dealt with Narval.
- [card]Fireball[/card]'s evolution process has been corrected so that it is now possible to merge the former version with the new version to obtain the new version of [card]Rain of Death[/card].
- Correction of a bug that affected [card]Dragon Sacrifice[/card] and stopped the discard of Spell and Item cards from the opposing hand.
Enjoy the game!
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- In "The Dark Tower" campaign, the characteristics of [card]Knat[/card] are correctly reduced against the Pirates.
- The characteristics of [card]Thorn[/card] are now correctly calculated at the start of the fight.
- The attack bonus given every 3 turns by [card]Istaryam Blade[/card] is now correctly calculated and kept.
- [card]Nehant Shield[/card] and [card]Light and shadow shield[/card] can't be attached to the same character anymore. If both cards got attached to the same character, one of them would be discarded.
Enjoy the Game!
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- The bug that stopped Corruptions from changing places correctly when two Desolation of the Heart were attached to the same character has been corrected.
- The bug that made Neither dead nor alive disappear if the chosen character was the caster has been corrected.
- The problems concerning the order of N'ba and N'ga have been corrected.
- The bug that enable one to chain any Craftsman card after having played Strike The Iron has been corrected.
- Problems of synchronization between some time zones and the trophy countdowns have been corrected.
Enjoy the Game!
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- The word "Permanent" that was missing in the text of [card]Immobilization[/card] has been added.
- The text of [card]Leaf tornado[/card] has been ameliorated to make it more comprehensible. Now it says:
"Mage": as this card activates the opposing character suffers 3 direct damages"
- The bug related to the order of [card]Blanche of Arcania[/card] has been fixed
- The characters called N'ga ad N'gaba are now named [card]N'ta[/card] and [card]N'taba[/card], because of the resemblance with the word Nigga that means Nigger which does not exist in French but is clearly racist. We apologize to the black community, especially the English speakers for this inopportune mistake.
Enjoy the Game!
Eredan iTCG, The Trading Card Game.
The game is also on Facebook!
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- [card]Old rag doll[/card] is now correctly Permanent.
- [card]Dissatisfaction[/card] is now correctly discarded if no Undead character is present.
- The bug that enabled [card]Water Elemental[/card] to always have Attack +3 on his Order has been fixed.
Enjoy the Game!
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- The bug that blocked the game if no Golem was alive when the capacity of Meister Galene was activated has been fixed.
- Correction of the text of [card]Sharp Cestus[/card] that said "less than 4 Health points" instead of "less than -4 Health points", in English.
- Correction of a bug that stopped [card]Ketanir's Music Box[/card] from canceling the opposing cards.
- Correction of a bug that stopped [card]Patrol[/card] from giving additional rune slots.
Enjoy the Game!
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- [card]Tristam[/card]'s rarity was incorrect, it now is Collector.
- The text of [card]Skirmish[/card] now says "and if all your characters have an Attack bonus", to make it clearer.
- The bug related to [card]Smooth talking[/card] that sometimes placed too many cards in the opposing Deck has been fixed.
- The attack bonuses of the [card]Thirsty one's helmet[/card] now lasts until the end of the game, as they ought too.
Enjoy the Game!
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Patchnote: September 11th
- The bug that sometimes prevented the activation of the Attack Bonus of [card]Grab the bounty[/card] has been fixed.
- The bug that prevented [card]Infected serum[/card] to activate its effect when this card was played with another character than [card]Balastar[/card] has been fixed.
- A bug related to the effect of [card]Lucky Charm[/card] has been fixed, and the text of this card has been ameliorated to make it more comprehensible.
Enjoy the game!
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September 18th
- An important update has been implemented in order to optimizing memory use.
- The bug that prevented the [card]Earth Elemental[/card] to obtain Chain and launch some abilities has been fixed.
- The bug that allowed to [card]What a mess![/card] to reduce the direct damages has been corrected.
- The bug that allowed sometimes a player who suffered the effect of [card]Terror[/card] to discard a [card]My Name is Legion[/card] that didn't belong to him, has been corrected.
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- The bug that enabled players to chose any characters for the effects of "Desert's children" has been fixed.
- The bug made the daily quest disappear from the list of trophies sometimes, has been fixed.
- We have corrected the amount of the trophy rewards for the series "Adventure Victories", there was a mistake and these rewards were not coherent with the rest of the trophies. A good job no clan had got to the first trophy of this series, yet some are very close!
Enjoy the game!
Eredan iTCG, The Trading Card Game.
Find the game also onFacebook !
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General:
- The Collection and the Marketplace now have an display selector to switch from the card display option to the list display one.
- The bug that enabled one to have several copies of one card in his/her Deck after a fusion has been fixed.
- Water Elemental is now Rare as it should be.
Clan module:
- In the list of clan members, a column named "Number of trophies obtained" has been added, only players of the same clan can see this image.
- You can now copy the biographical text of a clan on your public page (to copy an URL or an email address for example).
- Correction of several bugs linked to player invitations to enter clans.
Enjoy the game!
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- The bug that sometimes stopped Serenity from staying in play the right number of turns has been fixed.
- The bug that enabled Magic Resistance to have effect during the second fight has been fixed.
- The bug that sometimes stopped The Guttled from being attached to the character who had the highest number of points has been fixed.
Enjoy the game!
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General:
- The bug that prevented [card]Chivalrysation[/card] from playing a Weapon or a hand Armor has been fixed.
- Interaction problems between [card]Knight's honour[/card] and [card]The best defense...[/card] that gave wrong bonuses have been fixed.
- The persistent effect problem on the card [card]Martial Arts manual[/card] has been fixed.
Clan module:
- A bug related to the display in the list of clan trophies has been fixed.
- A bug that occurred when someone wanted to quit the clan, has been fixed.
- The current Elo score for the Elo level trophies are now displayed.
- A bug that stopped some Chinese texts to appear on screen has been fixed.
- A column that shows the number of trophies won has been added to the list of members.
- A recruitment button has been added to the member page.
- Buttons that are more visible have been added to the public page: member, home.
- A bug related to the organization of clans and members have been fixed.
- A search tool related to the clan ranking has been added.
- A "random emblem" button has been added to the emblem creation section.
- You can now dissolve a clan that isn't active yet.
- The clan tag has been added next to the players' nicknames.
Enjoy the game!
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- The bug that stopped [card]Interval[/card] from giving his additional Defense bonus on turn 8 has been fixed.
- [card]Spirit Master[/card] used to put cards on top of the Deck instead of placing them randomly. This has been corrected.
- The text of [card]The spooker[/card], level 3, has been clarified, it now says: "Turns 1 and 5: your opponent cannot play nor activate any Spells. "
Enjoy the game!
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- The bug that sometimes duplicated the card played after Scheme has been fixed.
- In the Adventure mode, The Door to Infinity has been removed from the deck of the Champion of the Arena for the "Sand of the Arena" campaign.
- The bug that sometimes made the game end in a draw when Bluff had been played, has been fixed.
Bravo to our first two winners of the "Eredan iTCG Artworks" : oOBuzzyOo and Gaishi You still have a whole week to obtain tickets and win the other two copies at stake!
Enjoy the game!
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Cards correction:
- The text of [card]Water cycle[/card] was wrong and has been modified to "As this card activates, the Stone Linker Stone-hearts you are wearing are removed and played."
- [card]Ripper[/card] character takes now into account the Blackness card.
- [card]Catalyna[/card] allows to add some Fire or Earth Spells in the Deck according to her evolution.
Miscellaneous:
- The logo of the Stone Linker guild has been changed. Some players mistook it for the old logo of the Elfine race or the Nehantist guild.
- The Halloween clan trophy has been won by The Avengers and has been credited to this clan.
- Bravo to luffy1313 and savio-man, the two winners of the "Eredan iTCG Artworks". You will be contacted soon by a member of the team.
- Due to the unusual amount of time needed to resolve our current server issues, all running events will be extended by at least two days. Also, windows from the Advent Calendar you are not able to open due to service unavailability will be free.
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- The "Trophy" section of the store has been ameliorated: you can sort out trophies/cards by Acts thanks to a pull-down menu, and you can now see the Trophies (and cards) you already possess.
- A bug stopped [card]Ketanir's Music Box[/card] from working correctly when you discarded a card from his hand that belonged to the opponent. That interaction works correctly now.
- A bug that enabled one to sometimes have several [card]Protection of the Flawseeker[/card] on one single character has been corrected.
- The bug that stopped [card]Centorium Aurius[/card]' chaining capacity from working correctly has been corrected.
- In the Noz Starter deck, [card]Martial Magic[/card] has been replaced by [card]... than the sword[/card].
- In the Kotoba Starter deck, [card]Lapdance[/card] has been replaced by [card]Simple Shield[/card].
- A technical problem concerning the Advent Calendar spotted this weekend has been corrected.
- [card]Dark Stone-Heart[/card], [card]Nehantic Stone[/card] and [card]Stone-heart[/card] are now correctly typed as Stone-heart Jewel Items.
Enjoy the game!
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- The bug stopped the [card]Moîra, the Great WitchBlade[/card]'s attack bonus against Nehantists, has been fixed.
- The bug stopped [card]Wood staff[/card] from destroying the cards of the opposing discard, has been fixed.
- The bug stopped [card]Lux Draconis[/card] from attaching to the character has been fixed.
- [card]Shearing[/card]'s damage are now correctly dealt to the opponents.
- Following the numerous problems with payment methods used for the subscriptions (Paypal especially), the players cannot, from now, initiate a subscription on Eredan iTCG. Players who already have a subscription continue to take advantage of it (Fee'z, cards, bonus).
Enjoy the game !
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- The effects of the cards that take place after the fight now show animations as effects that take place during the fight do.
- The capacity of [card]Fire Elemental[/card] now activates correctly if he suffers physical damages when out of combat.
- The capacity of level-3 [card]Netjhim[/card] has been corrected so it doesn't work when he is dead anymore.
Enjoy the game!
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- Correction of the bugs that stopped some cards from giving Chain whrn they should have.
- Correction of the functioning of cards that modify a character's class or race. The modifications in process during games will now be taken in to account to calculate if a character can use his/her racial or class capacities.
- For instance:
- A multi-class mage who becomes a mono-class mage thanks to Teaching will gain Chain when he plays a Spell. Conversely, a mono-class mage who becomes multi-class loses that Chain.
- A Golem who becomes Demon thanks to [card]Demon May Rise[/card] cannot play Items without restriction anymore.
- The bug that made [card]Witchblade training[/card] disappear visually if the chosen character was the caster, has been corrected.
- The bug that stopped [card]Shearing[/card] from choosing correctly the tapped targets in some situations, has been corrected.
- [card]Aleshane[/card]'s order wasn't correctly activated on turn 4, it has been corrected.
- The capacity of [card]Piercing arrows[/card] wasn't activated when it was played after [card]Double bow[/card], it has been corrected.
- [card]Xianren[/card] (level 2 and 3) didn't heal characters who wore The Flawseeker's Protection , it has been corrected.
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- Correction of the bugs that stopped one from integrating some cards reserved for the Hom'Chai race in a deck that contained the new version of Ourenos.
- One cannot play Spells that are not playable by the character in fight with [card]Entropy[/card] anymore.
-Bugs linked to direct damage modifiers have been corrected, the direct damage modified should now be calculated correctly.
- The [card]Xzia[/card] card didn't work correctly wit the Stone Linker Guild, this has been fixed.
- The order of Level-1 [card]Blanche of Arcania[/card] didn't work correctly, this has been fixed.
- The bug that enabled one to wear [card]Thorn[/card] with a weapon that wasn't [card]Flail[/card] has been fixed.
Enjoy the game!
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