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So, i decided i wanted to try the zil shadow guemelites,and they are quite something!As i am new to this deck however, i have some questions to ask you all:
This is my deck:
Characters:
[card]Abyssien the Devourer[/card]
[card]Mallascaria[/card]
[card]Kuraying[/card]
Cards:
2x [card]Cloning[/card]
2x [card]Dementia[/card]
3x [card]favor of the night[/card]
3x [card]Never Lonely[/card]
3x [card]Night vision[/card]
2x [card]Shadow agony[/card]
3x [card]Shadow tentacle[/card]
2x [card]Suspicion of Treason[/card]
3x [card]Turned to the Shadow Side[/card]
Questions:
1)Do i have too many cards?If yes, which of them should i take out?
2)Sometimes Never Lonely does more damage than i have calculated. How is that possible?(same happens for Dementia as well).
3)I have about 63k crystals that i can invest in this deck, and i have thought about having some [card]Gust[/card]s. Is this a good idea,or will it be a waste of money?
4)What other changes would you suggest i made?
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When you play Dementia, it turns all players into Shadow Guemelites, which boosts damage to and further Dementia or Never Lonely cards, since both are boosted by the number of Shadow Guems in play.
Many like Gust since the Shadow Mages get their Spirits buffed so much.
Not a big fan of Shadow Agony myself. Plus I like the card that will fish a TttSS from your deck (just one), and the other card that prevents your stats from being adjusted, and if your spirit is greater than 4, you get to discard a card in play...
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I don't get something about dementia:
My characters are already shadow guemelites. So when i use dementia they become two times shadow guemelites?And if i use a second dementia they become three times shadow guemelites?
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I don't get something about dementia:
My characters are already shadow guemelites. So when i use dementia they become two times shadow guemelites?And if i use a second dementia they become three times shadow guemelites?
nono dementia turns all charecters into shadow guelmites - including the opponents charecters which means there's 6 guelmites in the game while its active.
~~The Trickster~~
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OK,I get it now, thnx!
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To be honest I would take out the shadow agony and shadow the tentacle and put in some general counters like reborn and cards that block opponents cards. Keeping the deck around between 22-25 is perfect
Mark
Only those who are willing to go too far, can possibly ever know how far one can really go. - T.S Elliot
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To be honest I would take out the shadow agony and shadow the tentacle and put in some general counters like reborn and cards that block opponents cards. Keeping the deck around between 22-25 is perfect
I find it VERY useful to "undress" enemies with my tentacles. Anyways, i already have suspicion, what other cards that block the opponent can i put in?A third suspicion?
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I just find its to much of a slow card. Maybe having 1-2 isn't bad.
As for counter cards, like I said having a reborn is always good. Magic attack for those high defence decks. A freeze for item decks. Those are always cards I have in a mage deck to get me out of a tight situation. There's lots of other event cards that are really good to.
Dernière modification par mpandelidis (24-10-2012 03:38:19)
Mark
Only those who are willing to go too far, can possibly ever know how far one can really go. - T.S Elliot
Hors ligne
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