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[card] Utkin, Nehant kid[/card]. (3 evolutions, in all). On his last evolution: Rare. Character. Nehantist. marauder. Demon. Nehantic Guemelite. Spirit 2. Attack 7/10. Defense 2. health points 15.Attack +1 against Marauders and Berserkers. At the end of the fight, if your opponent has less than 4 cards in his Hand, Utkin deals 2 direct damages to an opposing character. Turns 2 and 5: Attack +2.
[card]Nehantic hold[/card]. Rare. Nehantic Spell. Nehantists, Mage. Duration 2 turns. Each opposing character has Spirit -2 and suffers 2 magic damages for each Corruption attached to him (6 maximum).
[card]Tiredness[/card]. Rare. Nehantic Spell. Corruption. Nehantists, Mage. Permanent. This card is attached to the opposing character. The character has Attack -5 during the fight when this card activates, then Attack -2 at the end of this fight.
[card]Eredan's wisdom[/card] (2 evolutions, in all). on his last evolution: Rare. Staff Item. Unique. Permanent. Defense +2, Spirit +2 and +2 to magic damages of (non- AoE) Spells played by your character. At the end of the fight, if "Ciramor" is in play, he becomes Noz and this card is attached to him. Chain Spell.
[card]Forbidden Nehantic books[/card]. Uncommon. Magic Book Item. Nehantists. Permanent. At the end of the turn, a card is picked in each Discard pile and withdrawn from the game. As this card activates and at the start of the fight, the opposing character has Defense -2 and Spirit -2 and you suffer 3 direct damages. Chain.
[card]Hesitation[/card]. Uncommon. Action. Nehantists, Marauder. Permanent. Your other "Hesitation" cards in play are discarded. You opponent draws one card less during the next draw phases. At the start of the fight, Attack +3 until the end of the turn if your opponent has played less than 2 cards. Chain.
[card]Mental control[/card]. Common. Corruption Nehantic Spell. Nehantist, Mage. Permanent. Attaches to the opposing character. Spirit -2. One "Desolation of the Heart" from your Hand is played.
[card]Allegiance of the demon[/card]. Common. Action. Nehantists, Demon. Defense +2. One Hand Weapons that you have played after this card will activate immediately. Chain Nehantist Weapon.
[card]Nehant heritage[/card]. Common. Action. Attack +1 and Spirit -1 for each Nehant Spell in play (6 maximum). If "Break the first chain", "Break the second chain" and "Break the third chain" have been activated in that order during the game, the maximum is 666.
[card]Demoniac agility[/card]. Common. Action. Nehantists, Marauder. Attack +2. Choose one of your tapped characters, he gets untapped. Demon: Chain.
Enjoy the game!
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guess who is being cute
Dernière modification par iQuit (26-09-2012 14:41:46)
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Still waiting that Feerik brings the old ecstasy back or buffs it that its not completely shit anymore.
I Guess it wouldnt change anything in balance since urenos/nebsen were released and dominate everywhere
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If "Break the first chain", "Break the second chain" and "Break the third chain" have been activated in that order during the game, the maximum is 666.
It would be funny, if it wasn't so sad.
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If "Break the first chain", "Break the second chain" and "Break the third chain" have been activated in that order during the game, the maximum is 666.
I loled xD
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Worthless update.
Hardly any card to use, out of few corruptions that are nothing but better versions of some existing ones.
Dernière modification par rutse (26-09-2012 15:30:54)
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Wait, Are u f***** kidding me?
Remember that neantics can use Breaking the second chain to push it back IN CHAIN??? Really don't liked it... Now you NEED a [card]Infity Door[/card] to win the ELo =/
Dernière modification par Stormholt (26-09-2012 15:22:03)
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and entropy .
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http://static.eredan.com/cards/web_big/ … 3.pngguess who is being cute
seems the artist likes the pikmin and hate relationship
If "Break the first chain", "Break the second chain" and "Break the third chain" have been activated in that order during the game, the maximum is 666.
does make you wonder will there be more cards that need trophy card to use a cards full power.
Who in the world am I?
Ah, that's the great puzzle. Do I live in a deterministic reality, or could its code somehow be cracked? I am the man who giggles in the center of the maze. I am the mystery. I am the ?.
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Cool! I finally can finish my hand denial, and corruptions splash will start to annoy
But why Ciramor becomes Noz?
Dernière modification par Nessaj (26-09-2012 16:04:21)
Evil is just a point of view >)
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and entropy .
HA! Sirs, now the neantic will rule again, i present you the new Ecstasy:
(It's so badass that does not even show the image '-')
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Oh hey! Berserkers are still in the game! There's one on [card]Tiredness[/card]..., no wait this is a demon card. False alarm guys.
Dernière modification par MerlinCross (26-09-2012 17:05:38)
Adventure mode - made to have players try new decks. But Bosses are unbeatable.
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Oh hey! Berserkers are still in the game! There's one on [card]Tiredness[/card]..., no wait this is a demon card. False alarm guys.
I though the same when i saw +1 Attack bonus on Utikin...
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maybe thats an indication on future releases?!
Wash the spears... while the sun climbs high.
Wash the spears... while the sun climbs low.
Wash the spears... who fears to die?
Wash the spears... no one I know!
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maybe thats an indication on future releases?!
Most likely Christmas release. They've always released ice elves at Christmas so they probably will again. Will they be berserkers? Who knows, but what would make sense is if they did again the same kind of thing as last year and the last ice elf with be of a different guild. Maybe zil...or noz...
Mark
Only those who are willing to go too far, can possibly ever know how far one can really go. - T.S Elliot
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maybe thats an indication on future releases?!
It'd better be!
On topic, this doesn't affect me too much as I don't use demons. That and I'd have to wait for a price drop. But now hopefully I'll see new decks rather than the same undead one that's been going around.
Adventure mode - made to have players try new decks. But Bosses are unbeatable.
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Its good to see new demons... And Utikin may fit perfectly on the Hand Lock deck...
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Its good to see new demons... And Utikin may fit perfectly on the Hand Lock deck...
Meh, he doesn't bring much...either replace hate to have full nehant guem lineup that can use cutting ties or replace anagram but still have the same issue hand lock has always had
Mark
Only those who are willing to go too far, can possibly ever know how far one can really go. - T.S Elliot
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Stormholt a écrit :Its good to see new demons... And Utikin may fit perfectly on the Hand Lock deck...
Meh, he doesn't bring much...either replace hate to have full nehant guem lineup that can use cutting ties or replace anagram but still have the same issue hand lock has always had
Well, you can use Hesitation to boost the Locking, and he can use Illumination to bring Cuting Ties. Breaking the 2nd chain to bring another one and a copy, you can lock the hand of your enemy 5 turns in a Row(happened a lot of times with me) and the best lock-hander of the deck was Shadow... The deck could easily get 1700 ELO, now i don't want to see what they'r going to go >.<
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iQuit a écrit :and entropy .
HA! Sirs, now the neantic will rule again, i present you the new Ecstasy:
http://static.eredan.com/cards/web_big/us/Y7GBowL6.png
(It's so badass that does not even show the image '-')
run with my name is legion and watch the numbers fly when playing against low spirit characters
Dernière modification par iQuit (26-09-2012 23:49:36)
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mpandelidis a écrit :Stormholt a écrit :Its good to see new demons... And Utikin may fit perfectly on the Hand Lock deck...
Meh, he doesn't bring much...either replace hate to have full nehant guem lineup that can use cutting ties or replace anagram but still have the same issue hand lock has always had
Well, you can use Hesitation to boost the Locking, and he can use Illumination to bring Cuting Ties. Breaking the 2nd chain to bring another one and a copy, you can lock the hand of your enemy 5 turns in a Row(happened a lot of times with me) and the best lock-hander of the deck was Shadow... The deck could easily get 1700 ELO, now i don't want to see what they'r going to go >.<
Ya I hadn't really read hesitation well the first time, it does make more sense. Ans I suppose not using hate being up the total damage output of the deck and allows you to have 5 cards in your hand again. It seems interesting, I might actually like the deck now
Mark
Only those who are willing to go too far, can possibly ever know how far one can really go. - T.S Elliot
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