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http://i1049.photobucket.com/albums/s39 … t/what.jpg
is this only me or you guys have the same problem??
i can't find any clue for the trophy and i don't have any trophy left bcoz i already did it last time
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same for me. Also have elements left over from last event but on upgrade screen only shows mekarmor?
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same for me. Also have elements left over from last event but on upgrade screen only shows mekarmor?
me too, i think they will end up extending the time of the event...
Dernière modification par Santuros (14-08-2012 15:39:39)
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
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UIA a écrit :same for me. Also have elements left over from last event but on upgrade screen only shows mekarmor?
me too, i think they will end up extending the time of the event...
i just change the language to france and it goes like this(google translate)
"a feuillacier, a living shadow and a puppet to life.
then design a golem shadow"
i think it's the same as last time,,,can somebody confirm this before i buy booster??
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Would be nice if someone clarified this. How am I supposed to obtain a trophy when I have no idea what is required for it?
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You have to create :
- A Sheetsteel
- A living shadow
- An animated puppet
Then create a shadow golem.
Each element counts as one for the trophy and you need the four item at any point of time in your collection to unblock the trophy.
Collectionneur de cartes
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the trophys should now be visable, if not relogin.^^
theres a list in the german forums, which element merges to what.
http://forum.eredan.com/viewtopic.php?p … 93#p363493
for the mechalchemist you need:
3 life (in booster only)
5 water
6 earth
6 fire
for the poison you need:
8 water
8 earth
10 fire
mecharmor needs:
1 water
1 earth
1 fire
alchemicgolem needs:
1 mecharmor
2 life (in booster only)
means armor n poison can be done without payin a single coin.
Dernière modification par Aigle1705 (14-08-2012 21:18:00)
silent leges inter arma
cicero
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the trophys should now be visable, if not relogin.^^
theres a list in the german forums, which element merges to what.
http://forum.eredan.com/viewtopic.php?p … 93#p363493
for the mechalchemist you need:
3 life (in booster only)
5 water
6 earth
6 firefor the poison you need:
6 water
6 earth
8 firemecharmor needs:
1 water
1 earth
1 firealchemicgolem needs:
1 mecharmor
2 life (in booster only)means armor n poison can be done without payin a single coin.
How many life do you get with with each kind of purchase?
How do you combine 6 water, 6 earth & 8 fire?
Does the water, earth & fire have to be combined in any particular order to get to the mecharmor?
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Aigle1705 a écrit :the trophys should now be visable, if not relogin.^^
theres a list in the german forums, which element merges to what.
http://forum.eredan.com/viewtopic.php?p … 93#p363493
for the mechalchemist you need:
3 life (in booster only)
5 water
6 earth
6 firefor the poison you need:
6 water
6 earth
8 firemecharmor needs:
1 water
1 earth
1 firealchemicgolem needs:
1 mecharmor
2 life (in booster only)means armor n poison can be done without payin a single coin.
How many life do you get with with each kind of purchase?
How do you combine 6 water, 6 earth & 8 fire?Does the water, earth & fire have to be combined in any particular order to get to the mecharmor?
aigle listed, how much elements you need overall.
you have to combine ingame two elements to get a new one.
here you see which elements you need to combine to get another http://wiki.eredan.com/index.php?title= … re_vivante
to get the mecharmor you have to evolve it in you collection.
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aigle listed, how much elements you need overall.
you have to combine ingame two elements to get a new one.
here you see which elements you need to combine to get another http://wiki.eredan.com/index.php?title= … re_vivante
to get the mecharmor you have to evolve it in you collection.
That page is great! Is there an English version?
I don't see cards next to the mecharmor stating what is needed to make that. Perhaps it's in the text?
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Please try this :
http://forum.eredan.com/viewtopic.php?p … 86#p640786
Collectionneur de cartes
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You have to create :
- A Sheetsteel
- A living shadow
- An animated puppet
Then create a shadow golem.Each element counts as one for the trophy and you need the four item at any point of time in your collection to unblock the trophy.
If you create the shadow golem, won't the living shadow and animated puppet be removed from your inventory, thus making you miss the trophy?
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Try it and you will see your error.
Collectionneur de cartes
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