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Dear Devs,
Hi, I just finished playing a game, and my warrior-mage lucyan got one-shotted in the first turn!!
WTF IS DIS ?!?!?!?! THIS GAME DESIGN IS TOO SCREWY and UNFAIREDNESS !!!! Pls to make NO CHARACTER DIE TILL at ROUND 2 AT LEAST or I will keep to quit and not play against CHEATERS WHO DONT UNDERSTAND PROPER STRATEGIZATIONS THAT CHARACTERS SHOULD NEVER DIE UNTIL ROUND 2 AT LEAST BUT WOULD PREFER ROUND 4 FOR MAXIMIZED PROPER GAME DESIGN PERSPECTIVE!!!
ty very much <3
Dernière modification par UIA (18-07-2012 20:57:57)
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Dear Devs,
Hi, I just finished playing a game, and my warrior-mage lucyan got one-shotted in the first turn!!
WTF IS DIS ?!?!?!?! THIS GAME DESIGN IS TOO SCREWY and UNFAIREDNESS !!!! Pls to make NO CHARACTER DIE TILL at ROUND 2 AT LEAST or I will keep to quit and not play against CHEATERS WHO DONT UNDERSTAND PROPER STRATEGIZATIONS THAT CHARACTERS SHOULD NEVER DIE UNTIL ROUND 2 AT LEAST BUT WOULD PREFER ROUND 4 FOR MAXIMIZED PROPER GAME DESIGN PERSPECTIVE!!!
ty very much <3
I loled
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Where'd you get a Warrior-Mage Lucyan? Methinks that card doesn't exist.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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Guys, could you move on from the leaving part? I understand many of you get frustrated when that happens - I'm bothered to some extent when that happens as well but think about the cause of the problem, not as much on the effect.
From a game design perspective this is flawed (first fight OS). When building a deck you have only 3 characters and a certain strategy evolving around those chars. Now if from those 3, one is dead in the first fight then at least a third (if not all) of your strategy goes away. Whats the point to fight a fight that you start with a hand tied behind your back and blind in one eye?
I have no problem when at the end of the 3rd fight you have 2 characters down. That is fine because that usually is a team effort/synergy/build-up, but in fight one is no effort at all. It's just plain stupid. And to be honest, any deck/character that can go to attack 15+ in the first 3 fights feels a bit stupid because it relies too much on your luck. If you don't start the fight with the right 5 cards in your hand, you're f**ked. If I want to play roulette like that I can go to a casino, not coming here.Now about this leaving/fairplay crap...Some of you brag about your gazzilion games played. That clearly means you have quite a lot of experience, some well established decks, fine-tuned, tweaked and tested. How in the world is it fair for you to play against me in the level room or better yet against a level 13 dude or FTP player who just gets the hang of this game and has 20-50 games played? What would be the chances of such guy to even scratch you? Not even thinking about winning...
Btw, I have quite a decent deck and I win at least 50% of my battles but that doesn't stop me from pitying some guys that clearly shouldn't be playing against me. I mean, yeah, it's fun for 20 matches but then I get bored from squashing them like bugs. Now try to walk for a bit in their shoes and maybe you realize it's unfair to them.
Having experience/money invested in this game doesn't mean that it's fine to fuel your ego by destroying newcomers.
It's like you, as normal-healthy athlete, participating at a para-olympics race, getting upset because the guy in the wheelchair had the indecency of quitting the race on you and start preaching fairplay to him.A victory is much more valuable and satisfying when you are playing against decks/people with experience around your level.
Because all is fair in love and war, and I do pity some guys that fight me, but if your deck looks like a good deck i'm gonna go all out from the get go, because if i don't you'll win, but don't get mad when someone doesn't pity you, i rarely get any myself I've been destroyed plenty of times, and if you don't have a plan to survive when you lose one character better make better back up plans, that's what I've learned, you complain all you want, I love fighting stronger decks as I learn a lot from them. Analyze how to make your deck leaner and meaner. My Kotori based deck gets destroyed by mage decks unless i destroy them fast because after turn 5 or 6 i'm doomed if it's a GOOD mage deck. Guem Tracker deck will murder most mid level mage decks and below.
I've seen some good level 13 decks, and really horrible level 18 decks. And a Kotori Kage Deck don't stand a chance in ELO room.
if you leave, please leave before fighting starts in round 1 or after round 3, but not after you're down to one character. that's my opinion. but rather you not leave at all and try to kill one of my characters so i don't get perfect taht way lol.
Dernière modification par Teremune (19-07-2012 08:22:15)
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Dear Devs,
Hi, I just finished playing a game, and my warrior-mage lucyan got one-shotted in the first turn!!
WTF IS DIS ?!?!?!?! THIS GAME DESIGN IS TOO SCREWY and UNFAIREDNESS !!!! Pls to make NO CHARACTER DIE TILL at ROUND 2 AT LEAST or I will keep to quit and not play against CHEATERS WHO DONT UNDERSTAND PROPER STRATEGIZATIONS THAT CHARACTERS SHOULD NEVER DIE UNTIL ROUND 2 AT LEAST BUT WOULD PREFER ROUND 4 FOR MAXIMIZED PROPER GAME DESIGN PERSPECTIVE!!!
ty very much <3
Sarcasm at its best
Because all is fair in love and war, and I do pity some guys that fight me, but if your deck looks like a good deck i'm gonna go all out from the get go, because if i don't you'll win, but don't get mad when someone doesn't pity you, i rarely get any myself I've been destroyed plenty of times, and if you don't have a plan to survive when you lose one character better make better back up plans, that's what I've learned, you complain all you want, I love fighting stronger decks as I learn a lot from them. Analyze how to make your deck leaner and meaner. My Kotori based deck gets destroyed by mage decks unless i destroy them fast because after turn 5 or 6 i'm doomed if it's a GOOD mage deck. Guem Tracker deck will murder most mid level mage decks and below.
+1 That is what a game is like. You will encounter good decks and to be honest sometimes a good, complete deck can be defeated by smart, unexpected card choices on your part.
For example, I defeated a full-blown Runic Priest deck with my still levelling, incomplete Zil Priests. It is a neck-to-neck fight and even though I only have 1 copy of [card]Put Up Job[/card], I managed to survive the game due to a simple, cheap [card]Chiaroscuro[/card].
Dernière modification par magius (19-07-2012 08:45:18)
Magius [FH] FullHouse Clan
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UIA a écrit :Spify a écrit :...
Dear Devs,
Hi, I just finished playing a game, and my warrior-mage lucyan got one-shotted in the first turn!!
WTF IS DIS ?!?!?!?! THIS GAME DESIGN IS TOO SCREWY and UNFAIREDNESS !!!! Pls to make NO CHARACTER DIE TILL at ROUND 2 AT LEAST or I will keep to quit and not play against CHEATERS WHO DONT UNDERSTAND PROPER STRATEGIZATIONS THAT CHARACTERS SHOULD NEVER DIE UNTIL ROUND 2 AT LEAST BUT WOULD PREFER ROUND 4 FOR MAXIMIZED PROPER GAME DESIGN PERSPECTIVE!!!
ty very much <3
Sarcasm at its best
O.O I couldn't tell...isn't that what he really did say? O.O
lol >.>
Dernière modification par Teremune (19-07-2012 08:24:33)
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