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No, really...wow. I've been wrecking MAD shop with this card. I thought to myself that maybe 2 would be enough. NOPE. I added in 3 as quickly as possible. Because of this card I now LOVE it when my opponent goes first. Third turn I slap this card on someone, turn four I slap another one on the same guy to sweep up the mess.
Any thoughts on [card]Wild Buds[/card]?
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No, really...wow. I've been wrecking MAD shop with this card. I thought to myself that maybe 2 would be enough. NOPE. I added in 3 as quickly as possible. Because of this card I now LOVE it when my opponent goes first. Third turn I slap this card on someone, turn four I slap another one on the same guy to sweep up the mess.
Any thoughts on [card]Wild Buds[/card]?
Yeh I also love it ... play many permanent nature spell as soon as possible (germination do combo with wild buds very well). A lot of dmg
face with low spirit .. it is the bomb spread damage
face high spirit.. spam nature spell can help you ^^
I will put 2 in my deck (still have only 1). Oh u will add 3 really?
however.. fight with fast attack deck still cannot handle.. no mercy T T
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lol yeah. i tried using 2, but then i realized the AWESOME POWER of stacking 2 wild buds. im trying to see if i can pile up 3 *grins* XD
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Mark my words, this card is gonna get called out on just how insane it is.
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those mushrooms are naughty, its practically ganging up on Amaya.
Breathless
Great things comes in small packages... A booster perhaps?
http://xat.com/englisheredan
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those mushrooms are naughty, its practically ganging up on Amaya.
She brings it on herself.
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those mushrooms are naughty, its practically ganging up on Amaya.
Amaya again 555 .. many cards for Amaya in the forest
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Mark my words, this card is gonna get called out on just how insane it is.
Yup I just sold all my circus cards after I finished the time quest, and guess what I spent my 142k crystals on....you guessed it right, a new worldtree deck, and wild buds is great i actually got a different strat with it, i put a artizel ring on a mage, then equip with with wild bud next turn, auto kill, still trying to think of another way to abuse the buds!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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The councilor's banner is no longer only useful (ok, mostly useful) to noz mages. And there relatively cheap right now, for a legendary card. Unfortunate Encounter + Councilor's Banner --> Wild Buds = get ya some! Get yourself an extra permanent before setting off the shrooms.
And while were talking saps, isn't double germination for hailwalker one of the most beautiful things you've ever seen come out of the forest lol. If you can get that in your first turn your opponent might as well just quit.
Don't go into the jungle dressed like a banana if you don't like monkeys!
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And while were talking saps, isn't double germination for hailwalker one of the most beautiful things you've ever seen come out of the forest lol. If you can get that in your first turn your opponent might as well just quit.
Yes. Oh GOD yes.
And to a lesser extent, Germination + Root. I can't get enough of that card, so I run 3 of both. Faster Root means less damage and more control. Gotta love it.
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Pardon my intrusion but, you guys mention pretty scary yet promising things about the world-tree, I mean thee world-tree. Does it really that restricting to play against the new world tree? I plan to play Sap chain control-blast hybrid (germination, rod, gust, and sanctuary in case against the new discard). Does it really possible to make such deck and competitive in elo?
Stop licking your wound, and start licking mine little puppies
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Pardon my intrusion but, you guys mention pretty scary yet promising things about the world-tree, I mean thee world-tree. Does it really that restricting to play against the new world tree? I plan to play Sap chain control-blast hybrid (germination, rod, gust, and sanctuary in case against the new discard). Does it really possible to make such deck and competitive in elo?
If you get Germinating in your opening hand and Hailwalker goes out first? Yeah, it's scary. You can start droppin' Shrooms turn 2 if you're so inclined, which can be just brutal, especially if your opponent is lookin' at multiple Unfortunate Encounters/Magic Poison/Vengeful Lianas. With Root holding them back from playing to their full potential it simply becomes VERY restricting on the cards they can play or who they can put up to bat since Unfortunate Encounter can murderlize them.
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Just broke 1700 ELO with my version. Jank Discard (with their obviously not playtested new cards) is about the only thing that can beat me. Go nuts people.
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Just broke 1700 ELO with my version. Jank Discard (with their obviously not playtested new cards) is about the only thing that can beat me. Go nuts people.
throw up your deck list, im not a net decker just wanna see how our decks differ!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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I will later, mayhaps.
Just broke 1800 and got my second Rain of Arrows.
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I will later, mayhaps.
Just broke 1800 and got my second Rain of Arrows.
I was at 1764, but i had to finish completing this stupid time quest so now im back at 1690!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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I will later, mayhaps.
Just broke 1800 and got my second Rain of Arrows.
LOL... ohhh mystery cake... hope there no gun powder inside hahaha
Breathless
Great things comes in small packages... A booster perhaps?
http://xat.com/englisheredan
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Ryken a écrit :I will later, mayhaps.
Just broke 1800 and got my second Rain of Arrows.
LOL... ohhh mystery cake... hope there no gun powder inside hahaha
Naw, no surprises. I actually think my version would be pretty standard, but I've seen a variety of Shroomin' Saps that use things like RoD and stuff that you'd see in your standard mage decks. The only thing I'm missing is Double Clay, but even then it still works great.
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Cossette a écrit :Ryken a écrit :I will later, mayhaps.
Just broke 1800 and got my second Rain of Arrows.
LOL... ohhh mystery cake... hope there no gun powder inside hahaha
Naw, no surprises. I actually think my version would be pretty standard, but I've seen a variety of Shroomin' Saps that use things like RoD and stuff that you'd see in your standard mage decks. The only thing I'm missing is Double Clay, but even then it still works great.
i use whisper in place of double clay, but really i wish i have some
Breathless
Great things comes in small packages... A booster perhaps?
http://xat.com/englisheredan
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Just got my set of 3 Double Clay. Aggro Rush decks no longer worry me.
I feel kinda dirty.
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This deck looks stupid controlling. If they happen to Turn 1 Germination and Quercus' Awakening.... Have fun winning. They gain so much tempo from you not chaining that it's almost criminal. Your only hope is to one-shot them when they do that.
That being said... I REALLY want to make it.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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I'm thinking of adding in 3 Quercus along 3 Root and 3 Germination. That way no one's chaining no matter what. Good times.
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I'm thinking of adding in 3 Quercus along 3 Root and 3 Germination. That way no one's chaining no matter what. Good times.
And three of those Wild Buds. They seems good when they can't fight back.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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thing is no one sells quercus ;( and germination ...
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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thing is no one sells quercus ;( and germination ...
no ones selling now because its too low, i got 200 cards to sell and i wont sell them
Breathless
Great things comes in small packages... A booster perhaps?
http://xat.com/englisheredan
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