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this isnt a complaint or even anything bad because hey, a free card is a free card. my curiosity is just peaked as to how the cards are picked exactly. i haven't seen a reoccurring pattern of any specific cards from certain missions (other than my 5 eglantyne the witchblades) or bosses. but yeah if anyone has any knowledge on this and wants to fill me in i would appreciated it
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It's pure randomness.
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lmao DON'T TELL ME THAT, there must be a method to the madness!
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they have also probability.. ^_^..
How many....
common cards?
uncommon cards?
rare cards?
legendary cards?
special or event cards?
count them and add them..
to the number of Eredan Favors also based on the above...
If you add them, lets proceed on the math side:
X/Y * 100 = Probability of obtaining it.
where X is the total number of specific rarity; Y is the total number of cards in the game.
Aho'y matey..
Cap't Persot - "Avast, m'harty"
Me hab' 4 P'irate fle'ts... Ahoy, Matey
Plund'r dem!!
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Following the queue from Neja.Persot.Spy last post.
There are 15 non-special/event legendary cards.
There is a total of 1865 cards including special/event.
15/1865 * 100 = 0.8
There is a 0.8% possibility of you pulling a legendary card out of the adventure drops.
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From day one of Adventure mode, I receive at this hour 991 cards.
I keep track of all theses cards.
I have the following numbers :
- 752 cards are boosters cards (normal one can be found on booster)
- 172 cards are Favor or specific adventure loot
- 67 are XP cards.
When I look into the boosters cards :
- 191 from act 1
- 144 from act 2
- 142 from act 3
- 187 from act 4
- 88 from act 5
They represent 394 different cards.
There is :
- 644 common cards
- 100 uncommon cards
- 8 rare cards.
In the favor cards :
- 46 common cards
- 49 uncommon cards
- 56 rare cards
In the XP cards :
- 1 10XP card
- 17 25XP card
- 14 50XP card
- 9 100XP card
- 8 200XP card
- 14 500XP card
I know that legendary card can't be obtained in adventure.
I don't have any mythic card through adventure until now.
Most loot for booster cards:
- 8 [card]Bearcupine[/card]
- 7 [card]Divine Wrath[/card]
- 7 [card]I hate the Kotoba[/card]
If I take all rare card (booster, favor, XP -200, 500 and 1000XP-), I receive 86 rare => 8,6%
Standard rate is 1 for 12 cards (booster rate) so 1/12 = 8.3%
Not bad.
I find that the random is correct for me.
Collectionneur de cartes
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Oh I assumed you could get legendary cards since you can pull mythic cards.
That's understandable even though the odds were against us.
8 booster rares out of 752? Not bad... and probably a lot of goodies out of those 100 booster uncommons
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Legendary cards:
There are also legendary cards for specific campaigns like phoenix and baramir pirate.
Artaban is also dropped because of the sands in the arena adventure. (but as a random drop from other bosses)
Dernière modification par TPPK (11-03-2012 11:03:31)
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No, mythic one, not a legendary.
Collectionneur de cartes
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No, mythic one, not a legendary.
Merely out of curiosity: What is the difference?
I assumed all white border cards are legendary.
Dernière modification par TPPK (11-03-2012 11:05:39)
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[card]Artaban[/card] is not white border
And the symbol is
Not a standard rare rarity
Like [card]Lady Yilith[/card]
Dernière modification par Zurga (11-03-2012 11:09:51)
Collectionneur de cartes
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I see it now
It is a yellowish border.
They should make the borders a bit more distinctive.
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First version of mythic cards, the border was white, just like legendary cards.
This version is already a step ahead.
Collectionneur de cartes
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does this translate to all bosses? it seems when I play the Zahal quest nowadays, it gives me just act 1 cards.. @_@
i <3 ZIL
new telendar = fail, gimme a new one!
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I had confirmation from staff that all bosses can give all cards.
Collectionneur de cartes
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I had confirmation from staff that all bosses can give all cards.
I'd assume that doesn't include Zahal since that's alot easier?
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Why not ?
Zahal's boss is like the others.
With the good deck, I beat Kotoba's deck in 4 turn, same thing for Zil's one, Noz's one, 6 turn for Ursende guild, 5 turn for Nomads, 5 turn for Inferno and so on.
No loose at all.
Zahal's boss is like the others.
Only for Amnezy I do not have the perfect deck which ensure definitive victory, it depends of the hand.
Collectionneur de cartes
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