Vous n'êtes pas identifié(e).
Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Pages : 1
I know that this is very early, but I was thinking for Halloween, maybe a group of Halloween character cards that Eredan players must find and battle, and when they defeat them, they'll obtain that character. Character ideas are welcome.
Dernière modification par tray4020 (13-03-2012 09:15:08)
Hors ligne
You mean like the classic horror monsters, like the Wolfman and Frankenstein's Monster and such? I can dig it.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
Hors ligne
You mean like the classic horror monsters, like the Wolfman and Frankenstein's Monster and such? I can dig it.
i think its pronounced werewolf...
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
Hors ligne
MrLordi92 a écrit :You mean like the classic horror monsters, like the Wolfman and Frankenstein's Monster and such? I can dig it.
i think its pronounced werewolf...
No he is right. The Classic horror film is called Wolfman.
Hors ligne
Santuros a écrit :MrLordi92 a écrit :You mean like the classic horror monsters, like the Wolfman and Frankenstein's Monster and such? I can dig it.
i think its pronounced werewolf...
No he is right. The Classic horror film is called Wolfman.
oh...
I wish I could show you when you are lonely or in darkness the astonishing light of your own being. (Hafez)
Hors ligne
You mean like the classic horror monsters, like the Wolfman and Frankenstein's Monster and such? I can dig it.
Exactly. Character cards based on them.
Hors ligne
And this is just an question, but would you guys rather prefer them to be affiliated with some guilds or all of them as mercenaries?
Dernière modification par tray4020 (18-03-2012 16:40:49)
Hors ligne
I suggest a pirate mechanist named Frankenstein, he helped Galene create the predecessor of S.A.R.A.H. codenamed *put cool acronym here* (hence the story frankesntein monstah was created before the bride,duh!)
Stop licking your wound, and start licking mine little puppies
Hors ligne
I suggest a pirate mechanist named Frankenstein, he helped Galene create the predecessor of S.A.R.A.H. codenamed *put cool acronym here* (hence the story frankesntein monstah was created before the bride,duh!)
Interesting idea! Can't wait to here more.
Hors ligne
And this is just an question, but would you guys rather prefer them to be affiliated with some guilds or all of them as mercenaries?
Vampire - Nehantists ( mage that liches healing effects from other cards )
Werewolf - Zil marauder ( beast marauder while team with Ferath both have +2 min attack and 1 defense )
Mummy - Nomands ( maybe an alt version of Amhid or reintroduce Ateb )
Frankenstein's Monster - Pirate ( mechanist's golem who has the effect of Overload with dead human mechantist condition )
Zombie - Kotoba ( undead warrior turns opposing character into undead until end of turn )
Swamp Monster - Sap Heart ( pernament Allergy effect )
Mad Scientist - Noz (mage craftman updated version of Jayane with respected time potion / posion playable from graveyard on turn bonus much like ica with time bomb.)
Monster Hunter - Mercenaries ( +3 attack bonus when facing non humans )
Rough ideas leaving room for improvement. Ideas ran dry for noz, nomand and sap heart for uniqueness
Dernière modification par Bmyarne (18-03-2012 18:30:08)
Hors ligne
tray4020 a écrit :And this is just an question, but would you guys rather prefer them to be affiliated with some guilds or all of them as mercenaries?
Vampire - Nehantists ( mage that liches healing effects from other cards )
Werewolf - Zil marauder ( beast marauder while team with Ferath both have +2 min attack and 1 defense )
Mummy - Nomands ( maybe an alt version of Amhid or reintroduce Ateb )
Frankenstein's Monster - Pirate ( mechanist's golem who has the effect of Overload with dead human mechantist condition )
Zombie - Kotoba ( undead warrior turns opposing character into undead until end of turn )
Swamp Monster - Sap Heart ( pernament Allergy effect )
Mad Scientist - Noz (mage craftman updated version of Jayane with respected time potion / posion playable from graveyard on turn bonus much like ica with time bomb.)
Rough ideas leaving room for improvement. Ideas ran dry for noz, nomand and sap heart for uniqueness
Those are really great & helpful! What about a witch?
Hors ligne
Bmyarne a écrit :tray4020 a écrit :And this is just an question, but would you guys rather prefer them to be affiliated with some guilds or all of them as mercenaries?
Vampire - Nehantists ( mage that liches healing effects from other cards )
Werewolf - Zil marauder ( beast marauder while team with Ferath both have +2 min attack and 1 defense )
Mummy - Nomands ( maybe an alt version of Amhid or reintroduce Ateb )
Frankenstein's Monster - Pirate ( mechanist's golem who has the effect of Overload with dead human mechantist condition )
Zombie - Kotoba ( undead warrior turns opposing character into undead until end of turn )
Swamp Monster - Sap Heart ( pernament Allergy effect )
Mad Scientist - Noz (mage craftman updated version of Jayane with respected time potion / posion playable from graveyard on turn bonus much like ica with time bomb.)
Rough ideas leaving room for improvement. Ideas ran dry for noz, nomand and sap heart for uniqueness
Those are really great & helpful! What about a witch?
Witches weren't part of the original movie monsters, which was what we were going on when you said 'Halloween Monsters.'
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
Hors ligne
tray4020 a écrit :Bmyarne a écrit :Vampire - Nehantists ( mage that liches healing effects from other cards )
Werewolf - Zil marauder ( beast marauder while team with Ferath both have +2 min attack and 1 defense )
Mummy - Nomands ( maybe an alt version of Amhid or reintroduce Ateb )
Frankenstein's Monster - Pirate ( mechanist's golem who has the effect of Overload with dead human mechantist condition )
Zombie - Kotoba ( undead warrior turns opposing character into undead until end of turn )
Swamp Monster - Sap Heart ( pernament Allergy effect )
Mad Scientist - Noz (mage craftman updated version of Jayane with respected time potion / posion playable from graveyard on turn bonus much like ica with time bomb.)
Rough ideas leaving room for improvement. Ideas ran dry for noz, nomand and sap heart for uniqueness
Those are really great & helpful! What about a witch?
Witches weren't part of the original movie monsters, which was what we were going on when you said 'Halloween Monsters.'
Ah, good point.
Hors ligne
oops forgot about witch maybe replacing mad scientist for noz and give her random wand effect like. Even turns, turns opposing character into bunny and losses race and 3 hp until end of turn and odd turns, turns opposing character into frog (for turn) and losses randomly 1 attack, def, or spirt, till end of game.
Dernière modification par Bmyarne (18-03-2012 18:40:32)
Hors ligne
oops forgot about witch maybe replacing mad scientist for noz and give her random wand effect like. Even turns, turns opposing character into bunny and losses race and 3 hp until end of turn and odd turns, turns opposing character into frog (for turn) and losses randomly 1 attack, def, or spirt, till end of game.
Lol I can't wait to see cards for these ides.
Hors ligne
I'd leave the look up to the devs. I just have hopes of them tossing a booster or 3 my way if they contact me to use my ideas.
Hors ligne
Pages : 1