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#1 04-03-2012 20:10:43

L4r90
Habitant de Guem
Inscription : 12-11-2011
Messages : 126

New Pack - any ideas?

so yeah, after a while i just got stuck with the probably most simple version of this deck ever... thou it it surprisingly solid (statwise) i still think it could improve in other areas... then again i dont know what i should change here -.-

first off the character setup makes my opponent always think what i might be up for, so do the Black Fang Skins, but once they realize that those cards are just tools, they usualy get killed by the 2nd attack, whether or not Fenrath is still alive xD

Characters

[card]Fenrath[/card]
[card]Wild[/card]
[card]Faceless[/card] (Solid stats and chains Bestial)

Items

3 [card]Bestial[/card]
1 [card]Dark Stone Heart[/card]
3 [card]Black Fang Skin[/card]

Zil-Actions

3 [card]Dances with Volk[/card]
3 [card]Fly off the Handle[/card]
3 [card]Lunation[/card]
2 [card]The survival of the Fittest[/card]

Generic-Actions

1 [card]Dissidende[/card]
1 [card]The best defense...[/card]

even thou this deck is so simple, it works quite good against most decks, but realy stuggles against mages of all sorts if you dont draw the Stone Heart, in which case you usualy win, if it's attacked to a Lunation holding character.
also the Fang Pelts in combination with a Bestial give a HUGE stat boost, the fact that i play them however DOES NOT mean i'll ever play the Howls EVER!

the only card i could think of that would be exchangeable is the survival of the fittest, then again, the boost of +4atk is so good that there are very few choices i'd consider to change... right now i think i'll go for the new trophy card to copy Actions, but i dont know if it will pay out since i'd also lose out on a chain two turns in a row (while the 2nd woulndt be too bad given the situation and card i chose before.

any ideas?


I'm back to Pack


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#2 04-03-2012 20:29:42

PatrikÅkervinda
Habitant de Guem
Lieu : Ängelholm, Sweden
Inscription : 12-12-2011
Messages : 108

Re : New Pack - any ideas?

[card]Time to die[/card]
[card]Sentence[/card]
[card]Defend your territory[/card]
[card]Clumsiness[/card]

These are good cards in a packdeck.

I woulden't recommend 3 [card]Dances with volk[/card]. It's one too many. It'll be a dead card far too often compared to extra dmg or an extra disruption.

I've tried out [card]survival of the fittest[/card] and it's not that good. Too bad you really need those +4 dmg. Especially since I really recommend [card]Time to Die[/card] and sometimes you just don't have a [card]the best defence
[/card] to pair it with.

How would [card]Assault on Bramamir[/card] work? I haven't tried it myself but it looks like a solid card.


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#3 04-03-2012 20:59:16

L4r90
Habitant de Guem
Inscription : 12-11-2011
Messages : 126

Re : New Pack - any ideas?

PatrikÅkervinda a écrit :

[card]Time to die[/card]
[card]Sentence[/card]
[card]Defend your territory[/card]
[card]Clumsiness[/card]

These are good cards in a packdeck.

I woulden't recommend 3 [card]Dances with volk[/card]. It's one too many. It'll be a dead card far too often compared to extra dmg or an extra disruption.

I've tried out [card]survival of the fittest[/card] and it's not that good. Too bad you really need those +4 dmg. Especially since I really recommend [card]Time to Die[/card] and sometimes you just don't have a [card]the best defence
[/card] to pair it with.

How would [card]Assault on Bramamir[/card] work? I haven't tried it myself but it looks like a solid card.


Time to Die and Defend your Territory didnt work out as well as i've expected (either the boost is to low, or Time to die limited the use of wilds turns since it's only good as long as you play a action that boosts your atk and doesnt count for items etc...  assault on bramamir was a huge dissapointment for me since it's use was to random most of the time that i wished i played ANY other card in many cases. as for sentence; i dont have that card and prbably will take some time until i get a deck to even think of completeing the chalange for it, but yeah it's a very good card against certain matchups, i agree on that^^
clumsiness is a nice pick as well, but i often find myself in a situation where i can simply outdamage my opponent without the need of removing a certain card, also the fact that i cant remove weapons realy made this card not ideal for me D:

btw... just had a funny game against an avalonian deck where the player PMed me after the match cuz he thought that the Pack was way op, cuz even thou he mamaged to get rid of the Lunations (all 3) with his good fortune, the stats of my chars where way too beasty with a bestial+fang skin to beat xD


I'm back to Pack


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#4 04-03-2012 22:38:37

PatrikÅkervinda
Habitant de Guem
Lieu : Ängelholm, Sweden
Inscription : 12-12-2011
Messages : 108

Re : New Pack - any ideas?

Okey!

I'm running a marauder packdeck myself so time to die is pretty useful with warriors fury, assassination and the best defence.

[card]Defend your territory[/card] has to be more useful than a fly off the handle? That's the spot it's taken in my deck at least. It's like a [card]Fly off the handle[/card] plus a card that might get randomized by [card]Paranoia[/card] and [card]Good Fortune[/card] instead of [card]Lunation[/card]. Plus it adds to The Best Defence.

Do you use your third [card]Dances With Volk[/card]?

I haven't tried [card]Annoyance[/card], how does that work?

I don't know how your deck works exactly and how it fares against the different matchups, tell us and it might be easier to suggest different cards.


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#5 05-03-2012 00:09:54

L4r90
Habitant de Guem
Inscription : 12-11-2011
Messages : 126

Re : New Pack - any ideas?

damn... havent thought of switching the fly off the handle at all, thx mate xD

other than that, yeah annoyance works pretty good, but i scratched it after a while for the same reason as time to die; you need one card to play the other... and that's something i cant afford if i want this deck to run as smooth as possible. i lol'ed from time to time as i realized that in this build Wild is actually the weak link as she's the only one who cant chain Bestial and needs a chaining card to play something usefull or get to an decent attack in the first round^^

and yeah, the marauder version is fun as well, but i didnt like the fact that they where all to damn squishy without the lunations... and bloodsword is usualy the first one to die D:


I'm back to Pack


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#6 05-03-2012 04:20:58

Caitlyn
Guémélite
Inscription : 23-12-2010
Messages : 469

Re : New Pack - any ideas?

I tried this one actually, but i keep dying to mages. sad and the damage output isn't as high as I wanted since they're min/max attack is kinda low

But i really like bestial  +  [card]annoyance[/card] big_smile that's a good damage output i have 1 in my deck.  Its pretty useful with the chain, but it's up to you.

Also, I rarely used my dances since I either get one shot by mages or take down the opponent with me.. so I have just 1 and I'm even thinking of taking it out.

I haven't really tried this build with the skin since i feel it sets up too long, maybe an [card]alpha[/card] or two instead of annoyance could be good and just drop some fly off the handle for survival of the fittest.  I mean with lunations and warrior class, isn't -2 def ok for +4 attack?

oh yeah and defend your territory. smile

Dernière modification par Caitlyn (05-03-2012 04:24:07)


i <3 ZIL
new telendar = fail, gimme a new one! tongue


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