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#1 18-02-2012 09:42:42

Leorio
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Inscription : 16-02-2012
Messages : 216

Allow multiple armor types to be equipped. Make weapons limit 2.

Title says it all.
It makes no sense that one cannot equip a shield and a body armor, yet he can hold 2 daggers and a sword at the same time.

If items such as books, cl;othing, and potions have no equip limit, I really see no need for the somewhat inferior armor type to get shafted so badly, especially when there is almost no way to remove books/potions/banners and such, while armor and weapons can easily be removed by most decks.


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#2 18-02-2012 11:35:10

al_vh1n
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Inscription : 22-05-2011
Messages : 265

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Actually this makes sense. Since most armors are worn in the body while shields are commonly held in the arms or hands. And besides, aside from reasons you posted having high defense is not that efficient anymore since there are lots of cards that reduce your defense.


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#3 18-02-2012 12:04:16

EwokDan
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Inscription : 19-06-2011
Messages : 347

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Who can hold 2 daggers and a sword? Max is 2 one handed weapons(dual weild) or a two hander.  I agree with the armour/sheild point though


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#4 18-02-2012 16:35:30

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Armor point valid but your info on swords isn't.

My beef is how can someone duel weild with a shield on?


Dragon Knights ftw big_smile


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#5 18-02-2012 16:50:35

al_vh1n
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Inscription : 22-05-2011
Messages : 265

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

goscar a écrit :

Armor point valid but your info on swords isn't.

My beef is how can someone duel weild with a shield on?

Some shields can be placed in the arms so your hands are still free to double wield weapons.

Maybe they can classify shields as Item-Other and not as an Armor.

Dernière modification par al_vh1n (18-02-2012 16:51:30)


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#6 18-02-2012 17:03:30

OHanicide
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Lieu : Ft.Worth, Texas
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Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Or they could just be labeled "Shields" and a Character can just have one shield and one armor equipped. In this case Shields would also possibly take up a hand. So Light shields would not take up a hand and a character could still use two weapons or whatever. While a heavy shield would take up a hand, but provide a higher defense bonus...

and actually IRL light shields like a Buckler were actually made to strap onto the arm so that they did not impede the use of a hand. Therefore one could dual wield, or use a bow, or whatever one needed to accomplish in battle.


The worst is yet to come and all I have to trade is only everything.


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#7 18-02-2012 19:13:47

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

OHanicide a écrit :

and actually IRL light shields like a Buckler were actually made to strap onto the arm so that they did not impede the use of a hand.

Not really even with bucklers, one would weild a single sword and archers would drop their bow and grab another weapon to fight.
Bucklers were use to defend the sword hand and also as a boxing glove sorta thing.

Original gauntlets were use as sheild, for they were made to go up to the elbow and had hard plating on the outer rim. But they usually also had cloaks with gauntlets.


Dragon Knights ftw big_smile


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#8 19-02-2012 03:26:15

Leorio
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Inscription : 16-02-2012
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Re : Allow multiple armor types to be equipped. Make weapons limit 2.

There's also helmets/masks that count as the limit of one armor..Kotoba comes to mind.
Oh and Runic Gauntlet counts as a shield and the one armor limit.

Dernière modification par Leorio (19-02-2012 03:27:53)


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#9 19-02-2012 04:51:22

OHanicide
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Lieu : Ft.Worth, Texas
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Messages : 171

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

I think we are all in concurrence though that something should be changed lol


The worst is yet to come and all I have to trade is only everything.


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#10 19-02-2012 06:52:14

Leorio
Habitant de Guem
Inscription : 16-02-2012
Messages : 216

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Also need to set a limit on other items, maybe 2 max? Seen valentynes get 20/20 stats in under 6 turns.


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#11 19-02-2012 11:46:01

soulst3al3r
Solarian
Inscription : 14-09-2011
Messages : 722

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Leorio a écrit :

Also need to set a limit on other items, maybe 2 max? Seen valentynes get 20/20 stats in under 6 turns.

20/20? how did it get up that high


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#12 19-02-2012 13:10:43

Leorio
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Messages : 216

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Craftsman items. Ramen etc.


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#13 19-02-2012 14:26:33

soulst3al3r
Solarian
Inscription : 14-09-2011
Messages : 722

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Leorio a écrit :

Craftsman items. Ramen etc.

lol jsut wondering because valentyne is so weak, that it usually doesnt last more than 1-2 fight to get up that high

Dernière modification par soulst3al3r (19-02-2012 14:26:47)


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#14 19-02-2012 16:05:59

jackal19
Gardien
Lieu : SDM
Inscription : 10-12-2010
Messages : 1 191

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

soulst3al3r a écrit :
Leorio a écrit :

Craftsman items. Ramen etc.

lol jsut wondering because valentyne is so weak, that it usually doesnt last more than 1-2 fight to get up that high

i always kil her before she can go ful armor


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#15 19-02-2012 17:39:53

soulst3al3r
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Inscription : 14-09-2011
Messages : 722

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

yeah that's what I was trying to say but failed to make my point lol.


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#16 19-02-2012 22:38:59

Leorio
Habitant de Guem
Inscription : 16-02-2012
Messages : 216

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Fall back, get first turn, and so on.

She's usually at 1-2 hp after the first hit, but then the craftsman and full val set kick in and she either negates all incoming damage or heals it off...


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#17 20-02-2012 08:00:40

Leorio
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Messages : 216

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

While we're at it, we need to have most, if not all rare/legendaries either limited to 1 per deck or in some cases, banned from tournament play...


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#18 20-02-2012 08:58:07

al_vh1n
Habitant de Guem
Inscription : 22-05-2011
Messages : 265

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Leorio a écrit :

While we're at it, we need to have most, if not all rare/legendaries either limited to 1 per deck or in some cases, banned from tournament play...

Sometimes at the end of the week they hold special tournaments like that w/c only allow common and uncommon cards in a deck. Though it requires 200-400 feez or 10k crystals to register.

But they wouldn't do that in Amnezy since those legendaries are one of the driving force why some players spend money in boosters.

Dernière modification par al_vh1n (20-02-2012 09:03:13)


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#19 20-02-2012 09:06:34

Leorio
Habitant de Guem
Inscription : 16-02-2012
Messages : 216

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

True, Amnezy and border are more like "unsanctioned" play than official tournaments.


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#20 22-02-2012 04:11:05

Limestone
Solarian
Inscription : 06-12-2010
Messages : 617

Re : Allow multiple armor types to be equipped. Make weapons limit 2.

Yeah, think of it as a place to get a little of adrenaline rush big_smile


Stop licking your wound, and start licking mine little puppies


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