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"That's the Spirit"
Action [mage/priest]
Spirit +1 for each living character
At the start of the fight, the opposing character has defense +2 and attack -2
Perminant
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"Look here"
Action [circus]
Both characters have defense +2
Chain:"Look away"
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"Roundabout"
Spell [Light] [Mage/Priest]
Attack +1
If the opposing characters defense is above 3, your character deals a magic attack instead of his normal attack.
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"Rotate"
Action
Defense +1, Spirit +1
Your spirit and defense exchange places.
Chain
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"Two Faced"
Action [Unique]
Odd turns: Attack +2. At the end of the turn this card returns to your deck if your character is still alive.
Even turns: Defense +2. At the end of the turn this card returns to your hand if your character is still alive.
Chain: Action
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"Flexability"
Action
Discard upto two cards.
Attack +2 for each action discarded.
Defense +2 for each item discarded.
Spirit +2 for eash spell discarded.
The opposing character suffers 2 direct damage for each unique card discarded.
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"Soul Stealer"
Spell
You gain X health, where X is the opposing characters spirit.
The opposing character has spirit -1 for the rest of the game.
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"Nohing but net"
Action [Craftsman]
Attach this card to any character.
This character has attack 2/6.
If this character inflicts physical damage, this card is discarded.
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"Ping..."
Action [unique]
Attack +6
This card is placed in your opponants deck at the end of the fight.
Chain: "... pong"
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"...pong"
Action [unique]
Defense +6
This card is placed in your opponants deck at the end of the fight.
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Dernière modification par God (12-02-2012 02:14:59)
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