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#1 31-01-2012 13:07:22

Ergoh
Voyageur
Inscription : 24-08-2011
Messages : 38

~New Noz'Dingard Mage + Spell

Crystos.png
Suppression.png

Please comment if you like it or not smile


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#2 31-01-2012 15:01:26

soulst3al3r
Solarian
Inscription : 14-09-2011
Messages : 722

Re : ~New Noz'Dingard Mage + Spell

crystos = overpowered. chaining aoe with a spirit that high? It should be that he can chain aoe's once and dies after battle.


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#3 31-01-2012 15:03:20

goscar
Guémélite
Inscription : 03-12-2010
Messages : 500

Re : ~New Noz'Dingard Mage + Spell

Xerath seems like he would get more powerful as time goes on and the chain on him weaken.


Dragon Knights ftw big_smile


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#4 31-01-2012 15:53:10

Ergoh
Voyageur
Inscription : 24-08-2011
Messages : 38

Re : ~New Noz'Dingard Mage + Spell

soulst3al3r a écrit :

crystos = overpowered. chaining aoe with a spirit that high? It should be that he can chain aoe's once and dies after battle.

Whenever he chains AOE, he gets -1 to Magical damage dealt, so effectively he has 2 Spirit. It's not that high for a mage... And the drawback is actually stronger than -1 Spirit, cuz it will affect all the AoEs that don't use spirit like Release Hell, Lightning Chain, Collision etc..

goscar a écrit :

Xerath seems like he would get more powerful as time goes on and the chain on him weaken.

Yes, yes, you're extremely insightful and you've figured out where from the art of the card is.
Now back to the topic.

Dernière modification par Ergoh (31-01-2012 15:53:25)


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#5 31-01-2012 19:38:03

Calandra
Gardien
Lieu : Dickes B, oben an der Spree
Inscription : 09-04-2011
Messages : 1 751

Re : ~New Noz'Dingard Mage + Spell

i assume that the idea of chaining aoe means u would like to have a char being able to have two CS attached to him... but it wont work due to the CS itself. as it will just stay as long as u dont play any other spell it will instantly drop when the 2nd storm activates...

so what is left is playing something like LB3 and CS in chain which means u will deal 5 magic damage (assuming u have prophet with u) plus 1 coming after end of turn 1 and 2 damage coming every turn afterwards...

sounds nice to anyone who likes to play compendium imo but i really think that this is overpowered and not just a bit

CS compendium is already strong and has only a few weaknesses like forced march and it defenitly does not need another powerhouse char even if u put his round bonus on rounds u can prevent easily

Dernière modification par Calandra (31-01-2012 19:38:22)


Wash the spears... while the sun climbs high.
Wash the spears... while the sun climbs low.
Wash the spears... who fears to die?
Wash the spears... no one I know!


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#6 31-01-2012 23:15:16

Ergoh
Voyageur
Inscription : 24-08-2011
Messages : 38

Re : ~New Noz'Dingard Mage + Spell

Calandra a écrit :

so what is left is playing something like LB3 and CS in chain which means u will deal 5 magic damage (assuming u have prophet with u) plus 1 coming after end of turn 1 and 2 damage coming every turn afterwards...

I've not seen any Compendium decks use Prophet. He's not from the Compendium caste, so he won't be able to cast Crystal Storm, Armor Invocation, Energy Field etc..


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#7 01-02-2012 01:32:46

Calandra
Gardien
Lieu : Dickes B, oben an der Spree
Inscription : 09-04-2011
Messages : 1 751

Re : ~New Noz'Dingard Mage + Spell

ah ye... i forgot that... but wasnt there some noz guy giving additional damage or spirit? i m really not into the blue spellcasters... sorry for mixing this up!

for me they all look the same and i never pay much attention to what they actually are...

so LB would deal 4 damage and CS 1 in first round and 2 in each following... still too much imo


Wash the spears... while the sun climbs high.
Wash the spears... while the sun climbs low.
Wash the spears... who fears to die?
Wash the spears... no one I know!


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#8 01-02-2012 09:12:14

Ergoh
Voyageur
Inscription : 24-08-2011
Messages : 38

Re : ~New Noz'Dingard Mage + Spell

Calandra a écrit :

so LB would deal 4 damage and CS 1 in first round and 2 in each following... still too much imo

Are you taking into account that the opposing characters will have 1,2 or 3 Spirit.
So in the standard case, LB3 will deal 2 actual Magic damage. The CS will deal full damage, because it deals it at the start of the turn, not at the end of it smile

If u chain LB3+CS on Crystos, ull most prolly get 4 damage inflicted on the opposing characters till the next turn. This is not very different from a high spirit Noz deck involving Prohpet, Aeronaut, Pilikim. At turn 1 with Pilikim ull deal 2+5=7 magic dmg, 7-2 (opp char spirit) = 5 actual damage. Aeronaut at any time will deal 2+4=6 magic dmg, 6-2=4 actual damage.

CS is verry ineffective vs characters with high HP as Nomads, Ice Elves, some Sap Hearts etc. I meant Crystos' Turn effect so that the Compendium can slightly close that gap.

Also take into acc that the Turn bonus is on Turn 2 and 5, which is actually really hard to activate.


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