Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#226 26-12-2011 13:29:12

jackal19
Gardien
Lieu : SDM
Inscription : 10-12-2010
Messages : 1 191

Re : Adventure Mode (beta)

camolatte a écrit :

What deck did u guys used to beat Ghost of Xzia? I've used kotoba tracker deck, kotoba crow deck, kotoba warrior, noz compendium deck, no luck so far

i used nehantic corruptions for him literaly tortured him by stacking corruptions then deflecting his attack with dmr+portal combo

Dernière modification par jackal19 (26-12-2011 13:30:34)


New englishchat: http://xat.com/EnglisheredanNeo---Online

"Tea is best enjoyed with your fellow monsters"
-Frederica Bernkastel


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#227 26-12-2011 13:42:05

EwokDan
Habitant de Guem
Inscription : 19-06-2011
Messages : 347

Re : Adventure Mode (beta)

Loving the xp cards from Urs...500, 2x200 and a 100 so far


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#228 26-12-2011 14:32:59

Erezil
Habitant de Guem
Inscription : 20-09-2010
Messages : 211

Re : Adventure Mode (beta)

camolatte a écrit :

What deck did u guys used to beat Ghost of Xzia? I've used kotoba tracker deck, kotoba crow deck, kotoba warrior, noz compendium deck, no luck so far

I use the sap mages. Stick a few magic poisons on him and take flowering and RoD if you have em. Freeze, dissidence, and reborn if you have it.


Don't go into the jungle dressed like a banana if you don't like monkeys!


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#229 26-12-2011 15:03:17

genesyx
Habitant de Guem
Inscription : 21-01-2011
Messages : 195

Re : Adventure Mode (beta)

camolatte a écrit :

What deck did u guys used to beat Ghost of Xzia? I've used kotoba tracker deck, kotoba crow deck, kotoba warrior, noz compendium deck, no luck so far

I used shadow mages for all the bosses apart from Ursend's. But even then I still use a discard version of my shadow mage


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#230 26-12-2011 15:44:18

Hilmario
Campeur
Inscription : 21-03-2011
Messages : 89

Re : Adventure Mode (beta)

MoonFever a écrit :
Hilmario a écrit :

Ursend got their ass handed to them by Eclipse smile

hrmmm...they still seem to slay me with that deck...what did you use in the deck?

With "they" you mean mission 6? Used The Pack on the 3 slayers.


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#231 27-12-2011 11:08:05

Hilmario
Campeur
Inscription : 21-03-2011
Messages : 89

Re : Adventure Mode (beta)

Impossible to beat Ursend with Eclipse suddenly.

Feerik seems to like modifying cards a lot, quite fed up with this game now.
You spend time and resources to be able to beat something, suddenly they decide to make it even harder.

Dernière modification par Hilmario (27-12-2011 11:12:18)


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#232 27-12-2011 11:13:55

Ukyo
Voyageur
Inscription : 10-12-2011
Messages : 49

Re : Adventure Mode (beta)

I've tried using the strengths of ___ in training room on one of my golems... they seem to be discarded after played now O: as if its just a temporary buff instead O:


"I've been in the basement. For about 495 years." - Flandre Scarlet
IGN: Flandre
♥ Pirates ♥
I'm a dood.


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#233 27-12-2011 11:19:50

EwokDan
Habitant de Guem
Inscription : 19-06-2011
Messages : 347

Re : Adventure Mode (beta)

Thats stupid...they are an item other, they shouldn't be discarded. at worst they should last like distraction and have a shelf life. but as others will say this is a Beta and feerik are well known for making utterly OP cards then nerfing the hell out of them.


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#234 27-12-2011 11:27:52

Hilmario
Campeur
Inscription : 21-03-2011
Messages : 89

Re : Adventure Mode (beta)

EwokDan a écrit :

Thats stupid...they are an item other, they shouldn't be discarded. at worst they should last like distraction and have a shelf life. but as others will say this is a Beta and feerik are well known for making utterly OP cards then nerfing the hell out of them.

Yup. Great way to deal with paying customers..


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#235 27-12-2011 11:54:55

EwokDan
Habitant de Guem
Inscription : 19-06-2011
Messages : 347

Re : Adventure Mode (beta)

oh it's worse now. all item other cards are not perma. so, is sap dagger now not perma? cause that will really screw em with the other nerfs they added. why not just change the strength of cards instead of altering exisiting ones? really...


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#236 27-12-2011 12:02:01

Dimizar
Le Grand Corrupteur
Inscription : 26-10-2009
Messages : 5 023

Re : Adventure Mode (beta)

Amber dagger is "permanent" so no problem with it.


Game Designer / Writer - Staff Feerik

Clan Feerik


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#237 27-12-2011 13:58:44

farmer2220
Habitant de Guem
Inscription : 16-03-2011
Messages : 171

Re : Adventure Mode (beta)

im a paying player if permanent isnt on the item cards then add it to it then


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#238 27-12-2011 14:03:07

Col.Beowulf
Guémélite
Inscription : 29-01-2011
Messages : 491

Re : Adventure Mode (beta)

farmer2220 a écrit :

im a paying player if permanent isnt on the item cards then add it to it then

+1 (Free Player) No excuse for an update this bad.

Dernière modification par Col.Beowulf (27-12-2011 14:03:29)


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#239 27-12-2011 17:27:54

MrLordi92
Gardien
Lieu : Rhode Island
Inscription : 05-12-2010
Messages : 1 470

Re : Adventure Mode (beta)

Dimizar a écrit :

Amber dagger is "permanent" so no problem with it.

When it attaches to an opposing character, it turns into an Item-Other.


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#240 27-12-2011 18:41:46

farmer2220
Habitant de Guem
Inscription : 16-03-2011
Messages : 171

Re : Adventure Mode (beta)

MrLordi92 a écrit :
Dimizar a écrit :

Amber dagger is "permanent" so no problem with it.

When it attaches to an opposing character, it turns into an Item-Other.

i was mainly talking about the strength cards


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#241 27-12-2011 22:12:30

Col.Beowulf
Guémélite
Inscription : 29-01-2011
Messages : 491

Re : Adventure Mode (beta)

No point in playing the Adventure mode now. The moment you finally get the prizes they'll just make them useless.


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#242 27-12-2011 22:31:22

IsawaAgawa
Campeur
Inscription : 23-08-2011
Messages : 59

Re : Adventure Mode (beta)

You're so bitter about the Strength change you're trying to discourage people to do the most profitable play mode. Impressive !


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#243 27-12-2011 23:45:39

MrLordi92
Gardien
Lieu : Rhode Island
Inscription : 05-12-2010
Messages : 1 470

Re : Adventure Mode (beta)

farmer2220 a écrit :
MrLordi92 a écrit :
Dimizar a écrit :

Amber dagger is "permanent" so no problem with it.

When it attaches to an opposing character, it turns into an Item-Other.

i was mainly talking about the strength cards

I wasn't talking to you at all.  Note who I quoted.


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#244 28-12-2011 05:57:42

pekpekkypek
Habitant de Guem
Inscription : 22-09-2010
Messages : 293

Re : Adventure Mode (beta)

Apparently the Strength of... items are preventing me from registering my OP LUCYAN! deck into the amnezy tournament. What gives? I'd have thought they'd give us fair warning. sad


Lady Jane can kick your ass.


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#245 28-12-2011 07:47:13

Qweep
Ptit nouveau
Inscription : 17-12-2010
Messages : 7

Re : Adventure Mode (beta)

Deck for use with Kotoba boss and Zil boss:  Time to Die + Burning Soul.  Gives you +16 attack.  I farm them both and win 3/4 of the time.  Also, Scroll of Immobility is amazing against the Kotoba and Sap Heart bosses.


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#246 28-12-2011 11:39:18

mattt
Nehantiste
Inscription : 01-03-2011
Messages : 855

Re : Adventure Mode (beta)

what are you doing????
23 points for bosses??? restore it to 15 and don't be patetic


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#247 28-12-2011 12:18:17

Col.Beowulf
Guémélite
Inscription : 29-01-2011
Messages : 491

Re : Adventure Mode (beta)

IsawaAgawa a écrit :

You're so bitter about the Strength change you're trying to discourage people to do the most profitable play mode. Impressive !

I'm not discouraging people from playing Adventure Mode. Feerik is doing that all by themselves. It's now 23 points to fight a boss, to what? Get a prize they are going to nerf into UN-usefulness? There no longer is a point to it. It was spend just twice amount energy to fight a boss to get a really cool card. Now its.....three times as much energy to get a prize...but wait once you finally get this prize we'll make it to where you wont even want to use it. Because we will nerf it that bad. Have a great day playing a game we are quickly killing.

-Feerik

Dernière modification par Col.Beowulf (28-12-2011 12:18:33)


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#248 28-12-2011 13:05:32

paulhealth
Campeur
Inscription : 07-01-2011
Messages : 66

Re : Adventure Mode (beta)

@Col.Beowulf

Most of the game is free. And it's a cool game with great art and nice mechanics! So if you don't like it don't play it. Stop whining about everything!


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#249 28-12-2011 13:43:17

magius
Solarian
Inscription : 21-09-2010
Messages : 703

Re : Adventure Mode (beta)

paulhealth a écrit :

@Col.Beowulf

Most of the game is free. And it's a cool game with great art and nice mechanics! So if you don't like it don't play it. Stop whining about everything!

+1 and I do not want to repeat the difference between a paying and non-paying player tongue To be honest, the paying player is the one that kept the game going, not the free players.

Be GRATEFUL you can PLAY the Adventure Mode free (and with possible free RARE cards) rather than paying Feez. Geez...

Dernière modification par magius (28-12-2011 13:44:18)


Magius [FH] FullHouse Clan


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#250 28-12-2011 14:11:53

Hilmario
Campeur
Inscription : 21-03-2011
Messages : 89

Re : Adventure Mode (beta)

Col.Beowulf a écrit :
IsawaAgawa a écrit :

You're so bitter about the Strength change you're trying to discourage people to do the most profitable play mode. Impressive !

There no longer is a point to it. It was spend just twice amount energy to fight a boss to get a really cool card. Now its.....three times as much energy to get a prize...but wait once you finally get this prize we'll make it to where you wont even want to use it.

Sure, free card which gives +2 to BOTH attack and defense WITHOUT risking losing boost because of obesity and other cards. What horrible cards!

If there are no point to it, can you please leave?


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