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#1 20-11-2011 01:43:19

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Arrival of the Juggernauts

These card ideas have a specific kind of caste called Juggernaut, which not necessarily mean that they are gigantic. (Some are, but not all.) Nope, when characters have this caste, they are considered incredibly strong. There should be at least 3 Juggernauts in each Guild except for Coutesan.

Korvan, Rogue of the Sand
Race: Multi(Solarian, Sand Guemelite)
Gender: Male
Guild: Desert Nomads
Class: Multi(Warrior, Marauder)
Levels: 3
Spirit: 2
Attack: 7/9
Defense: 3
HP:14
Rarity: Rare
Temple Guardian - Juggernaut
Gain chain if you play Maktail's Scythe
If Korvan is alive, all your Solarions get a Defense +1
Until Korvan is alive, for every card you discard by your opponent's card effect, your active character gains attack +1 and your opponent's active character takes 1 direct damage.
Turns 1, 3, 5, and 7: Attack +1, Defense +1
Flavor Text: Nobody knows where he came from. Rumor has it that Korvan came from the sand itself.

Edited: Thanks again, rutse! big_smile

That was one idea of a Juggernaut. And guys, please, put some of your ideas for some. Character, Action, Item, etc.

Dernière modification par tray4020 (25-11-2011 17:10:38)


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#2 20-11-2011 05:17:57

TheUnsane
Habitant de Guem
Inscription : 02-10-2011
Messages : 234

Re : Arrival of the Juggernauts

hmm his gender is mace and hes known for his rouge he must team up with lodir's dragqueen upgrade.


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#3 20-11-2011 09:44:19

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

TheUnsane a écrit :

hmm his gender is mace and hes known for his rouge he must team up with lodir's dragqueen upgrade.

Edited. Thank you for pointing that out. That was definitely not what I was going for. Also, do you have any juggernaut character ideas

Dernière modification par tray4020 (20-11-2011 09:57:39)


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#4 21-11-2011 14:31:55

God
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Inscription : 17-10-2011
Messages : 144

Re : Arrival of the Juggernauts

Big Bertha
Race: Human
Gender: Female
Guild: Zil Warriors
Class: Multi(Warrior, Marauder)
Levels: 3
Spirit: 1
Attack: 10/13
Defense: 3
Health:13
Rarity: Rare
Circus - Juggernaut
Gain Chain if you play a circus or juggernaut card
If Bertha is alive, your other circus characters have -1 to damage they suffer.
Turns 1,2 and 3: Attack +1, Defense +1
Flavor Text: Bertha's farts are a toxic vapor and will suck the life out of anything they come in contact with!

Dernière modification par God (21-11-2011 14:35:08)


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#5 21-11-2011 15:09:20

rutse
Habitant de Guem
Inscription : 02-10-2011
Messages : 259

Re : Arrival of the Juggernauts

Lol, so high attack. Too imba.
I fixed it and added a line on his description to compensate.


Korvan, Rogue of the Sand
Race: Solarian
Gender: Male
Guild: Desert Nomads
Class: Multi(Warrior, Marauder)
Levels: 3
Spirit: 2
Attack: 7/9
Defense: 3
HP:14
Rarity: Rare
Temple Guardian - Juggernaut
Gain chain if you play Maktail's Scythe
If Korvan is alive, all your Solarions get a Defense +1
Until Korvan is alive, for every card you discard by your opponent's card effect, your active character gains attack +1 and your opponent's active character takes 1 direct damage.
Turns 1, 3, 5, and 7: Attack +1, Defense +1
Flavor Text: Nobody knows where he came from. Rumor has it that Korvan came from the sand itself.

Dernière modification par rutse (21-11-2011 15:11:59)


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#6 21-11-2011 17:31:33

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

rutse a écrit :

Lol, so high attack. Too imba.
I fixed it and added a line on his description to compensate.


Korvan, Rogue of the Sand
Race: Solarian
Gender: Male
Guild: Desert Nomads
Class: Multi(Warrior, Marauder)
Levels: 3
Spirit: 2
Attack: 7/9
Defense: 3
HP:14
Rarity: Rare
Temple Guardian - Juggernaut
Gain chain if you play Maktail's Scythe
If Korvan is alive, all your Solarions get a Defense +1
Until Korvan is alive, for every card you discard by your opponent's card effect, your active character gains attack +1 and your opponent's active character takes 1 direct damage.
Turns 1, 3, 5, and 7: Attack +1, Defense +1
Flavor Text: Nobody knows where he came from. Rumor has it that Korvan came from the sand itself.

Thanks! That's much better! big_smile

Big Bertha
Race: Human
Gender: Female
Guild: Zil Warriors
Class: Multi(Warrior, Marauder)
Levels: 3
Spirit: 1
Attack: 10/13
Defense: 3
Health:13
Rarity: Rare
Circus - Juggernaut
Gain Chain if you play a circus or juggernaut card
If Bertha is alive, your other circus characters have -1 to damage they suffer.
Turns 1,2 and 3: Attack +1, Defense +1
Flavor Text: Bertha's farts are a toxic vapor and will suck the life out of anything they come in contact with!

Lol! Nice Juggernaut! XD


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#7 22-11-2011 05:45:10

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

Mugenchi, the Infinite
Race: Human
Gender: Male
Guild: Kotoba
Class: Marauder
Levels: 3
Spirit: 1
Attack: 7/10
Defense: 2
HP: 14
Rarity: Rare
Crow - Juggernaut
Gain chain if you play "Shadow Sai"
If Mugenchi is alive, all your Crow gain +1 attack.
Turns 2, 4, 6, and 8: Spirit +1, Defense +1
Flavor text: Mugenchi is everywhere, and he is nowhere. He is legion.

Dernière modification par tray4020 (22-11-2011 05:47:14)


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#8 24-11-2011 04:28:35

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

Tarvolk
Race: Elfine
Gender: Male
Guild: Sap Hearts
Class: Warrior
Levels: 4(Level 4 requires Tarvolk level 3 and "Sword of Gunva")
Spirit: 1
Attack: 6/10
Defense: 3
HP: 14
Rarity: Rare
Juggernaut
Gain chain if you play "Mirror Shield"
All your other Elfines gain Defense +1
If "Tarvolk" has dealt more damage to the active character, the damage spreads to all opposing characters
Turns 1, 3, 5, and 7: Deals additional damage equal to the max attack.
Flavor Text: Tarvolk has gone to train at a young age. Now, he has returned from his training to help his people.

Dernière modification par tray4020 (24-11-2011 19:53:15)


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#9 24-11-2011 05:08:55

TheUnsane
Habitant de Guem
Inscription : 02-10-2011
Messages : 234

Re : Arrival of the Juggernauts

what is sap of hearts? is it kinda like ace of spades?


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#10 24-11-2011 05:14:46

MrLordi92
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Messages : 1 470

Re : Arrival of the Juggernauts

TheUnsane a écrit :

what is sap of hearts? is it kinda like ace of spades?

Like that Motorhead song?  I doubt it.


"Some say there's no subtly to destruction.  You know what?  They're dead." ~ Jaya Ballard, Task Mage

"One footstep among many is silent.  One footstep alone is deafening."


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#11 25-11-2011 14:42:10

shadowmathias
Ptit nouveau
Inscription : 22-11-2011
Messages : 2

Re : Arrival of the Juggernauts

something I have noticed when people make these, they make them for their specific decks.  Maybe a juggernaut should only be linked to a guild to be fair to all castles within the guild.


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#12 25-11-2011 15:46:52

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

Maybe so, but i'm thinking there should be 3 juggernauts in each guild, they have the guild's specific castes, and i'm thinking of some action cards that can be advantages and disadvantages to a juggernaut. Like this one.

When Titans clash(Rare)

Juggernaut
If the opposing character is a Juggernaut, if your character is a warrior, gain Defense +2. If a marauder, gain Attack +2. If a Mage, gain Spirit +2. And if a Priest, heal 2 HP. If not, the opposing character gains Attack -1, Defense -1, and Spirit -1.

Dernière modification par tray4020 (25-11-2011 15:47:39)


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#13 26-11-2011 09:13:09

God
Habitant de Guem
Inscription : 17-10-2011
Messages : 144

Re : Arrival of the Juggernauts

Yeah, make that sol'ra thing a juggernaut . . . it would definately qualify . . .

Personally I think a good action card would be this . . .

"Hand of God"
Legendary
When this card is played by a player named "God" he wins and the game is over.

Yeah, I like that . . .


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#14 27-11-2011 01:42:11

tray4020
Habitant de Guem
Inscription : 10-11-2011
Messages : 283

Re : Arrival of the Juggernauts

God a écrit :

Yeah, make that sol'ra thing a juggernaut . . . it would definately qualify . . .

Personally I think a good action card would be this . . .

"Hand of God"
Legendary
When this card is played by a player named "God" he wins and the game is over.

Yeah, I like that . . .

Lol. Nice try. XD But I agree with you about Sol'ra.


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