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Hey guys, this is the tempus deck I'm tinkering on/saving for - let me know what you think
[card]The Eternal[/card]
[card]Tempus, Time Lord[/card]
[card]Watchmaker of Destiny[/card] (Defence)
Spells (12)
3 [card]Aging[/card]
2 [card]Time Mix[/card]
3 [card]Time Blast[/card]
3 [card]Time leap[/card]
1 [card]Temporal Paradox[/card]
Action (8)
3 [card]Celerity[/card]
2 [card]Area Control[/card]
1 [card]Dissidence[/card]
1 [card]Time to Die[/card]
1 [card]Clumsiness[/card]
Aging and Celerity are the offensive core of the deck, and with Time Mix I can reuse aging as often as I need to. Time Blast is a fantastic card - before turn 5 it gets the momentum going, after turn 5 it makes the team way harder to kill, and on turn 5 it does both! Time leap is a nice little boost for the turn counter, while temporal paradox helps aging to kill in a pinch
Area control is a nice chain card while clumsiness helps deal with cards that mess up the deck, especially corruptions and crystal storm. Dissidence stops a lot of stuff dead in its tracks. Time to Die earns its name in this deck - chained with celerity, it can destroy everything in the lategame
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looks about like what I'd do its not like tempus has too many options what are the stats on the 2 versions of watchmaker L 3 btw?
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Weird thing is why didnt you put a time shift in there it works great with time blast past turn 5 btw i think someone is manipulating time blast price its been 15k for how many days now?
Dernière modification par jackal19 (31-10-2011 03:34:31)
New englishchat: http://xat.com/EnglisheredanNeo---Online
"Tea is best enjoyed with your fellow monsters"
-Frederica Bernkastel
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Defence watchmaker's final stats are 2 Spirit, 4/8 attack, 3 defence and 14 life. Defence +1 on turns 1, 6 and 8. From memory the spirit mode switches defence and spirit and possibly has less attack.
I tried time shift out, but most of the time I had something in my hand that I'd rather use instead. It really shines with the Eternal though, especially since it gives him something to chain with and makes him pretty much untouchable from any direction with a blast on/after turn 5. Could be worth a substitution over a temporal paradox...
(Also, the price of time blast probably isn't helped by the fact you can't sell it on the market for less than 15k at the moment - stupid floor prices)
Dernière modification par Cooke_kong (31-10-2011 04:36:46)
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I run almost exactly the same Tempus deck and I love it. I agree completely with you, time shift really isn't that great. Time shift with eternal is great, but otherwise its only ok. Only differences in my deck, is that I use on 2 celerity, no dissidence, and have Hungry Void and A New Start in their place.
Currently my Tempus deck has a 95-20 win/loss ratio. Time Blast is AMAZING after turn 5.
~Today is the tomorrow that you worried about yesterday~
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I Run Tempus But believe Me, aggro decks will destroy you if you don't act fast, I advise taking out time shift, and add in a mastery, and I run three time mix because it speeds up the game, and recycles time blast and aging even though it doesn't contribute to your defense, but sseing the turn counter go up by 2 makes aging more deadly!
Yesterday Was History,
Tomorrow Is A Mystery,
Today Is A Gift,
That's Why It's Called The Present!
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I Run Tempus But believe Me, aggro decks will destroy you if you don't act fast, I advise taking out time shift, and add in a mastery, and I run three time mix because it speeds up the game, and recycles time blast and aging even though it doesn't contribute to your defense, but sseing the turn counter go up by 2 makes aging more deadly!
What kind of aggro decks. I've beat any Zil Marauder decks that I faced. Granted, I run a one-of Freeze, which is pretty jank. It helps to stop Artrezil's Dagger -> Dagger Master lvl 3.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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