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so ive been playing for a few weeks now and played Nehants from the start. my deck has gotten pretty solid but im still running in to some road bumps.
anagram (demon version)
the fallen
ardrakar
2 Perversion
2 demon may rise
1 Dark fury
2 wanted
3 Nehant's Seal
3 Hand of Death
3 underworld
2 Black Chimera
1 Anathematize
1 extension
the core combo is Nehant's Seal - Hand of Death. with anagram alone your looking at -4 reduction to attack and -6 reduction to armor ( -6 attack on turn bonus) and if you have a black chimera that's an additional -2/-2
i was using soul chewer for his -3 reduction (-8) for a wile but started adding the corruptions and needed another guamelite.
i removed soul over ana for 2 reasons 1 if there the lats one alive, Ana will all ways has a -2 and 2 she has more armor. iv considered guamelite version of Ana for the higher attack and the ability to cast corruptions but then she would no longer be able use underworld, hand of death and a loss of -3/-6 to -8/-10 reduction. same thought as the reaper. iv also considered taking out Ardrakar and adding Dimizar for the +1 to Ana and the fallen and adding demonic portal but id still lose a point on the fallen and run in to the same problem with underworld, hand of death. the reaper was another idea but would only be beneficial if i added demon clouds and then only the fallen could use the corruptions.
Nehants really need a demon mage.......
perversion has been a save me card and has done just that. vs just about every type of deck
demon may rise has had the same use as perversion and if they ever fix the bugs with it would be great agenst foam giant decks and golems. but right now its just for the poke extra reduction in armor and complete disrupts sap hearts
underworld works great agenst zil mill decks and gives me that extra bit of damage i need and has even keep me alive with the 2 round armor. considering droping it down to just 2 however.
wanted works great if you can get them early seeing as they don't work till turn 4 (i think its a issue that needs to be looked at for its wording) and actuly want to replace with 2 more dark fury. but does its job well agenst imperial/foam/court
Anathematize of cours vs ihas and wow deck
extension situational but used VERY often
im also considering Obesity, Fallback, tadaa your a bunny, magic shield, banish, sunburn, clumsiness, smash that steel.....exc. im just not sure what will give me the most bang for my buck. so far the decks i have problems with are immortals and crystal storm (perversion is not preventing the damage)
so far im thinking the deck should look like
3 Perversion
2 Dark fury
3 Nehant's Seal
3 Hand of Death
2 Underworld
2 Obesity
3 Black Chimera
1 Anathematize
1 extension
any feed back and suggestions would be great thanks for reading
If at first, the idea is not absurd, then there is no hope for it.
Hors ligne
I am using Nehant Demon deck too but my main focus is power Power and POWER.
My deck currently consist of:
Ardrakar (lvl 4)
Soul Eater (lvl 3)
Anagram (lvl 4)
1 anathematize
3 black chimera
1 clumsiness
3 dark furies
2 hand of death
1 life devourer
1 monster hunting
3 nehant's seals
1 offence
1 storm
3 underworlds
With this deck I usually finish the fight in 4-5 rounds. I use black chimera and underworld in first and second turn on soul and ardrakar. Then on my third turn I use offence + dark fury to finish off nearly any characters. The only problem Im facing is Nehant mages cuz they usually have demonic portals and Immortals cuz they have too much hp to 1 shot them.
Hors ligne
that's simaler to my first draft of the deck. but i keep ruining into sap heart mage deck that would kill adrakar turn 1. so i added in perversions and eliminated that problem. but to make up for the loss in dmg i changed soul for fallen cant chain like soul but extra 2 dmg/perversion helps in the long run. i was also using face... ...to face for the longest time, the combo was worth 4 dmg when chained and added to the reduction but i keep running into a issue with bad hands. also with your setup ive had issues with some pirate and quick draw.
i in the same boat with you on the immortals...
and im still having problems with crystal storm decks killing me turn 4-5
if your just using ana as a hard hitter have you tried the guamelite version, time to die and assassination? you might also think of using ripper (can chain black chimera) and demonic clouds to a dark ritual a 18 att turn 3 with a 7/13 to back it up might be what your aiming for. it could be hit or miss but yea just an idea.
and brings me back to my problem...there is a lot that can be done but what sounds the best?
Dernière modification par Eekarri (22-10-2011 01:05:09)
If at first, the idea is not absurd, then there is no hope for it.
Hors ligne
Well my deck is pretty versatile. I usually build up atleast 1 underworld on my first turn. Then on my second depends on the luck of the draws I can instantly kill people with 13/15 hp. Crystal storm isnt that hard, all their chars are super squishy. I do face problems with quick draws but mostly need to rack up some defenses with underworld and wish for lucky hits . Right now all my chars can use all the cards, if I change any other chars I might ruin the combinations and usefulness of all the cards. Anything that I cant kill during the first 3 turns can be killed using storm. but I can still use storm on ardrakar chained it with black chimera to help the beat down for ana and soul. + offense calculations
I believe offense is the main card in my deck
Hors ligne
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