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Skipen a écrit :ferrik to this totally wrong ......
. are many Brazilians protest. Many Spaniards, Mexicans, etc.
I wanted to invite you to also be a protest
(letters not selling, not buying fee'z.)
if we do the ferrik will surely lower the rate (30%)------------------------------------------------------------------------------
this was surely the biggest mistake of ferrikif I'm wrong, you can delete the comment
immature
is immature ??
we're doing this to try to make ferrik see the big mistake she made.
I am now asking you a question
you want to always be 30% or 10 again?
: D
i have take initiative with my friends Brazilians and Spaniards
There's no point complaining
want to change? ?
then run back!
((((sorry for delete my post )))
Dernière modification par Skipen (17-10-2011 21:14:38)
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FYI, in French topics there're no answers either. The only answeres from Staff is : "Dont' you worry it's gonna be allright"..
o.o"
Ne jamais regarder un loup dans les yeux
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I'm glad some people are starting to wise up to the facts...Even the devs are starting to get the hint. We went from a "Shut up and quit complaining, its not going to change" to "I'll try and have a real answer tomorrow"....We're getting somewhere!
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Limestone a écrit :As for Sapphon, I do truly trust and respect you but you've never walked in the shoes of an ordinary player, so don't make this sounds easy for us.
I have, for more than a year. I can even say I was ranting on these boards before you even knew they existed ;p
I've read all your concerns, and really thank all of you for expressing them without blind rage or killing intents ;p I'll try to make you a longer answer tomorrow and hope it'll answer some questions.
i hope the answer will be to change the market place to 10% keep the quick sell but to atleast 40% of the cards worth based on the last 7 days and maybe once a month give 30% off feez or boosters that im sure will make the people happy and keep spending money again,cuz if you dont your gonna be shooting yourself in the foot .please keep the players happy.
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Changes to the MARKETPLACE!!
[insert 40-50 lines of blank text about useless changes]
- Tax is now 30%
PLEASE CONTINUE TO SUPPORT THE GAME
kthx
Sheesh, you guys are acting like it's the end of the world as we know it. If this doesn't work out, they'll change it back. The bad thing is you aren't thinking this out, it looks worse then it is.
Problem: I have a friend just starting, looking at the market the only decent deck he can afford is Trackers, maybe Temple Guardian without Solaris or Obsecity.
Solutions:
A) Remove money from the mass sellers, monopolies. Most players are buying simple but nessissary cards and sometimes saving up for those big nice cards. 30% for you is a few games. For these mass sellers 30% is a huge profit loss which means they won't be buying in bulk in order to drive up the price so they can sell several copies at once for that much more. This goes double for the ones that hunt cards needed for weekly trophies and price spike them.
B) Add a limit to buying copies. If they can only buy if they have less then 10, they can't cause price hikes easily. Personally I think this is too many, card limit is 3 per deck so I'd put the limit at 6 copies (not counting art versions and other limited versions).
C) Dropping prices for staples that aren't getting as much attention. If no one is playing a certian type of deck, let the newbies have it and make something of it.
D) Market Reset, this is actually I think the best thing for this announcement and so simple to do, they should do this more often. Several prices of cards I think are due to that they have "always" been that way. Some very powerful cards are low because they were ignored until people realized what they were missing and now there was too many on the market to sell higher. Several old cards were high power, but compared to new cards their now just good, not nessissarily needing that high price anymore.
Summary:
Sure this is gonna have a messy start. It's gonna have a lot of rage and probably a smaller supply to start. But I think it will all start to even out, hurting the players less and the profiteers more. It's harsh and at first reaction you want to rebel but breathe and think about it like I did.
Dernière modification par Dracatis (17-10-2011 22:28:36)
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no good this....... no good... 30%? mmmm maybe... but... i wanted to create me a deck?
example: my budget and I have 300.000 cristal and the deck 'a1', I decided that after many games, the deck 'a1' is not good ... then I create 'b1' selling 'a1'.. the deck 'a1' is 300000, when will the deck 'b1' I'll have to create in less than 90000, because the tax of 30% takes me away 1 / 3 of shareholders!
how can I improve if the price of my cards, will remain unchanged even if to cover the 90000? ç__ç
the market was so good!, even if the limit of 10 cards also limit it to 7! then have a limit on prices? why?
I believe that some changes can be made ... but ... This can be very demotivating for many players ... I remember that for a change in a game on a sub-market (I can not mention the game) and ruined it ... because no one has read the lines of the players who expressed themselves in bad upgrade done ... consequently, many have left and the few remaining playing ... in that game but there is also a factor that has instigated more to leave the game ... noticeable-very-pushing players to buy the products to be more strong ... I am one who buys every now ... but I do feez only because after 2-3 weeks ... but if I sell will remain so .... Valrando worth selling the cards?
Ps: thanks, g translate xd
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no good this....... no good... 30%? mmmm maybe... but... i wanted to create me a deck?
example: my budget and I have 300.000 cristal and the deck 'a1', I decided that after many games, the deck 'a1' is not good ... then I create 'b1' selling 'a1'.. the deck 'a1' is 300000, when will the deck 'b1' I'll have to create in less than 90000, because the tax of 30% takes me away 1 / 3 of shareholders!
how can I improve if the price of my cards, will remain unchanged even if to cover the 90000? ç__ç
the market was so good!, even if the limit of 10 cards also limit it to 7! then have a limit on prices? why?
I believe that some changes can be made ... but ... This can be very demotivating for many players ... I remember that for a change in a game on a sub-market (I can not mention the game) and ruined it ... because no one has read the lines of the players who expressed themselves in bad upgrade done ... consequently, many have left and the few remaining playing ... in that game but there is also a factor that has instigated more to leave the game ... noticeable-very-pushing players to buy the products to be more strong ... I am one who buys every now ... but I do feez only because after 2-3 weeks ... but if I sell will remain so .... Valrando worth selling the cards?
Ps: thanks, g translate xd
I agree completely! The best part of this game for me was selling old decks and making new decks...Now that is impossible! If I buy a deck for a million crystals and decide to sell it and make a new deck..I would only have 700k to spend...and the amount would just keep dropping...This is AWFUL!!!!
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Now the game should change the sponsor!
"Free to play,pay for win"
That's what's happening
Congratularions Feerik!You gouys gonna loose a lot of players!
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So, what I've seen is people complaining about the tax height.
Limit 10 copies, meaning 1 player can't buy out the set and hike the value
30% Tax:
Apparent logic: I can't make money! QQ
Why I personally agree with it:
I've sat on stacks of a million+ just buying and selling legendaries, but, I'm not in it for greed, so I bought crap, sold it, on and on to redistribute my crystals.
"The pool of rich players will hike the price!! QQ"
For how long? If you put up a card for 1 mil (like void) and no one can possibly buy it, you're either going to keep it, or you're going to drop the price.
"The rich players will just band together!! QQ"
At what cost? If they're the only ones that can afford the cards, they'll eventually lose more crystals than they could possibly make while dancing together around the sales tax, thus, these cards will either find a home, or their prices will DROP.
Supply and demand has to be met to make a profit, but now, there is a very OBVIOUS, margin of REASON to which these cards can be sold to MAKE ANY PROFIT.
Yes, everything will be super expensive right now.
Yes, many people won't be able to afford shyte.
But, if no one can afford to buy the ubar priced cards, then who is going to keep selling them at that price?
I suppose it's like with anything that has high (macro)economic value. CARS that were sold for $300k five years ago, you can get one for $26k now.
So stop QQing about everything.
Paying players still have the upper hand, because they are getting cards from more than one source, new players don't drop $100 on a game right away (unless they wipe their...well, you get where this is going) with it.
It's an attempt at balancing a fairly large market, and it could work, because the folks that are selling things for 900k will eventually have to pull the stick out of their ass.
My only problem with it, is the limit on min price.
Edit: Nevermind, just saw how the brackets are determined.
If a card doesn't sell, it's ENTIRE PRICE RANGE DROPS, which in turn, FORCES THE PRICES TO DROP. Meaning, there won't be the same 6 RoD sitting at 90k for months at a time, because they won't be able to keep it at a high price IF THE CARD DOESN'T SELL.
I like it, I like it alot.
FOG HYDRA FANATIC IS BACK
jugglajr a écrit :magius a écrit :Look... the commission of sale is to prevent the players from abusing the system using multi-accounts (which is rampant btw from what I can see). By reducing the amount of 'crystals' in circulation, you will reduce the price of cards in general. In addition, it will force people to price the cards appropriately (less card sale value == less tax).
Btw, I think overall this is a great move Although they can actually implement a tiered Tax system (i.e. 10% if card value < 1000, 20% if card value < 10000, etc.)
Force people to do what now? We don't have control over these ridiculous prices...400k cards are now 150k...2k rares are now 55k...this entire setup is ridiculous...the only thing they NEARLY got right was adding the sell instantly button. This entire patch was poorly thought out and completely ruined the market.
The buyers now have more control to the cards (except legendaries I suppose):
- A card which does not sell, will gradually decrease in value, until finally the card is at the lowest set price point for each rarity.
- The current listing price will be on a daily bases and will be calculated on the actual sales of the card.
If you don't think a rare is worth that much, don't buy it. It will reduce in price eventually. Sellers can't do much when the price limit reduce while the card doesn't sell. Possibly force a seller to lower their price expectation for it to sell.
catcatcat a écrit :30% commission is ludicrous. The only thing needed to be done to eliminate monopolies was to set a limit for the number of a certain card a player can have.
The 30% commission is never to overcome monopoly. It is used to combat multi-accounts where you can easily sell a common for a ridiculous amount of crystal to fuel your main account. 30% will limit the amount of crystals these abuser gains.
On the contrary to the nay-sayers, I am personally very interested to see the effects of these changes to the market place. It will take time to regulate the card prices, and if the sellers are confident enough that they are able to sell the cards at 30% extra, let them. The buyers will determine if the prices are outrages or not.
My observation: More tax == less crystal gain -> less crystal gain == less crystal in circulation -> less crystal in circulation == less buying power -> less buying power == lower card prices
I'm intrigued and will see if this is true for weeks to come
^ This
Not only this but if you are not getting the price you want for a card then you are not going to sell it. If I have paid 50K for a fireball and in the futture I am forced to sell it for 20K do you think I will be wanting to do it?
Maybe, when a lot of time have passed and all the prices have lowered a lot people will start selling again because a bit something is better than anything but how long does it going to be? God knows
When I sold my fireballs, they still averaged 7k in the marketplace, so who should be more upset?
Also, ALL CARDS FROM ACT 1 ARE PERMA-ELO BANNED
So, why make casual players in the level rooms pay tons for cards like assassination and RoD?
Dernière modification par Anihilate (18-10-2011 01:56:11)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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Hahaha, we have seen it started.
Let's just sit tight (for now), and see how it's end.
Like avril said " . . . and that's whay i smiled" . . . .
Cao . . .
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30% is a stupid move and uncalled for. The market changes may have worked as planned but the 30% is unecessary.
On an unrelated note: Did they announce they were perma-banning Act 1 as Anihilate says? Sad if they did. A better solution would be to make the ban a rolling one. Like Act 1 for 2 weeks then Act 2 then etc. Would make the playing field more dynamic. Though I have honestly never seen a post from feerik discussing a perma ban. A perma ban alone would probably bring down the prices of most rares.
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30% is not stupid. It also won't increase the booster sales for Ferrik (I have no idea how you guys can even get to that conclusion). The sole purpose of the tax is to decrease inflation, or even eliminate it.
With this new system prices should go down fairly quickly.
Great move by Feerik IMO, I made a longer post explaining why (with more details) in the french part of the forum.
Edit: Anihilate has it right.
Dernière modification par <(^.^<) (18-10-2011 03:08:44)
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Tax at 30%? is surreal!!!!
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I have another concern regarding this statement
"A card which does not sell, will gradually decrease in value, until finally the card is at the lowest set price point for each rarity."
Of course I would like further clarification on how this works. But from a plain reading it seems that each rarity band (common, uncommon, rare, legendary) would have its own minimum price point.
Let's remove from the argument the obvious flaw which shows us that this actually sets the minimum price point for a given card not at the price that the buyers want for it but rather at the price feerik feels it should be.
I want to show how the minimum price point affects lower value rares.
I recently started a temple guardian deck because I thought lodin was kewl. and because once I saw the cards I figured it would be a cheap deck to make. I got my forced marches at 2000 and disembodiments at 400-500 (both rares I believe). Now it seems the minimum price point is 5000 for rares.
So new players will have to buy them at 5000 per rare instead of the discounted price I got before. If you truly want buyers to have the power then do so. remove the minimum. Let any card be sold at the price that the market is willing to pay for it. Right now if you implement this 5000 minimum there is a certain class of rares (lets call them crap rares ) which will never be sold.
Reducing the price of the cards everyday that noone buys them was a brilliant idea. The rest not so much.
Dernière modification par tsuke1 (18-10-2011 03:53:04)
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30% is a stupid move and uncalled for. The market changes may have worked as planned but the 30% is unecessary.
On an unrelated note: Did they announce they were perma-banning Act 1 as Anihilate says? Sad if they did. A better solution would be to make the ban a rolling one. Like Act 1 for 2 weeks then Act 2 then etc. Would make the playing field more dynamic. Though I have honestly never seen a post from feerik discussing a perma ban. A perma ban alone would probably bring down the prices of most rares.
It explains The Dragon's Breath lol, no more RoD, EVER.
It's been two weeks now.
Warrior Kiezan has been up there for the last month.
Port is...well, Port is Port.
And what would be the point of Rolling the acts for the amnezy tourney? That would cause a Market crisis.
About 12% of the cards you'll usually get from buying boosters is from act 1. Around 2% of that 12% are actually functionally useful cards. RoD, DsH, Foamy, Assassination, Warriors fury, As well as the classic Zil and noz set.
This happened in Pokemon TCG, They just stopped printing, and banned, old cards so that players would diversify their game plans, and still have a purpose to invest.
Yilith, ateb, stone discard deck, ever face it? Stoons deck, Stoon won amnezy damn near every week until he quit, and it was all foil XD
You'll get some useless cards, some good cards, but alot more new cards than old ones. I'm not angry at this desicion either XD
Edit:
The minimum price you can sell commons is 100, so, if the market is swamped with that particular common, you can sell it for 25, instead of not selling it at all.
The minimum price you can sell uncommons at is 1000, so, selling it for 250 is still only 30% of what you would make if you sold it, but if the market is swamped with that one card, it's better than not getting anything.
If this trend holds with rares, which the Automated store buys for 1250, the min price you will be able to sell rares for is 5k.
Selling it to the store will give you 25% of the minimum market price when all else fails.
Dernière modification par Anihilate (18-10-2011 04:00:34)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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The thing about the price gradually decreasing....... I think there should be some way to control this as a player. There should be some sort of conformation to keep the item on the market at its new lowered price. That would be like locking up someones stocks and making them watch as their price plummets.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
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The thing about the price gradually decreasing....... I think there should be some way to control this as a player. There should be some sort of conformation to keep the item on the market at its new lowered price. That would be like locking up someones stocks and making them watch as their price plummets.
+1. Though I can see this as something that is hard to implement as you would have to be notified everyday.
As a compromise I would suggest another text box to fill when selling a "minimum acceptable price". If the card price goes lower than this your card is immediatly removed from the market.
After all you should have the option of keeping your card if the price is no longer acceptable to you.
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The thing about the price gradually decreasing....... I think there should be some way to control this as a player. There should be some sort of conformation to keep the item on the market at its new lowered price. That would be like locking up someones stocks and making them watch as their price plummets.
Even when the price bracket drops, your cards stay on the price you put them up at.
I know this because I just went to sell my "Time Blasts" the maximum on the bracket was 21k, the current listings for the card were 22-23k.
So no, your card's price will not change, but people will be able to sell under you as time goes on.
The card can find home with you, or get sold.
Edit: Better pic
Dernière modification par Anihilate (18-10-2011 04:20:28)
IGN: Shrei VonWeisheit
Mercenaries and trophies are underrated.
PS: I'm insane
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Good to have you back Anihilate Glad to have another person that thought through the reasoning behind such drastic move. It is drastic and bound to have a psychological cycle of anger and acceptance but in the long run.... market inflation can eliminated once and for all. I suspect rule of economy is part of the Tax... I'm not economist though
Magius [FH] FullHouse Clan
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Well this tax did something though kill alot of monopolies also over time the ovp cards price will drop so if you want cheaper rares or legendaries all you have to do is wait since they lower when no one buys them so this 30% shit aint that half bad if you look at it that way i never though i can use my eco subject in this topic XD
New englishchat: http://xat.com/EnglisheredanNeo---Online
"Tea is best enjoyed with your fellow monsters"
-Frederica Bernkastel
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Reason for 30% tax math, how it affects multi accounts
Main account is called A
Alt account is called B, lets say alt account has 20k
____________________________________________
Old market
A sells a common/uncommon card that only has a few copies, ex barrel for armanda for 20k to B
A recieves 18k
90% crystals transfered
1 common/uncommon card stuck in alt account which you wont spend money on
_____________________________________________
New market
A sells 4 copies of magical hat or w/e its called for 5k each
A gets 14k
B then instant sells all for 5k more
A then sells another magical hat to B for 5k
A recieves 3.5k
A get 17.5 total
85% of crystals transfered, 5 rare cards used
____________________________________________
basically if tax was any lower, multi accounts would gain more crystals than old version = inflation, but newer version reduces number of cards since its being destroyed
result being less cards in circulation. Also this could easily be repeated using common/uncommon cards, it would just take a lot more time/effort.
Dernière modification par H3R01C (18-10-2011 08:02:49)
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Reason for 30% tax math, how it affects multi accounts
Main account is called A
Alt account is called B, lets say alt account has 20k____________________________________________
Old marketA sells a common/uncommon card that only has a few copies, ex barrel for armanda for 20k to B
A recieves 18k
90% crystals transfered
1 common/uncommon card stuck in alt account which you wont spend money on
_____________________________________________
New marketA sells 4 copies of magical hat or w/e its called for 5k each
A gets 14kB then instant sells all for 5k more
A then sells another magical hat to B for 5k
A recieves 3.5kA get 17.5 total
85% of crystals transfered, 5 rare cards used____________________________________________
basically if tax was any lower, multi accounts would gain more crystals than old version = inflation, but newer version reduces number of cards since its being destroyed
result being less cards in circulation. Also this could easily be repeated using common/uncommon cards, it would just take a lot more time/effort.
+ 1
New englishchat: http://xat.com/EnglisheredanNeo---Online
"Tea is best enjoyed with your fellow monsters"
-Frederica Bernkastel
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Feerik, when you decided to implement these new changes to the market, did you take into account the fact that players will be heavily penalized for playing a variety of decks?
This is my personal take on this. Be patient! If a deck is worth 'experimenting on', wait until the price becomes affordable before putting your crystal into it.
In the end, you still gain crystals from battles, reward trophies, etc. The new market system do not penalize deck variety. It allows more players to access cards which are beyond their reach when sellers have the MONOPOLY of core deck cards. Now, each day a card left unsold, the price bracket will adjust.
I think majority of us need to see past the BIG number 30% and look at the situation at whole:
*** OLD market IS imbalance:
--> Multi-accounts flood main accounts with crystals by ping-pong effect, hence driving inflation of cards to ridiculous level with the sheer amount of crystals.
--> Unsold powerful cards remain all time high because BUYER has virtually NO say in the price. If you can't pay it, tough! SELLER will WAIT until a BUYER can afford it == more inflation. This is an imbalance economy in my book.
--> "24-hour" players speculate with the marketplace. CASUAL players will eventually be priced out because they bear the brunt of 'speculative' pricing of cards.
*** Remind ourselves what a GAME marketplace meant to be:
As these are VIRTUAL cards, it is meant for us to TRADE within REASON. There is no value outside this game. Personally, as a casual player, I do buy boosters at times but I have stopped buying since the marketplace inflation knowing that I cannot keep up with it. Now, with the new marketplace, I can trade off unwanted rares for something decent. Even thought with 30% tax, I know at least other cards will be controlled within the price bracket (ceiling price will be fixed, hence SELLER cannot simply hike up the card price by 30%) and I can still get some decent cards on the price I want as a BUYER.
Finally, something has been done to the marketplace that, in my experience, has been spoiled by greed of sellers, multi-accounts and monopoly of the rich. I, a casual player, can now finally start enjoying Eredan.
Once the Supply and Demand being adjusted by Act-based boosters, I can start buying boosters again.
Magius [FH] FullHouse Clan
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So I'd still like to see Feerik give me an answer so I can see what is their goal and then I will assess if I want to keep on investing in this game or not.
I assume one of the goals is to control the effin inflation which is kind of ridiculous already.
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
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I point out one thing: how many accounts were recorded in less than 24 hours to say no to this update?
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