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Vital Siphon - Healing
- Still heals when immunities prevent its damage.
- I think it works okay when damage reduction (Good Jorusien, etc) prevents its damage.Is this known?
Indeed, please check the first page for bugs, you can use ctrl f for a quick look
Don't kill the dream, execute it.
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I think that there's still a bug with Perversion when preventing damage from elfine's second attack.
Last night I was against a elfine deck with my Nehantists deck. I faced Melissandre, my Iron Mask had 0 def and got full damage from her second attack (6 damage) even though one his characters had a Perversion (lv 2) equipped from a previous encounter.
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While we are with the Nehantists, I also think the new "The Great Devourer" doesn't work either. The damage isn't dealt AT ALL.
Kinda a bummer with the new trophy :b
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Jian Qiao Bonus Order; Damage the others opponent, but the main hero fighting in the round is healed by amount.
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moneyed and dreamlike encounter may be bugged cousing lost games(not enough card to continue fight). When you have less than 5 cards in your hand and no in your deck and you play moneyed you will loose while having 4 cards in hand and 3 in deck. Same problem with dreamlike encounter, you draw all cards you have in deck and then you loose even if you have still 5 cards in your hand at the end of fight. Well i don´t know if it´s the same for a new start or other cards, which you can use to draw additional cards.
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Open a thread below if you think to have a bug.
This one is normally reserved to Dantesan.
Collectionneur de cartes
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While we are with the Nehantists, I also think the new "The Great Devourer" doesn't work either. The damage isn't dealt AT ALL.
Kinda a bummer with the new trophy :b
Please provide a screenshot, the card works perfectly for me.
Collectionneur de cartes
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Jian Qiao Bonus Order; Damage the others opponent, but the main hero fighting in the round is healed by amount.
The Jian Qiao's opposing character is not healed, if you spread the damages, 1/3 goes to each character, the opposing one received only 1/3 too, so 2/3 are given back to him.
No bug here.
Collectionneur de cartes
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moneyed and dreamlike encounter may be bugged cousing lost games(not enough card to continue fight). When you have less than 5 cards in your hand and no in your deck and you play moneyed you will loose while having 4 cards in hand and 3 in deck. Same problem with dreamlike encounter, you draw all cards you have in deck and then you loose even if you have still 5 cards in your hand at the end of fight. Well i don´t know if it´s the same for a new start or other cards, which you can use to draw additional cards.
When you have less than 5 cards in your hand and no in your deck, you have already missed a drawing phase and so, you have already lost the game. No matter the number of card you are able to put in your deck this turn ([card]a new start[/card] or other [card]moneyed[/card] like cards)
No bug here.
Dernière modification par Zurga (28-06-2011 13:12:42)
Collectionneur de cartes
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Vital Siphon is not healing properly against Tsoutai. It's causing me games in the Amnezy Tournament room.
Hope the developers really get to act on this fast
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Vital Siphon is not healing properly against Tsoutai. It's causing me games in the Amnezy Tournament room.
Hope the developers really get to act on this fast
Please open a thread and provide details about what you feel is wrong.
Collectionneur de cartes
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Okay. Opened a thread for Vital Siphon already Thanks!
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My favorite deck period features Thunder King and his items set. This bug has been known for quite a while and on this list. Can it get a little love and squishing please?
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Here is a eres for the Demon May Rise Bug. I am also aware of a ton of complaints about the new release coming out without fixing or even investigating a bug on a card that would make this a good release. We need to be on top of this.
newhooo
In the eres Hime, a war guem is now a demon and is still able to use Katamaru, and mage war spell.
While Demon May Rise is an excellent set up for porta, pinging, and lowering def, it is also a very good control card for limiting guem heavy decks. I feel it is a crucial element to nehants utilizing this card especially against Dragon Knights, who ironically lose the bonus they would receive from being a Dragon Guem but can still cast Dragon Spells. I will work on getting a eres of that as well.
http://img.photobucket.com/albums/v284/ … dmrbug.jpg
Dernière modification par Glasher (10-07-2011 00:26:53)
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
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i have a bug with the punctual one quest. i am unable to complete the quest. had no problem getting 19 points but am unable to get the 20th point and complete the trophy...... broken. thanks.
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port isnt working correctly with detonation anymore. i have been playing a port and then detonation on an opposing character with other ports and all of the ports have not been activating, only the one i just played. also when playing narwhal and detonation the ports have not been activating
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[card]Alishk[/card] lvl2/3 (Draconic):
His effect gives +1 (lvl3 +2) to Draconic Spell effects (non AoE) played by him.
So i used [card]Crystallization[/card] at him (lvl2) to reduce the opp. Atk by 2 for each attack but insead he did nothing... now I wonder if he increased the opp. attack by 1 at lvl 3O.O.
I would wirte -( 1)attack in the source code of [card]Crystallization[/card] instead of -1attack because - (1+2) is -3 and - 1+2 is = 1.
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Apparently this is intended
Ish does this with philosophical debate as well.
-1+1=0 is the argument by the game devs. I think they beleive it balances things somewhat, so that they don;t get boosts on negatives AND positives, rather a boost to positives a detriment to negatives.
If there were no luck in TCG, how boring would that be?
-Lonak
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Then they should write that debuffs on opp. are set to 0 or something like that -.-"...
Okay I understand that it would overpower some cards. Especially Ish would be unfair if she could set the Ghost/Spirit (what ever) to 0 =/
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Extinction will not discard any cards when it is attached to my character and my character dies. I don't even know if it is supposed to discard permanents, items, or both, but it does none.
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Game bug. The timer counts down and no button appears for me. It has happened a lot and i thought you guys fixed that.
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Game bug. The timer counts down and no button appears for me. It has happened a lot and i thought you guys fixed that.
This has happened to me several times as well, but it is not someting I can reproduce with any consistency.
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I tested my new Alisk on lvl 3 now. And as I thought he realy gives the opp. +1 Atk, if I play [card]crystallization[/card] at him.
Rathedan wrote:
Apparently this is intended
Ish does this with philosophical debate as well.
-1+1=0 is the argument by the game devs. I think they beleive it balances things somewhat, so that they don;t get boosts on negatives AND positives, rather a boost to positives a detriment to negatives.
Now it seams like it's not intended because instead of setting it to 0 it really strength the opp. Pleas make that it at least do nothing.
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Please,Please fix [card]Powder Keg[/card] from healing
"Fear is all in the mind"
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@Marvin: It works as intended. Just don't use Crystallization on Dragon Alishk fully evolved. You can't always have advantages to using some characters with special abilities.
@Joey_Parker: Powder keg works fine. The damage are dealt as they should. The bug only concerns what is shown on the screen.
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